ASUS ROG Phone Practice Shows More Than About The Game



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While the notches and glasses and, recently, the elevation cameras have been the recent obsessions of the smartphone market, there has been a brief period when they were eclipsed by what appeared to be a line niche: phones. From Razer to Xiaomi via ASUS and even Samsung, a manufacturer or another has issued or is expected to release a smartphone focused games. It's hard to deny, though, that the ASUS ROG phone is perhaps the most curious of all. And Brownlee Brands, aka MKBHD, shares a working prototype that proves that it's not just about a gaming smartphone.

Of course, it's about 39; a gaming smartphone. The complete design of the device, aesthetics, especially RGB lights, to special software tools, are all geared toward an experience that Republic of Gamers fans of ASUS are familiar with it. That's not to say, though, that it's limited to the game. In fact, one can probably say that it's inflated with features that go beyond this use case.

It is, of course, from an Android smartphone above all, and a very upscale. In addition to high-end specifications, you get staples like fingerprint sensors and basic facial recognition. You also have, however, fingerprint gestures, motion controls, gesture drawing on lock screens and even the own ASUS called animoji rotation, what else, ZenMoji. It also has compressible sides that work both in regular smartphone mode and in game mode as "air triggers".

It is probably easy to say that the ASUS ROG phone is overloaded with features, raising the question of who will buy such a niche device. Or more importantly, who will be able to afford it. This last point, of course, depends on how much ASUS plans to charge for such a smartphone, but you can bet that it will not be easily affordable.

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