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A new report reveals just how incredibly popular and lucrative Epic's free-to-play royal battle game Fortnite is on mobile, and specifically Apple's iOS. A report from SensorTower states the game has made $ 300 million from its microtransactions on iOS since it launched on March 15. It's an incredible achievement, but it's not the fastest at $ 300 million on iOS. Niantic's Pokemon Go holds that record, bringing in $ 300 million after just 113 days on Apple's platform, according to SensorTower.
Perhaps a better comparison for Fortnite is the iOS edition of rival PUBG. It started selling on April 15, around 173 days ago, and has made around $ 47 million since then.
The SensorTower also reports Fortnite's first 200 games to other popular games, and Epic's battle royal game dominates. As you can see in the chart here, Fortnite grossed many millions more than games like Royal Clash, Honor of Kings, and Knives Out over their first 200 days.
Of Fortnite's $ 300 million in revenue on iOS, about 65 percent of the spending came from the United States. Worldwide, the game is averaging about $ 1.5 million revenue per day, according to the report.
The report also shines a light on how important is the launch of a new Season within Fortnite is for the game's commercial success. The iOS version pulled in about $ 20 million in the past week since Season 6 started September 27, due in part to the launch of the new Battle Pass that includes various extras.
Elsewhere, the SensorTower report states that Fortnite's Android version has brought in $ 60 million since it arrived on August 9. Combined with the iOS edition $ 300 million $ 360 million for iOS and Android.
Fortnite is also available on PC, Xbox One, PlayStation 4, and Nintendo Switch, so the game's total microtransaction is significantly higher for all platforms accounted for.
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