Blizzard denies that the announcement of Diablo 4 was planned for the BlizzCon



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Update: Blizzard issued a statement to Kotaku denying his intention to announce Diablo 4 to the BlizzCon. "In general, we do not comment on rumors or speculation, but we can say that we have not made any announcements from the BlizzCon this year, nor expected other announcements," said a representative on the site. "We continue to have different teams working on several unannounced Diablo projects, and we look forward to announcing the right time."

Kotaku said the video, in which Allen Adham was discussing a new large-scale Diablo project, had been completed. What is not confirmed at this point is whether this was actually intended for the BlizzCon, or if it was simply an idea that was dismissed and then rejected. Whatever the case may be, the site indicates that Diablo 4 is under development, but it seems that not everything has gone perfectly well so far: it has "heard" that the new Diablo had experienced two different iterations under different administrators over the past four years. , and may change as development continues.

Original story:

The announcement of Immortal Diablo at the BlizzCon was as bad as possible. The revelation of a mobile game rather than a complete Diablo 4 has led to a "huge reaction" during what is traditionally a two-day celebration of everything about Blizzard. According to a Kotaku report, however, the reaction to Diablo Immortal's announcement could have been very different, as the site indicates that Blizzard planned to confirm that Diablo 4 was in development but that it had been revealed on Friday. latest.

Two sources close to the situation told the site that the original plan was to announce Diablo Immortal, and ended with a video in which co-founder Allen Adham confirmed that Diablo 4 was being created, but not yet ready for broadcast. The move seems to be very similar to the announcement of Bethesda Elder Scrolls 6 to E3, a totally unfounded statement of the evidence that nevertheless had fans in a much happier frenzy.

But for unknown reasons, the plan changed a few weeks before the BlizzCon, and the Diablo 4 reveals was scrapped. One of Kotaku 's sources said that Blizzard had decided that she was not ready to participate in the announcement because the development was still evolving and that the game could continue to evolve as it became more and more difficult. he was progressing.

That in itself does not really explain why Blizzard would have decided to bow to the unveiling. It's not as if Diablo needed to be explained at this point – as in The Elder Scrolls games, each new iteration is modified, but the main experience remains essentially the same. This is how Bethesda was able to elicit loud applause by simply crushing four words on a big screen during E3. Blizzard could easily have done the same thing: Tell the audience: "One more thing", crush the Diablo 4 logo on the screen, "Thank you good night!"

I've contacted Blizzard for more information and will update it if I get an answer.

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