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Following a tantalizingly brief teaser trailer back in March, Nintendo formally unveiled its next Super Smash Bros. game at E3 2018. The new installment in the beloved fighting series arrives on Nintendo Switch later this year, and you are still undoubtedly many details presentation, giving us a good idea of what to expect.
To catch you up on everything Nintendo has revealed about the game so far, we've compiled everything we know about Super Smash Bros. Ultimate below, from the game's release date and new characters to the many changes being made to its gameplay. We'll continue to update this list as new details emerge, so be sure to check back for the latest information on Nintendo's highly anticipated mascot fighter.
Is It a Port Gold to New Game?
Prior to its official reveal at Super Smash Bros. Ultimate would be a new installment in the series or an expanded port of the Wii U entry, in the vein of Mario Kart 8 Deluxe. Nintendo cleared up any misconceptions during a Q & A session at this year's expo, confirming that it's a brand new title built for Nintendo Switch.
How Many New Characters Are There?
Super Smash Bros. Ultimate: Inkling, Ridley, and Daisy. The first two are brand-new additions to the series, and both boast their own unique moves and play styles that draw from their respective franchises. Splatoon, Splat Bombs and the Splat Roller, while Ridley can spew fire and spear other fighters with his tail.
Unlike the other two newcomers, Daisy is not an entirely new addition to the roster, but rather an Echo Fighter – a clone of an existing character, in the vein of Lucina and Dark Pit. Her moves and play are based on Princess Peach. Beyond those three fighters, Super Smash Bros. Ultimate, but it seems likely that a few surprises still remain in store for fans
Which Characters Are Coming Back?
Everyone! Super Smash Bros. Ultimate features the largest roster in the series with 66 confirmed fighters (and presumably a couple of surprises still to be revealed). Every playable character who has ever appeared in Smash Bros. Ultima, DLC fighters released for Wii U and 3DS installments – such as Bayonetta, Corrin, and Mewtwo – as well as third-party characters like Sonic, Cloud, and Street Fighter's Ryu. 19659002] The roster may have already appeared in a single Super Smash Bros. game, including Pichu and Young Link (whose sole appearances were in 2001's Melee), and Wolf and Snake from 2008's Brawl. Longtime Metal Gear Solid voice actor David Hayter is the author of Shader Moses Island and has been confirmed to be one of the most famous actors in the world.
It's unclear just how many of these characters will be available from the outset; Nintendo teases that the starting roster could be as small as it is Super Smash Bros. for N64 – eight characters – an exact count has not been confirmed. However, the company says the conditions for unlocking characters have been streamlined this time around, and new fighters will be doled out frequently, giving players the feeling that they're constantly making progress.
How Many Stages Are There?
Nintendo has not revealed the full list of courses in Super Smash Bros. Ultimate yet, but the company says a "massive list" of them will return in the game. Among the many that have been confirmed so far are Spirit Train and Tortimer Island from Super Smash Bros. for 3DS; Princess Peach's Castle and Great Bay from Melee; New Pork City and Frigate Orpheon from Brawl; and Mario Galaxy from Super Smash Bros. for Wii U. At least two new courses will be featured: Great Plateau Tower, and Splatoon's Moray Towers. Every stage in the game will also have a Battlefield and Omega form
What Else Is Different?
Aside from all of the new characters, stages, and items, Nintendo is making Smash Bros. Ultimate. Game director Masahiro Sakurai says the amount of tweaks in the game of "tens of thousands," and they range from subtle visual upgrades – like Wii Fit Trainer's refined face – to reworked moves and other dramatic overhauls.
One of the most notable changes is the pace of the game. Super Smash Bros. for Wii U, resulting in quicker and more intense matches. Moreover, Nintendo has introduced some new techniques, such as directional air dodges, and simplified other ones, like short hop attacks, improving the game's accessibility while allowing for more skillful play. With respect to speeding matches, these players will be more likely to be penalized, while those who will be more likely to be penalized with a slower movement and a greater window of invulnerability.
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