Telltale Games hit with the closing of major studio



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Despite Telltale Games announced today a majority studio closure, resulting in layoffs for approximately 250 employees.

"This has been an incredibly difficult year for Telltale because we have been working to put the company on a new path," said Telltale CEO Pete Hawley. "Unfortunately, we ran out of time to get there.

"We've released some of our best content this year and we've had a lot of positive feedback, but in the end it did not translate into sales, and with our heavy hearts we watch our friends leave for spread our story in the game industry. "

Although it is not a complete closure, the end seems inevitable – with only 25 staff members maintained to "fulfill the company's obligations to its board of directors and partners".

This is not the first round of layoffs that the company has seen, with 90 employees, or about 25% of its workforce, who were fired in November. Hawley explained that the redundancies at the time were meant to "reorient our organization by focusing on creating fewer and better games with a smaller team."

The latter layoffs occur only one month after the release of the first chapter of the studio The Walking Dead: the final season.

Founded in 2004, Telltale has made a name for itself with point-and-click adventure games. Initially titles in the Monkey Island and Sam & Max series, it's not that his games have adopted a darker and more mature storytelling style with 2012 The Walking Dead: season 1 that the studio has found its rhythm.

Following the announcement, many people involved in Telltale Games shared their ideas, with co-founder and former CEO Kevin Bruner who wrote that he was "saddened by the people who are losing their jobs in a studio that "They love it – also saddened by the loss of a studio that had lit crazy ideas that no one else would consider."

Melissa Hutchison, the voice of The dead who walkClementine talked about social media, indicating that The final season would be canceled after the release of episode 2.

The next Strange things The project was canceled, Netflix indicating that it "is evaluating other options for Strange things universe to life in an interactive environment. "

who has already announced projects such as the second season of The wolf among us will not see the light of day.

On a personal note, Telltale has produced some of my favorite playing moments in my recent memory – from my first introduction to Lee and Clementine, to the one that is seriously underrated. Borderlands Talesand everything in between.

While so many other publishers are targeting the safe mass appeal option, Telltale has not been afraid to challenge his audience and approach a story from an entirely new angle.

My thoughts are with all those who are affected.

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