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Super Mario Party is an OK game. The concept is good. The mini games are decent. The whole thing is so mediocre.
Super Mario Party, the 11th Mario Party first game on home consoles and the first on Nintendo Switch, resumes the series of 20 years and does almost nothing new with it. Playing with a friend, it was good. When I played alone, it was aggressively boring.
Like all his predecessors, Super Mario Party It is essentially a digital board game featuring characters from the Super Mario universe, in which players roll dice to move on a board and collect coins to find and buy random stars. – the player with the most stars wins.
At the end of each round, the players face a random minigame (there are 80) to win more coins. These mini-games are certainly the most exciting part of the game, but they are not particularly exciting.
While The Switch presents potentially interesting mini-game mechanics with its HD roar and motion controls, Super Mario Party Looks like it could be a Wii game with its basic mini-games that barely use what the Switch has to offer.
Some of the mini-games are fun, of course, but many of them are slow and represent nothing more than just a push of a button.
Super Mario Party also requires players to use a single Joy-Con controller, which is not a particularly comfortable way to play a game, except perhaps 1-2 switchwhich is honestly a little more fun to play than Super Mario Party.
But Super Mario Party It's not all about mini-games. The delivery system for them, the board game part, is cool for a few laps. Players must be lucky with their dice throws and their placement to win, and that's about it all. It all depends on luck.
Cards are attractive and have unique mechanisms that upset things, but they tend to be more frustrating than anything. Unique mechanisms are mainly unavoidable events that force characters to move spaces or lose coins.
The only thing that made Super Mario Party It was nice to play with someone that I like. But even then, neither of us wanted to play a second round.
Playing alone was a chore because almost no part of it is captivating enough to be autonomous. Relying on luck to succeed was boring and made me lose interest because trying did not matter.
Super Mario Party is, on the contrary, a disappointment.
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