Blizzard Needs To Revive Project Titan And Make An 'Overwatch' RPG



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OverwatchBlizzard

This was a weird BlizzCon this year, one that felt like it was a reality, given the scope of announcements that took place. The biggest story of the event was backlash Diablo Immortal, the upcoming mobile adaptation of that series, which was announced in lieu of Diablo 4, a game that is being made, but Blizzard is desperate not to talk about yet.

All of this mess Cause Activision 's stock to dip, but I think Blizzard' s current issues extended just one mobile game or another. This article is published in the English version of the article, but after being a market leader in the market, you are always in the market.

Starcraft and Warcraft ruled the RTS scene, but that kind of game has been out of favor for eons now Warcraft 3 remaster, which somehow ended up being the biggest announcement of the show (which should tell you a lot).

World of Warcraft announced a new patch, and has been king of MMOs pretty much forever, again, another long-faded genre. WoW will always have its core devotees forever, and yet this is a game that was released in 2004, almost a decade ago.

Heroes of the Storm was a rare miss from Blizzard, and while it has its fans, was too late to the MOBA scene Blizzard helped create, forever stuck in third place behind DOTA and League.

Hearthstone is still king of CCGs, but remains an incredibly costly game to keep up, and endless new expansions do not generate your excitement outside of the hardcore crowd, which is smaller than it used to be.

Diablo has been the model for ARPGs, but this Immortal mess has taken the focus off and makes the narrative about a mobile cash-grab, a fair assessment or not. Diablo 4 will generate excitement when it arrives, but who knows when that will be.

OverwatchBlizzard

Overwatch, Blizzard's first new IP in nearly two decades, was a smash hit at launch, introducing a colorful new world full of instant iconic characters. It's a new competition, but it's currently doing nothing but adding new characters every so often and selling loot boxes. It's still successful, sure, but it's still going strong, and it's becoming more prevalent in the current gaming landscape, despite its initial breakout success.

Quite simply, after years and years of blizzard of the same type, many of its offerings are starting to feel stale, continuing forward in only patches, character additions or remasters. Many of the genres it's been, and Blizzard is not competing in what are the most popular current genres in the marketing place.

Currently, we are seeing the huge success of:

Battle Royale games (Fortnite, PUBG, COD: Blackout)

PvE looter games with a sprinkling of PvP elements (Destiny, The Division, the upcoming Anthem)

Sprawling single player, story-driven, open world RPGs (God of War, Horizon Zero Dawn, Red Dead Redemption 2, Spider-Man, Assassin's Creed Origins / Odyssey)

Unfortunately, what seems to be most likely to be blizzard may be the end of chasing the battle, and when , I think it already is).

OverwatchBlizzard

Rather, everything I've said so far leads me to my thesis, that I believe Blizzard needs to be seriously thinking about reviving Project Titan in some form, and expanding the world Overwatch with a single player / co-op story-driven, open world RPG with at least some loot, leveling and skill tree elements that are emblematic of the genre.

What I constantly find myself thinking about these days I continue to love the world Overwatch, I have almost no desire to … Overwatch. It was fun for a while, but at my core Overwatch it has become particularly exasperating given how much effort Call of Duty, Battlefield gold destinyCrucible.

To be clear, I'm not saying Overwatch is bad or should not exist just for me. But I do not think that Blizzard has made it easier than it is. This is one of the most fun, compelling and interesting universes in gaming, yet it is entirely new to this shooter framework. The most exciting thing I can say about Overwatch These days are "ah hey these new event skins are neat."

Once upon a time, Blizzard was developing a theoretically WoW-replacing MMO called Project Titan. The project faltered, and ultimately failed, as WoW did not replace MMOs in general were on the outs. From that wreckage Blizzard took a look at the game Overwatch, turning a disaster into gold.

OverwatchBlizzard

And yet I want to go to it again. I can not tell you how excited it makes me to imagine creating my own Overwatch-universe character in a start screen, then roaming around a huge, open world designed by Blizzard to accommodate the concept. Sure, this would be a different way of living with a carefully designed hero having a locked kit, but I think this could work. Blizzard's shooting mechanics in Overwatch PvE content they've had in Overwatch for special events. The Overwatch, Blackwatch, Talon, Omnics, different gangs and rivalries and a world in need of saving / ruling.

This would be a huge project, clearly, not something Blizzard can do in its spare time, but again, I think it needs something like this. So many of its biggest titles are just in maintenance mode, adding new characters and maps and little else. Meanwhile, the rest of the industry dominates the headlines and charts with blockbuster releases in more relevant genres every month.

I do not know how to be healthy just for the moment. But I do not know what to do in my life.

Follow me on Twitter, Facebook and Instagram. Read my new sci-fi thriller novel Herokiller, available now in print and online. I also wrote The Earthborn Trilogy.

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This was a weird BlizzCon this year, one that felt like it was a reality, given the scope of announcements that took place. The biggest story of the event was backlash Diablo Immortal, the upcoming mobile adaptation of that series, which was announced in lieu of Diablo 4, a game that is being made, but Blizzard is desperate not to talk about yet.

All of this mess Cause Activision 's stock to dip, but I think Blizzard' s current issues extended just one mobile game or another. This article is published in the English version of the article, but after being a market leader in the market, you are always in the market.

Starcraft and Warcraft ruled the RTS scene, but that kind of game has been out of favor for eons now Warcraft 3 remaster, which somehow ended up being the biggest announcement of the show (which should tell you a lot).

World of Warcraft announced a new patch, and has been king of MMOs pretty much forever, again, another long-faded genre. WoW will always have its core devotees forever, and yet this is a game that was released in 2004, almost a decade ago.

Heroes of the Storm was a rare miss from Blizzard, and while it has its fans, was too late to the MOBA scene Blizzard helped create, forever stuck in third place behind DOTA and League.

Hearthstone is still king of CCGs, but remains an incredibly costly game to keep up, and endless new expansions do not generate your excitement outside of the hardcore crowd, which is smaller than it used to be.

Diablo has been the model for ARPGs, but this Immortal mess has taken the focus off and makes the narrative about a mobile cash-grab, a fair assessment or not. Diablo 4 will generate excitement when it arrives, but who knows when that will be.

Overwatch, Blizzard's first new IP in nearly two decades, was a smash hit at launch, introducing a colorful new world full of instant iconic characters. It's a new competition, but it's currently doing nothing but adding new characters every so often and selling loot boxes. It's still successful, sure, but it's still going strong, and it's becoming more prevalent in the current gaming landscape, despite its initial breakout success.

Quite simply, after years and years of blizzard of the same type, many of its offerings are starting to feel stale, continuing forward in only patches, character additions or remasters. Many of the genres it's been, and Blizzard is not competing in what are the most popular current genres in the marketing place.

Currently, we are seeing the huge success of:

Battle Royale games (Fortnite, PUBG, COD: Blackout)

PvE looter games with a sprinkling of PvP elements (Destiny, The Division, the upcoming Anthem)

Sprawling single player, story-driven, open world RPGs (God of War, Horizon Zero Dawn, Red Dead Redemption 2, Spider-Man, Assassin's Creed Origins / Odyssey)

Unfortunately, what seems to be most likely to be blizzard may be the end of chasing the battle, and when , I think it already is).

Rather, everything I've said so far leads me to my thesis, that I believe Blizzard needs to be seriously thinking about reviving Project Titan in some form, and expanding the world Overwatch with a single player / co-op story-driven, open world RPG with at least some loot, leveling and skill tree elements that are emblematic of the genre.

What I constantly find myself thinking about these days I continue to love the world Overwatch, I have almost no desire to … Overwatch. It was fun for a while, but at my core Overwatch it has become particularly exasperating given how much effort Call of Duty, Battlefield gold destinyCrucible.

To be clear, I'm not saying Overwatch is bad or should not exist just for me. But I do not think that Blizzard has made it easier than it is. This is one of the most fun, compelling and interesting universes in gaming, yet it is entirely new to this shooter framework. The most exciting thing I can say about Overwatch These days are "ah hey these new event skins are neat."

Once upon a time, Blizzard was developing a theoretically WoW-replacing MMO called Project Titan. The project faltered, and ultimately failed, as WoW did not replace MMOs in general were on the outs. From that wreckage Blizzard took a look at the game Overwatch, turning a disaster into gold.

And yet I want to go to it again. I can not tell you how excited it makes me to imagine creating my own Overwatch-universe character in a start screen, then roaming around a huge, open world designed by Blizzard to accommodate the concept. Sure, this would be a different way of living with a carefully designed hero having a locked kit, but I think this could work. Blizzard's shooting mechanics in Overwatch PvE content they've had in Overwatch for special events. The Overwatch, Blackwatch, Talon, Omnics, different gangs and rivalries and a world in need of saving / ruling.

This would be a huge project, clearly, not something Blizzard can do in its spare time, but again, I think it needs something like this. So many of its biggest titles are just in maintenance mode, adding new characters and maps and little else. Meanwhile, the rest of the industry dominates the headlines and charts with blockbuster releases in more relevant genres every month.

I do not know how to be healthy just for the moment. But I do not know what to do in my life.

Follow me on Twitter, Facebook and Instagram. Read my new sci-fi thriller novel Herokiller, available now in print and online. I also wrote The Earthborn Trilogy.

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