Forsaken certainly has its share of bugs



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Each destiny the expansion is launching with some bugs. This is true for the new Abandoned the expansion, which for all its many improvements has also introduced an unusual degree of uncertainty and frustration thanks to bugs and other technical problems.

Since AbandonedLaunching last Tuesday, Bungie documented known big and small issues on the company's website. I can not imagine the most destiny Players regularly check the Bungie blog for known issues, which means that most of us just have these problems in the wild. Sometimes we do not even realize they are bugs.

Among the most notable problems was a bug related to the "powerful" drops of loot that hit the weekend. Powerful falls are rarer than ordinary loot drops and are essential to raising your character's power level beyond the 500 limit. Every week, players receive a number of weekly challenges offering powerful falls before Tuesday reset. Last weekend, however, a handful of weekly challenges were canceled on Saturday afternoon instead of Tuesday, which caused confusion among players about what happened. Some players were midway through the challenges and found their progress reset. Others took up the new challenges and said they had not received any powerful reward for their problems.

After some initial confusion, Bungie confirmed that the reset was early for some events, and that it would cost some players rewards they would otherwise have. Players who had carefully planned their progress according to the weekly / daily schedule that Bungie had set were naturally upset to see their progression thwarted by a bug.

Other problems were less frustrating and some even offered players opportunities that they would not have had otherwise. During the weekend, people found a way to rush part of the raid, accessing a chest that dropped armor and weapons. I could not resist this check and I had a pretty cool rocket launcher to fix my problems. Bungie has since recognized the operation and, although they say they are working on a way to solve this problem, they will not take the loot in the meantime.

Another problem allows players to exploit highly coveted engrams, which should allow them to increase their power level faster than expected. Bungie says that one will "have long-term negative effects on a player's power progression," and that the developers "strongly recommend that players not use this feat," explaining that the & # 039; 39, algorithm will distort players for the next few weeks. I avoid it, at least for the moment.

THE INJUSTICE OF THIS

Sunday, I jumped into the game to take a ride on the new Gambit mode. After a matchmaking with other players, I found myself stuck on a black screen. Unable to proceed, I let the black screen sit for a minute, assuming that after a delay, I loaded myself next to my team. Instead, I was sent back to orbit … and informed that I had been temporarily suspended from Gambit! The suspension lasted only 15 minutes, and Bungie has since said she "investigated the server-side changes of matching" to alleviate the problem. (Update: Shortly after the publication of this article, Bungie ad they suspended Gambit by leaving the sanctions until the problem was solved.I had to laugh at how much I felt at the beginning the injustice of all this.

Another fun bug that Bungie has yet to recognize is the new Blind Well public event in Dreaming City. In the blind, your team must eliminate a series of waves of enemies before fighting a boss. Each wave is on a timer and you have to get a number of losses before moving on. One of the weapons you can use is an exotic fusion rifle called Telesto, which has a unique feature that allows it to shoot violet purple balls that explode after a delay. Because of what seems like an incredibly strange mistake in the way destiny Save enemies, Telesto's explosive blobs count as enemies in the blind well. (!!) This means that it is possible for teams to use multiple Telestos to zoom in 100% for each turn, directly to the boss. I've tested it myself over the weekend and I must say that it's one of the funniest exploits I've seen in destiny from the original Crota LAN cable cheese.

Hawthorne has new daily bonuses after today's reset, which is good.

In addition to these easy-to-detect problems, there have been many other smaller ones that, when combined, have often left me in a state of uncertainty about whether the game works. as expected or if I have encountered a bug. You can earn weekly and daily clan bonuses in the Tower, but for the first week of the game, the daily bonuses were the same each day. I thought the daily clan premiums were set weekly, until I realized that Bungie had recognized that it was a mistake and that the bonuses had to turn around. Many times, I performed an analysis in the blind well to find that I can not interact with the device that starts a new cycle. Some friends and I spent time wondering if it was a planned mechanic, but, no, this is a problem.

Other problems of this type include the confusing first-stage language in the quest for ace of spades, which did not clearly communicate the need to kill players. invasive players, or the fact that players may be stuck in orbit to inspect their friends' characters under certain circumstances. Sometimes when you do an activity in a fireteam with your friends, you are randomly started and must join between games. A bonus could say that you have to get a number of killed "solar" without specifying that it means solar aptitude kill.

Today's Fix 2.0.2 has solved some more minor issues, such as the bonus text, but there are still many problems to be solved. Bungie said Solutions to larger problems are underway and will arrive somewhere on the road.

I had fun with Forsaken despite the technical problems, as frustrating as some people may be.

Abandoned is an exceptionally deep expansion that changes almost everything about the version of Destiny 2 that Bungie introduced a year ago. It probably took an unusual effort to get him over the finish line, and this work was probably more complicated because Bungie was working with a second studio, High Moon. It is understandable that rewriting and reconfiguring so many basic systems leads to more bugs than usual. And I had a lot of fun with Abandoned despite the technical problems, as frustrating as some of them may be.

In fact, I look a little like this early period of life a destiny expansion. There is a feeling of turbulent experimentation among the players, amplified as a result of a major outing. This is partly because these first weeks are those where the game has the most holes and exploits to discover, and in part because, during the first two weeks, the players most ready to Look for strange tips to improve their level. To continue the metaphor last week in adults, Bungie, the adults, have unleashed a group of children on a brand new playground. It is only natural that we immediately start trying to break everything to see if we can. For me, this feeling of playful experimentation largely compensates for the inconvenience caused by the bugs that cost me progress or that make me waste my time.

It is impossible to say what is the best time to play a modern big budget video game. This has always been the case for destiny, and so far, that's true Abandoned. The game is unfolding in some ways, and Bungie still needs to fix several major bugs. In a week or two, things will probably be much more stable and consistent. But there is definitely something special about these first weeks, as players enthusiastically test the limits of their new park and sometimes find things that they can break.

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