Nintendo's explanation to limit changes



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Let's go PokemonNintendo

Nintendo has never been in the vanguard of the online video game side, but has just launched a paid online subscription service in 2018, and its overall lack of online features has been unfortunate since years. Although things have improved over time, in some areas, Nintendo still seems to exist on an entirely different planet.

One of these problems would be the company's relationship with cloud backups, something so common on PC, Xbox and PlayStation that most players do not even think about. But while most Switch mode games support cloud backup, there are some notable exceptions, namely that everything is on your switch. Your portable switch, which can be lost and stolen. But Nintendo thinks it's for the better.

The games that are currently running out of cloud on Switch are FIFA 19, NBA 2K19, Dead Cells, Dark Souls, Splatoon 2 and the next Let's go Pikachu and Eevee, as discovered by Game Informer. When asked why, Nintendo sent them a response that can only be described as confusing.

"The vast majority of Nintendo Switch games support Save Data Cloud backup. However, in some games, this feature allows, for example, to recover items traded with other players or to return to a higher online multiplayer ranking. To ensure fair gaming, the Save Data Cloud backup may not be enabled for such games.

So it's a security issue, but that does not seem to be a major concern for these games on other platforms. And quoting Splatoon 2 for example, it's weird because players have started modifying their local backups for years in this particular game, which has caused all kinds of problems. I simply do not understand the idea that local backups are more secure in this respect than cloud backups when we saw clearly that players could edit and modify them locally to do exactly what Nintendo claims to try.

Splatoon 2Nintendo

It makes me think about Let's go Pikachu and Eevee specifically, since one tonne time passes in Pokémon games, and losing this kind of backup files could be devastating. Yes, I guess that's what we all had to do on Game Boy at the time, but that was in 1998. It's 2018 and I'm still supposed to be afraid of losing or breaking my gear. This is not how things are supposed to work.

In the case of Pokemon, Nintendo may be trying to introduce players into its bizarre subscription service at Pokemon Bank, something I did not even know existed until now. weird $ 5 a year. Or you know, just have free cloud backups like everyone else, but of course.

Maybe something is lost in the translation, but it seems that Nintendo is on a strange plane with his ideas on cloud security versus local backups, and on the right games.

Follow me on Twitter, Facebook and Instagram Read my new science fiction novel HEROKILLER, who combines my love of fighting games and action movies. I have also written The trilogy of the earth.

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Nintendo has never been in the vanguard of the online video game side, but has just launched a paid online subscription service in 2018, and its overall lack of online features has been unfortunate since years. Although things have improved over time, in some areas, Nintendo still seems to exist on an entirely different planet.

One of these problems would be the company's relationship with cloud backups, something so common on PC, Xbox and PlayStation that most players do not even think about. But while most Switch mode games support cloud backup, there are some notable exceptions, namely that everything is on your switch. Your portable switch, which can be lost and stolen. But Nintendo thinks it's for the better.

The games that are currently running out of cloud on Switch are FIFA 19, NBA 2K19, Dead Cells, Dark Souls, Splatoon 2 and the next Let's go Pikachu and Eevee, as discovered by Game Informer. When asked why, Nintendo sent them a response that can only be described as confusing.

"The vast majority of Nintendo Switch games support Save Data Cloud backup. However, in some games, this feature allows, for example, to recover items traded with other players or to return to a higher online multiplayer ranking. To ensure fair gaming, the Save Data Cloud backup may not be enabled for such games.

So it's a security issue, but that does not seem to be a major concern for these games on other platforms. And quoting Splatoon 2 for example, it's weird because players have started modifying their local backups for years in this particular game, which has caused all kinds of problems. I simply do not understand the idea that local backups are more secure in this respect than cloud backups when we saw clearly that players could edit and modify them locally to do exactly what Nintendo claims to try.

It makes me think about Let's go Pikachu and Eevee specifically, since one tonne time passes in Pokémon games, and losing this kind of backup files could be devastating. Yes, I guess that's what we all had to do on Game Boy at the time, but that was in 1998. It's 2018 and I'm still supposed to be afraid of losing or breaking my gear. This is not how things are supposed to work.

In the case of Pokemon, Nintendo may be trying to introduce players into its bizarre subscription service at Pokemon Bank, something I did not even know existed until now. weird $ 5 a year. Or you know, just have free cloud backups like everyone else, but of course.

Maybe something is lost in the translation, but it seems that Nintendo is on a strange plane with his ideas on cloud security versus local backups, and on the right games.

Follow me on Twitter, Facebook and Instagram Read my new science fiction novel HEROKILLER, who combines my love of fighting games and action movies. I have also written The trilogy of the earth.

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