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Fallout 76 has just one beta test left, and Bethesda has issued a statement regarding some fixes it is already planning based on feedback from the testing. Some of the tweaks are more technical in nature, while others address unintended bugs that could severely hamper the game experience. For other points, Bethesda explains why it isn’t intending to implement certain requests, at least not right away.
On the technical end, the company is planning to support ultra-wide 21:9 displays sometime post-launch. It won’t be implementing a field-of-view slider, however, citing concerns of it breaking animations and causing clipping. PC players are said to have requested a push-to-talk option for voice chat, and the studio said it will look into adding this feature. It also said that some common social menus and friends features have already been addressed, and it promised to fix various exploits with a future update.
For gameplay, Bethesda says it plans to increase the stash size. “While the Stash size at 400 weight limit can get easier to deal with over time, we do plan on increasing it in the future,” it said. Some beta players reported that the hunger bar would never replenish, and Bethesda says this has been fixed. Finally, the occurrence of random gunshot or other loud noises near Appalachia will be addressed shortly after launch.
These are the most prominent issues Bethesda chose to focus on, but the company has been clear that it sees Fallout 76 as an ongoing project. In an open letter to the fans just before the beta launched, it suggested that this was just the beginning and it would need everyone’s help to find the bugs and help them build the game.
Fallout 76 is certainly ambitious as the franchise’s first connected persistent world, but we have some concerns about the sense of emptiness it creates. Once the full game launches, we may see a different picture emerge. One factor that’s already changed during the beta is the addition of the in-game store, which has a full inventory but doesn’t allow for purchases yet.
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