NES Switch games have an online multiplayer mode, but I will not use them



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Nintendo Switch Online is online and I have given the company my 20 bucks. I sometimes want to play Rocket League or Mario Tennis Aces against real people. I want to keep this option. The low price is also in the fleshy part of the impulse buying bell curve. And the NES games library was also taken into account in my decision to spend money.

But now that I have these 8-bit games reworked, it's clear to me that I will not use their new features online. This service, which bears the charming name of Nintendo Entertainment System – Nintendo Switch Online (really), looks like a Netflix for old games. You pay your subscription to Nintendo, then you have access to more than 20 NES classics. If you want Super Mario Bros. 3, River City Ransom and Pro Wrestling, here is your ticket. But these are not the same retro results as usual.

In an effort to justify why you have to pay for these games separately again despite owning them on five different consoles, Nintendo has added multiplayer online. If you and a friend connect at the same time, you can party together to support the NES collection. For Super Mario Bros., you can take turns like when you were a kid. Or you can play Double Dragon together in cooperation. At any time, you can also use the right stick or touch screen to display your cursor on your partner's screen. It's great for communicating strategies or giving advice.

And these online modes work. At first, I did not think that was the case. GamesBeat magazine publisher, Mike Minotti, and I have been significantly behind Mario. Fortunately, NES Switch Online has a low latency mode. But why is not it the fault?

Once we switched to low latency, the experience was solid and fun.

I will not use NES Switch Online anymore

But while it was working and it was fun, I doubt that I will be using the feature online anytime soon. It's too embarrassing.

While I now pay Nintendo 20 dollars a year for its online service, I still can not send messages or party invitations to my friends via the Switch itself. To do this, I have to continue using the Nintendo Online smartphone application. It's a step too far for me.

If I could use my switch to see who's online and then invite them to something, I could do it. But if I have to go out a separate device, I will not do it. I am not particularly interested in asking someone else who plays Switch to take games on his phone with me. It's too big.

And I think this highlights the biggest problem of Nintendo's online implementation. It's not easy or even possible to manage all the multiplayer tasks you can easily perform on PlayStation Network or Xbox Live. It must change. I hope that is the case.

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