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The PC version of Call of Duty: Black Ops 4 will cap the Blackout royal battle mode at 120 fps, Treyarch announced.
In the preparation for the royal battle mode, Treyarch capped the framerate in the beta at 90 fps during beta tests to monitor performance and stability, a post on Reddit from the developers said. Saying that the framerate was set to a lower cap to allow for the overall game mode itself to be tested first instead of framerate potential, Treyarch said that it's a happy ending result that an increased fps cap will still be rolled out slowly.
"We've come a long way since the Beta, thanks to all your feedback, but we still want to roll things out carefully," the post said. "Since the framerate affects the load on the servers, we want to ensure that the game delivers a great playable experience for everyone who dives in those first moments."
# BlackOps4 PC launch information including pre-load timing, and more: //t.co/wi3FAVwf4E
– TreyarchPC (@TreyarchPC) October 5, 2018
Treyarch said that the game will be capped at 120 fps, at least in the beginning. After achieving the goal of achieving stability in the game, the goal is to gain momentum. Once in a lifetime, the goal is to be released in the first few days. Zombies and the multiplayer game mode, on the other hand, will have uncapped framerates from the beginning.
The post also announced that PCs have been purchased Call of Duty: Black Ops 4 will be able to start pre-loading the game early October 12th release. Included in the post on the framerate settings at launch was an announcement that PC players can begin pre-loading the game on October 9th.
Outside of the PC version, Treyarch has been working on the Blackout game. One of the changes planned with the revive mechanic in Blackout. While players could revive their teammates relatively quickly in the Blackout beta, the revive mechanic will reportedly take "twice as long" to complete in Blackout's full launch.
Call of Duty: Black Ops 4 releases on October 12th.
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