Civilization 6: Expansion of the upcoming Gathering storm in February



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Firaxis announced its second major expansion of Civilization 6, called Gathering Storm. The name is about because it will introduce a number of new effects on the environment as well as other new features such as a world congress, power, renewable energy, and so on. It will be released on February 14, 2019 at a price of $ 40 on PC. The announcement did not detail the release plans of Switch or Mobile.

Weather and energy resources go hand in hand because you will make choices that can impact the ecosystem and the fate of the planet. Natural disasters can destroy your lands, but they can also enrich them after cleansing. You will be able to develop new advanced technologies and new engineering projects, and to negotiate projects with the World Congress. Gathering Storm will also add eight more Cives and nine other leaders, as well as seven new wonders and lots of buildings, neighborhoods, etc.

Environmental effects include volcanoes, storms such as storms and hurricanes, climate change, floods and droughts. Your strategic resources will be consumed in power plants to produce electricity, but over time you will be able to switch from coal and oil based energy to renewable sources of energy. Your choices in renewable energy can also affect global temperature, melting ice caps and rising sea levels.

You will have new tools to deal with these global threats, with developments such as canals, dams, tunnels and railways to overcome obstacles on your land. As your civilization evolves, you can begin to develop more protected cities through flood barriers, which will expand your built-up areas. You can also form alliances, influence cities and participate in world games with the World Congress. You can convene an extraordinary session to deal with emergencies, vote resolutions and use diplomatic favors to negotiate the promises of world leaders. A new era will also be added to Technology and Citizenship Education trees to directly address environmental effects.

The nine new leaders will each bring their own bonuses and nine new units, four new buildings, three upgrades, two districts and a single governor. These join the seven new wonders of the world and the seven wonders of nature, 18 new units, 15 improvements, 9 new buildings, 5 new neighborhoods, 2 new urban complexes, 9 new technologies and 10 new civic initiatives.

Finally, Gathering Storm will add two more scenarios. The Black Death will put you at the heart of the pandemic that ravages Europe and West Asia and will keep you alive. The other, War Machine, is a multiplayer scenario placing you in the role of Germany or France at the beginning of the First World War, at the heart of the invasion of Belgium. These will accompany several new changes to the espionage system, updates on wins in the areas of Culture and Science and new historical moments.

They seem all ready to add several new strategy layers to an already complex and captivating game. "Civ 6 has some roughnesses, but they are pushed far into the periphery by a dramatic strategic depth and complex interlocking nuances," said critic Scott Butterworth in the GameSpot review on Civilization 6. "All the frustrations that I've had are" I was immediately overshadowed by my desire to keep playing, just one more round, every turn, forever. "

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