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Bethesda was a little slow to pull the trigger when publishing revision copies of Fallout 76Most critics therefore reviewed the game with players who had taken a copy after it was released. One of the people who took a copy and reviewed the game was none other than the horror icon John Carpenter.
On November 23, John Carpenter posted his review on his Twitter account for everyone to see. It's not long, and it does not stand up to the minutia of mechanics or technicalities, but it sends bitter reviews and biting praise to Bethesda, all within the 255-character limit of Twitter. .
Qualifying the game as "glitchathon" seems to be a good way to signal the many problems and bugs of the game that were present at the launch. In fact, tons of videos are appearing on YouTube right now, with a compilation of issues that have caused good laughs and disturbing circumstances on the part of Fallout 76.
Some of these problems range from NPCs floating in the air as their geometry extends across the sky, to enemies posing in T instead of fighting, preventing them from attacking. Other enemies find themselves stuck in garbage cans and chasing players into buildings. They get stuck at the door because the garbage can not get through the door.
There are other problems such as enemies who never die, players who get deformed when they come in and out of a power armor, enemies stuck halfway under the ground , accounts that continue to magically increase in inventory, or looking at the floor while you run, sometimes allow you to move faster than normal due to frame rate buffering Fallout 76.
However, despite all those weird problems that have fueled a litany of videos and compilations on YouTube, Horror Master John Carpenter has always been entertained with the game, claiming that even with the "hit & miss" missions miss, "he was still digging it.
Now, that does not mean that John Carpenter likes any game. Do not forget that he's a rather hardcore player and that sometimes he's asked what good games and games are. what games he hates. For example, he loved the first BioShock but was no fan at all Bioshock Infinite.
John Carpenter's reviews on Fallout 76 are not isolated, however. Many players shared the same feelings as the director of the original Halloween and Escape from New York. Speaking of which, since Carpenter was talking about video games, there were typical fans flooding the mentions, begging Carpenter to work with an independent studio to turn some of his movie ideas into video games. I tend to doubt that this will happen anytime soon.
However, if you are at least curious about what John Carpenter thought about Bethesda's latest book Fall game, you can then read the tweet above to get an idea.
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