Mega Man 11 (PS4) test



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Mega Man has always been known for its challenging gameplay, with its tricky platforms and challenging boss battles. The original 8-bit Mega Man games remain among the toughest on the market. The challenge has therefore been to remain a challenge for the continuation of the series in the modern era. How could Capcom have kept not only the difficulty of classic games, but also keep it simple enough for newcomers? The result is Mega Man 11, a game that is not only the perfect entry point, it also satisfies the hardcore crowd with some difficulty pulling out the hair.

First of all, let's talk about visual elements, because honestly, they are better than good, they are quite amazing. The 2.5D style used here is almost breathtaking. The game is beautiful, no matter what happens and the background gets the utmost care with a mix of hand-drawn and computer-generated artistic styles. Each enemy level and design is unique, giving the game an excellent presentation. There may be some repetitions, especially with the enemies, but most of the content stays cool throughout the main campaign.

Mega Man 11 retains the classic gameplay of jumps and shots but with the added quality of life described in the suites. They are now present in Mega Man 11, offering a modern touch to the controls. You can now drag the dash, use the rush coil among the other moves to progress in a level. These can also be useful in boss battles and will save your life in the superhero's difficulty mode.

The Double Gear system is a new addition that looks like a mixed bag. I enjoyed her inclusion here and the possibilities she offered when navigating the levels or in the boss fights, making you slow down the time or running a powerful version of your attacks at the # 1. 39, standard weapon. But the game is also easier with them if you can exploit their power. The design of most boss fights revolves around their use and using this mechanism carefully can make most battles a child's game if you can determine the type of boss's attack.

The story features classic characters like Dr. Wily, the scam that has terrorized Mega Man for a long time, and Dr. Light, the creator of Mega Man. Their rivalries worsen once again when Dr. Wily decided to complete the dual-gear system, a prototype created by Dr. Light many years ago. During an attack on his lab, Dr. Wily manages to bribe the new Robot Masters developed by Dr. Light and the Blue Bomber must undertake another trip to thwart Dr. Wily's infamous plans.

Mega Man 11 is not an easy game, even in normal difficulty mode. There are no control points until you have defeated a mini-boss in this difficulty, and if you die, you must restart from the previous control point. I can not imagine going into a higher difficulty because it is extremely frustrating to die and repeat a level. Mega Man has a limited number of lives, so once all the parts are exhausted, the game starts level from the beginning. In return, you keep all the currencies you have collected and use them to exchange items in the teacher's laboratory or to obtain an automatic or manual upgrade.

The interesting addition to me is the possibility of going to the professor's laboratory, which acts as a store. In this place you can buy items like a 1-up for Mega Man, other single-use items that help you to defeat a level or save yourself from death. You can also equip many manual upgrades, such as the ability to automatically load or reload a special weapon counter, both of which are critical to the success of the game. Upgrades are progressively unlocked as you complete multiple levels. Since the game is running on a checkpoint-based system, you can try to give Mega Man more lives to go through a difficult level.

The levels are short but offer multiple mini-boss battles leading to the last boss fight with Robot Masters. Their design is to test your skills in the best possible way. The more you play a level, the better you will become and this will help you relive them a second time. Even then, some of them present a risk of killing 1 frustrating and frustrating and feel out of place in the face of normal difficulty. The absence of checkpoints in addition to these segments of a shot can offset a rather frustrating experience and will truly test your patience as a Mega Man fan.

The new dual speed system slows down time, which can result in a sudden change in orders. This also gives the impression that the game is getting a big delay, especially when you jump from one platform to another. It is best to use it for difficult jumps or to keep the boss in the same place while inflicting as much damage as possible. The other capacity of the gear system allows you to power your weapons, including special weapons that you unlock by defeating a robot master. You can combine both to use simultaneously, but this may result in a longer cooldown for the next use. Once your state of health reaches a critical state, you unlock a useful movement that allows you to perform a powerful special attack as a last resort using the dual gear system.

In typical Mega Man style, you get new weapon powers after defeating robot masters. Each offers a unique attack that can prove useful on enemies and in some boss fights, but whose use is limited and which is related to a special counter. You can fill this counter by collecting the capsules dropped by the enemies, but at the beginning, there is no way to automatically recover them for your weapon unless you spend money for a particular gadget. There is no predefined way to attack each boss, but it is better to move up and down. There is a radical change in the design of the levels, with the first two feeling more carefully designed, but the tone changes to a more frustrating design in the previous stages.

Overall, it's a short experience because you can finish the game in one sitting, as long as you have the patience to do it. If you have the skills to play most Mega Man games, it may take less than 5 hours to focus on all levels first. Other content includes modes such as the time trial and a ranking if you want to see your position in the world rankings. There are a total of eight stages to try and the game encourages replayability by focusing on fast races, even rewarding a trophy for completing all stages in less than 60 minutes.

Mega Man 11 (PS4) test
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Game commented on: PS4

Game description: Mega Man 11 is an upcoming action platform video game developed by Capcom. This is the eleventh main entrance to the original series of Mega Man. It brings several features such as dubbing and a 2.5D graphic style from the previous games of the Mega Man franchise.

  • Final score – 8.5 / 10

summary

Mega Man delivers his triumphant return with this recent entry offering a perfect mix of difficulty with his well-crafted levels and unique powers. It's a Mega Man game for everyone with a multitude of difficulty options.

8.5 / 10

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