Fallout 76 has microtransactions, but Bethesda says it's not worth it to win



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Like many other great games, the next launch of Fallout 76 will feature microtransactions. But Bethesda's leader, Pete Hines, does not want you to worry about them. Addressing GameSpot at PAX Aus, Hines pointed out that Bethesda would only offer cosmetic products to buy with real money, not items that could affect gameplay.

This is a crucial point since, unlike previous entries in the series, Fallout 76 is a multiplayer game in which players have the opportunity to confront other human fighters. Being able to buy better weapons could tip the scales and give players the ability to pay to win, Hines said.

The microtransactions of Fallout 76 are in the form of atoms, which you can buy with real money in Atomic Shop or unlock by playing. Bethesda has not yet announced the low prices for Atoms, but whatever it is, Hines said Bethesda will reward players with tons of atoms for performing certain tasks. and goals in the wild.

"If you do not want to spend money in the Atomic shop for cosmetics, you're not obliged to do it.We give you a considerable amount of atoms just to play the game" said Hines. "People who want to spend money for everything that happens because they do not have enough atoms, they can, but it is not the case: "I will now play better against other players because I spent money. "It's not paying to win, and these are not crates of loot."

Hines went on to say that Bethesda had always tried to be "on the right side of the line" with regard to microtransaction systems in its games. Hines acknowledged that it can be a "somewhat ambiguous line", but the studio is still striving to avoid situations that look like jacks. ;money. Like other publishers, Bethesda has learned the best way forward by following industry trends and collecting feedback from players.

The Fallout 76 downloadable content packs, regardless of their form, will be completely free. Bethesda has already sold a variety of additional content for games like Fallout 3 and Fallout 4. Giving free additional content to Fallout 76 will give gamers the impression of not being exploited to their advantage, Hines m & # 39; said.

"All the content we've ever released for Fallout 76 – all downloadable content, all post-launch elements – will be free – it's important, and to say, the Atomic store is a cosmetic product. There are people who have gone through it, but we are going to stay on the safe side with regard to the expenses for which you can spend money, how it works and what you get. $ 60, "said Hines. "That you know, when they publish new content, new features or anything, I get this product for free.

Anyone who pre-orders Fallout 76 on Xbox One will immediately receive 500 atoms, but the true value of this offer will not be clear until Bethesda reveals the cost of the items at stake. Microsoft's partnership with Bethesda goes even further. company also publishes a 1TB bundle for Xbox One X, bundled with a copy of Fallout 76.

It seems that Bethesda follows the model of games like Overwatch and Fortnite in that it will only allow players to spend real money on cosmetics, not on objects or abilities that actually affect the game. The Star Wars game : Battlefront II of 2017 originally featured a microtransaction system allowing players to spend real money on items and weapons impacting the game. After an uproar, Electronic Arts and DICE developer reversed the trend. Now, the game only allows you to buy cosmetics.

Another thing to note in this story is how the new Fallout 76 bonus system provides them through Perk cards. After the announcement, many wondered if the players would be able to buy them with real money. However, Bethesda has confirmed that it would not allow players to spend real money to gain new benefits.

Fallout 76 will be released November 14 on PS4, Xbox One and PC. Players who pre-order can start playing early in time-limited beta testing sessions. all progress continues. Bethesda also confirmed that Fallout 76 would not be launched on Nintendo Switch because "it was not feasible".

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