Here is what eliminated the brutal raid of the "last wish" of Destiny 2 after 19 hours



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The clearBungie

I went to bed, I woke up and again no one had cleared Destiny 2The Last Wish Raid, launched 10 days after the launch of Forsaken, proved to be the most brutally difficult that Bungie ever designed.

But an hour later, someone beat him, as officially announced by Bungie. This would be the Redeem Clan, with members Modern, Sweatcicle, Ehroar, Indica, FleshCrunch and Gladd. I do not know the exact time, but I see a little less than 19 hours, while the raid was posted yesterday at 1 pm (update: 18 hours and 48 minutes).

I'm not familiar with these players, as more recognizable community names like Gothalion, Datto and Gigz were competing for first place in the world, even broadcasting to many spectators. Fortnite has been temporarily absent from Twitch, but the Redeem Clan also boasts the first titles of Wrath of the Machine, Prestige Leviathan and Spire of Stars, so they are no strangers to this kind of success. Although this is clearly their greatest achievement.

19 hours is indeed a record length for the first destiny raid. Previously, the original Vault of Glass kept this honor at 2pm, but remember that it was A) when the game was brand new and that no one seen a destiny raid or any mechanic before and B) people were trying to clear it by wearing blue gear.

destinyBungie

But Last Wish has proven that Bungie has no qualms about increasing the difficulty to an incredibly intense degree. It seems likely that there will be only a handful of clarifications before the weekly reset this Tuesday, and frankly, from what I saw watching the feeds yesterday, I'm surprised everyone was able to do it.

The biggest hurdle has been Riven's final boss fight himself, a maze of mechanics where you end up with a huge health bar and where a bad move can potentially erase your team. When I went to bed last night, no one felt healthy at less than 90% of Riven, but I woke up with the news that the management team had it. First reduced to pieces but then later a team had cleared Riven, only to find … another meeting after that.

I can not even start thinking about writing a raid strategy guide at this point because it is so difficult and labyrinthine that it's hard to know where to start. Did Bungie go too far?

Eh, no.

A key element of the duration of the completion time is not just the mechanics, but the power scaling. The last encounter has a power of 580, while there are almost no players that fare 560 and that the power differentials mean a lot more in Destiny 2 now that they had the habit. After this week's reset, where players have access to three complete characters of powerful new falls, everyone will hit all these encounters at a much higher level. It will still be difficult, but a little less, since it will be harder to be faster and easier to delete ads and bosses faster.

One last thing to note about this is that … something will probably happen in the game. Slaying Riven, the last Ahamkara, has triggered a screen in the game about the clear, warning that it was "exactly what what did Riven want? "

Bungie promised that the Dreaming City will change over time, and it seems likely that the raid being eliminated will probably be a catalyst for some kind of modification, even if it happens today or at the reset, I I'm not sure. Previously, the Leviathan raid had unlocked a new Crucible card, and there were rumblings in which we could see a new Dreaming City strike after that, but we'll have to see.

Congratulations to Team Redeem, I hope you sleep for the rest of the week, you deserved it well.

Update: There's a new cinematic when you go back to Dreaming City for the first time now … I'm not sure of any other changes yet.

Update 2: Yes, there is a new strike now. Go play as soon as possible.

Update 3: Petra has a new mission to accomplish! Oh so much

Follow me on Twitter, Facebook and Instagram Read my new science fiction novel HEROKILLER, who combines my love of fighting games and action movies. I have also written The trilogy of the earth.

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I went to bed, I woke up and again no one had cleared Destiny 2The Last Wish Raid, launched 10 days after the launch of Forsaken, proved to be the most brutally difficult that Bungie ever designed.

But an hour later, someone beat him, as officially announced by Bungie. This would be the Redeem Clan, with members Modern, Sweatcicle, Ehroar, Indica, FleshCrunch and Gladd. I do not know the exact time, but I see a little less than 19 hours, while the raid was posted yesterday at 1 pm (update: 18 hours and 48 minutes).

I'm not familiar with these players, as more recognizable community names like Gothalion, Datto and Gigz were competing for first place in the world, even broadcasting to many spectators. Fortnite has been temporarily absent from Twitch, but the Redeem Clan also boasts the first titles of Wrath of the Machine, Prestige Leviathan and Spire of Stars, so they are no strangers to this kind of success. Although this is clearly their greatest achievement.

19 hours is indeed a record length for the first destiny raid. Previously, the original Vault of Glass kept this honor at 2pm, but remember that it was A) when the game was brand new and that no one seen a destiny raid or any mechanic before and B) people were trying to clear it by wearing blue gear.

But Last Wish has proven that Bungie has no qualms about increasing the difficulty to an incredibly intense degree. It seems likely that there will be only a handful of clarifications before the weekly reset this Tuesday, and frankly, from what I saw watching the feeds yesterday, I'm surprised everyone was able to do it.

The biggest hurdle has been Riven's final boss fight himself, a maze of mechanics where you end up with a huge health bar and where a bad move can potentially erase your team. When I went to bed last night, no one felt healthy at less than 90% of Riven, but I woke up with the news that the management team had it. First reduced to pieces but then later a team had cleared Riven, only to find … another meeting after that.

I can not even start thinking about writing a raid strategy guide at this point because it is so difficult and labyrinthine that it's hard to know where to start. Did Bungie go too far?

Eh, no.

A key element of the duration of the completion time is not just the mechanics, but the power scaling. The last encounter has a power of 580, while there are almost no players that fare 560 and that the power differentials mean a lot more in Destiny 2 now that they had the habit. After this week's reset, where players have access to three complete characters of powerful new falls, everyone will hit all these encounters at a much higher level. It will still be difficult, but a little less, since it will be harder to be faster and easier to delete ads and bosses faster.

One last thing to note about this is that … something will probably happen in the game. Slaying Riven, the last Ahamkara, has triggered a screen in the game about the clear, warning that it was "exactly what what did Riven want? "

Bungie promised that the Dreaming City will change over time, and it seems likely that the raid being eliminated will probably be a catalyst for some kind of modification, even if it happens today or at the reset, I I'm not sure. Previously, the Leviathan raid had unlocked a new Crucible card, and there were rumblings in which we could see a new Dreaming City strike after that, but we'll have to see.

Congratulations to Team Redeem, I hope you sleep for the rest of the week, you deserved it well.

Update: There's a new cinematic when you go back to Dreaming City for the first time now … I'm not sure of any other changes yet.

Update 2: Yes, there is a new strike now. Go play as soon as possible.

Update 3: Petra has a new mission to accomplish! Oh so much

Follow me on Twitter, Facebook and Instagram Read my new science fiction novel HEROKILLER, who combines my love of fighting games and action movies. I have also written The trilogy of the earth.

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