Everyone is losing their composure DIABLO: IMMORTAL



[ad_1]

I was planning to write this article yesterday after Diablo: Immortal was announced at the BlizzCon 2018. "Oh, cool, another Diablo," I thought, blearing mind unconscious jokulhaups of rage currently raging in the world. "This trailer seems to be of poor quality. Blizzard typically spends at least four small cities on tuition fees for each trailer. Oh, it's a mobile game that makes sense. So I jumped into my car and spent an hour in the dreadful rush hour in Phoenix, ready to write this rather benign ad and follow my path. By the time I returned home, the Internet was in full revolt. Yes, for a company that publishes mediocre rehash and stupid suites for almost a decade, it was apparently the ultimate straw.

If you have not seen the trailer yet, here it is:

Funny enough, even if you saw the trailer for Diablo: immortalchances are it will always count as your first watch. After the initial massive backlash and more than 100,000 dislikes, Blizzard would have tele-uploaded the video again to try and eliminate the bad press. This has obviously not worked, at the time of writing, this trailer is at a disproportionate level of 304,000, against only 9.4k. Reports also abound on widespread censorship of comments, while Blizz employees are doing their best to extinguish this forest fire with buckets of gasoline.

Now, as with all reports of blocking comments or deleting critical messages, it's hard to say what's real and what's part of the wave of resentment. Nevertheless, it is clear that the tidal wave of hatred is very real. Watch this clip and dive into hate:

Now, personally, I prefer treating the drama on the Internet in the same way that I deal with the unscrupulous fights on the Walmart carpark: garden chair, popcorn and free entertainment hours. There are so many hate topics on Reddit and the official Blizzard forums that it's impossible to link them all together. Right here are just a little from my personal favorites. I mean seriously, regardless of your opinions, the guy in this last video is an absolute savage.

Personally, I do not care about making a shit the size of Baal if Blizzard decides to take his last iteration of an obsolete franchise dating back several decades and put it on my handheld. Like most children my age, I have played several lives of dogs Diablo 2 with my friends. i thought Diablo 3 it was very good, but I have passed the point of my life where I can spend the whole life of a gerbil clicking on endless waves of health bars bigger and bigger. I played, I switched to Nightmare mode and I called it one day. So when I heard that the game was mobile, it was the level of expectation I was coming with. On paper, this seems like a good idea. Making the game more accessible via mobile is not like clicking on the demons to exploit them is a fundamentally different concept. I am also guilty of spending an embarrassing amount of time and money on homeSo, it's not like Blizzard did not make a decent mobile game before. However, I totally understand why the long-time fans of one of the most popular titles of PC games are upset Diablo gets the Command and Conquer / Dungeon Keeper / Lineage / Everything you've always known and loved treatment.

So my own opinion aside, what really got me out of my garden chair and my office chair was the strange dissonance between the "professionals" and the general public. Just open a window, put your head out and, somewhere far away, you can hear the anguished cries of a distant player lamenting the passing of his fallen king. And yet, various blogs, twitters, and other legitimate news sites are covered by reporters defending the poor, mistreated and billion-dollar gaming giant.

Game Diary on Immortal Diablo

It's easy to tweet and simulate a trend, but there are overwhelming headlines. Forbes published an article this morning titled "Everyone needs to relax about Diablo Immortal."The article is certainly a fairly rational discussion about the backlash and the ultimate success of Diablo 3"S version of the console, and the author ends with"I am certainly skeptical about Diablo Immortalbut I hope at least that it will be worth it." Nevertheless, with a title like this, you can not help but bother the fans. Other sites are not as moderate in their opinions, as the article Mashable titled ''Diablo Immortal's controversy only affects players screamingSo what led to this wave of seemingly unconscious tweets and antagonistic articles?

There are really two answers to this question. The first is that journalists are a voice of reason in an ocean of unjustified hatred. It is not a mystery that on the Internet, the most heard voices are usually the loudest. And nothing screams louder than a rabid fan. The second option is that all that sweet money and all that special treatment from Blizzard make these journalists turn to the dark side. The answer is probably somewhere in the middle.

Personally, I have never received any type of product or special treatment from Blizzard. It may be for this reason that I feel comfortable posting videos of their developers on stage. There is no real mystery that most of us, game critics, get our copies for free, and I'm no exception. I always do my best to stay objective, but even I will admit feelings of guilt when I pick up a title a few weeks after interviewing the developers. This is especially true for independent games, where I can imagine the exact person that I hurt with my words. Still, it's my job. Sometimes you annoy some people. But when these people have the power to expel you from the massive, globally organized event they organize themselves, the balance of power changes beyond the simple 10-day review window for new games.

To say that developers are objective models of journalistic integrity, freed from the shackles of financial interests, is an absolute lie. I get portable stacks of one hundred dollars and special editions in my bag of gifts at E3. The schmooze is very real. I am certain that a significant number of content creators and journalists defending Diablo: Immortal have a direct financial interest in maintaining a positive relationship with Blizzard. Personally, I had to think twice before even writing this sentence, and I do not even work with Blizzard. There is no possible way that the desire for new exclusive content and access to events and developers in any way affects their opinions.

That being said, it is not as if the nostalgic mass weighed on the agitated masses. Seriously, Diabo 2 is not the Holy Grail of the game. It was a lot of fun, and you mostly enjoyed it because you were too young to think critically, beyond maximizing the number of teeth on your necromancer and to let small white missiles fly from death. Yes, of course, a mobile Diablo is not what you hoped for. But at least it will not take them more than ten years to get out the next one. And who knows, Diablo: Immortal could be fantastic. As I said before, it's not as if it would be very difficult to translate the Diablo formula to a touch screen. Getting angry about a game before having the chance to play, it's like turning the hot chick on at the bar: ultimately useless, you only do it to make yourself feel better and you have just spoiled a small chance to have fun.

Now that I've pissed everyone up in the room, I'll let you speak. Let me know on Twitter or in the comments what your personal level of outrage and disgust is over Diablo: Immortal. If you shout loud enough, you can just go back to 2000.

[ad_2]
Source link