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The big challenge today for virtual reality technology is to work in large rooms. The next dream for the future, however, is likely to be multi-room experiences, where users can wander between rooms or other connected spaces without problems. This is probably still in a few years, but HTC has shown a small example of how it could work, with a demonstration featuring a Vive Pro, several base stations, and a beta version of SteamVR 2.0.
The images were shared on Twitter by Vive China's president, Alvin Wang Graylin, first with a series of images showing sixteen base 2.0 stations connected together via SteamVR and covering several rooms. He then followed a video showing a tester wearing the Vive Pro helmet and moving between three pieces, each with two 2.0 base stations. The user moves seamlessly around the space in VR, locating the tracked objects placed in the pieces.
Unfortunately, this experience is far from being available to consumers. For starters, SteamVR is still limited to following from four base stations at a time, as pointed out by Alan Yates of Valve. Second, there is no way to actually buy any equipment used in the installation. The Vive Pro bundle is the only way to get two Valve Base 2.0 stations, and there is no word if Valve or HTC are planning to sell them individually.
Yates adds that the beta version of SteamVR concerns "the support of the radio-" This is not really the experience that Valve is currently targeting. Still, it's a fun example of what might be possible in the future, especially when we think of games that use a multi-room setup.
VIA UploadVR
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