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The Institute of Play and Nintendo are teaming up to bring Nintendo Labo into elementary schools in the hope of strengthening communication, creativity and critical thinking. Nintendo is probably the best-known name of the video game and put their new gadget to good use in the classroom to help children learn the art of science and design. Nintendo is a partner of the Institute of Play, a non-profit organization based in New York that seeks to "develop new models The organization says that video game learning could be the way of the future, and it is putting this theory to the test in a pilot program using gaming to help children to learn. A MAN WHO INSPIRED THE & # 39; SUPER MARIO & # 39; DECEMBER 84 For its part, Nintendo provides hundreds of Lab kits to students; it's an original cardboard construction game that can be used in conjunction with Switch consoles. The switch and variety kit are distributed free of charge as part of the pilot program involving 11 elementary schools in the New York area. The next step is to launch a five-month program beginning this month in 100 schools across the country, hoping to strengthen communication, creativity and critical thinking. The co-director of the Institute, Ariana Shapiro, said the moment could not be better. "This allows kids to really explore creativity and problem solving collaboratively, in a way that we have not seen much with technology," she explained at the time. A recent test of the new program in New York. The Institute and Nintendo are now building a comprehensive training program on cardboard-based accessories from Labo, focused on "STEAM" learning: science, technology, engineering, arts and mathematics. The program is expected to reach 2,000 students aged 8 to 11 by the end of next year. So, if Mario and Luigi show up in your child's classroom in the near future, do not worry, it's educational!
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