Blizzard was not expecting such a negative reaction towards "Immortal Diablo".



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So last weekend was not the best for Blizzard Entertainment. The BlizzCon itself was a resounding success and good announcements were made. But the publisher suffered heavy reactions during their debut Diablo Immortal trailer for mobile.

There was fierce controversy over the weekend, including a huge reaction from fans and a report that negative comments were removed from YouTube, perhaps by the publisher themselves. same, but not confirmed.

Allen Adham, co-founder of Blizzard, recently spoke to Kotaku about the response to the trailer. He knew this would cause negative reactions from fans, but "not so much."

"We know that our audience here is passionately focused on computers and the console," he said. "We also saw it before.We saw a similar response when we announced that we were bringing Diablo to console, and we saw a similar response to the announcement of home. "

"They like what they like and want what they want. This passion is what motivates us and we feel it too. That's why we're creating games and why we've been making games for almost three decades now – and why our community is so passionate about our franchises. I understand their feelings and wish we could share more about all the amazing things we do, not just with the Diablo franchise, but in the whole society. "

But just because Immortal focusing does not mean that fans will not have something to hope for in the future. "I know our community here, there is a concern that we are focusing on this rather than that," said Adham. "The truth is we have several Diablo teams working on several non-advertised Diablo projects even after announcing[[[[Immortal]. "

That did not stop fans from insisting that Immortal was a "reskin" of other games made by its developer, Netease. But Adham denied the problem, noting that the game had been "built from scratch". In the Orient, this control method becomes ubiquitous and becomes ubiquitous because it is very natural and feels good. This is less the case in the West, but we are starting to see some games that bring this mechanism to the West. We are therefore inspired by the work they have already done. "

There is still a lot of doubt behind Immortalbut I hope Blizzard will soon have more answers for us.

The game has no release date, but is scheduled for 2019.

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