Hunting down 'Red Dead Redemption' unresolved mysteries ahead of the rest – Variety



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Somewhere in the middle of Gaptooth Ridge, nestled in the vast southwestern landscape of the Red Dead Redemption, lies the ghost town of Tumbleweed. Its abandoned parlor, church and prison tell the story of a colony abandoned by westward expansion, although strange paranormal activities suggest that some residents might not never be gone.

Every day, when you walk through the dusty remains of old buildings, you can hear screams, barking dogs and even see footprints forming in a mansion on the outskirts of the city. It is a place, among several other strange places scattered over the United States and Mexico, that has attracted the attention of players who have spent a lot of time discovering the supernatural secrets of "Red Dead Redemption".

"It was quite morose to walk alone at night in Tumbleweed, and people reported that there was a ghost in the city. I like to think that we have built a space that is compelling enough for people's imagination to make an extra effort to see things that were not there, "said Daren Bader, former Artistic Director of Rockstar San Diego, who worked on the first movie "Red Dead Redemption". Variety. "I saw online videos showing footprints in the basement of the mansion that were mysteriously appearing. It's either a bug that has never been fixed, or a ghost in the machine. "

"Whatever it was, it was not intentional," added Bader. "Although this is certainly the best place to experience this mistake."

Although the Rockstar team designed Tumbleweed to be a ghost town, with several NPC's mentioning that the railroad that crisscrossed the city was forcing people to leave, some of the things that players noticed were not part of their project. "I think it was the result of creating environments as vast and rich," said Bader. "We are very proud to capture the extension of the open skies and the hot and brutal deserts of the Southwest, as well as cities and buildings destroyed by the weather."

The open world of "Red Dead Redemption" has inspired many players, pushing them to explore the nooks that the story of the game did not cover. Sometimes it involved looking for clues in the campgrounds and sometimes leaving the game idle for a few hours, letting the scary sounds override John Marston's footsteps.


"I had a notebook I had with me while I was walking in Tumbleweed. I would have spent a few hours writing notes of what I heard and seen, "said Kyle Loiacano, one of the many gamers addicted to the mystery of the game." The system repeated, I would check every location on the map. The best have never been involved in history. Old huts, ranches, abandoned camps that you've seen play in the countryside, but you probably would never visit. "

Some stories begin with a conversation in front of a campfire, while others are fueled only by the curiosity of the players. The wreck of the Serendipity, although included in a mission, was much more interesting once visited a second time. The hunters believed that the half-degraded steamboat at Flat Iron Lake hid more secrets than the game left.

NPCs mention several reasons why the boat sank – some say that the captain's wife caught him deceiving him and killed him by sinking the ship (including herself and everyone else on board ). Another source indicates that the boat crashed into the Mexican cliffs and was subject to a descent before being eventually towed into US waters. A third narrative tells that the boat was stranded in a shallow area of ​​the lake while it was surrounded by fog and that once another crew arrived to help, each passenger had mysteriously disappeared.

Even more scary, if you board the boat on a Thursday night, you'll hear slamming doors, whimpering and other strange sounds. However, the players found nothing else in their investigations, which corresponds exactly to the intentions of the developer.

"We kept our mysteries smaller and more unusual, with a Victorian atmosphere, like ghosts, spirits and sessions. Stuff from the late 1800s, "said Bader. "Rockstar likes to put things in place that leave room for interpretation."


Treasure hunters have not left many unresolved issues in the eight years since the game's release, but one of them remains unresolved after all these years. The mysterious site, aptly named, located near Repentance Rock, has left players looking for a semblance of solution since its discovery.

The site contains a deer skin with cryptic inscriptions surrounded by three runic stones bearing engraved symbols, placed on the north, west and east sides of the skin. There is also a plaque at the southern end of the area with sculptures of a sun, a tall man, a creature resembling a devil, a Shaped silhouette of tree and what one thinks is a buffalo.

A handful of theories about the meaning of symbols have evolved over time. One of them is that the symbols could point to the Native American camp at Tall Trees. Another wacky theory states that the symbols could be used to summon Quetzalcoatl, the Aztec god of war, to help the natives fight white invaders. A third point refers to a connection between the symbols and the abandoned settlement of Mescalero, a Native American, where a similar formation of rocks can be found.

"The nature of the site remains a mystery to which I am always amused to think from time to time," said Loiacano. "It's possible that one of the theories is correct, if not more than one. But personally, I like that we have no solution. I think having something that brings us so close together increases people's creativity in the explanations they find. "

Many stories have roots in the game itself, similar to the various stories of the sinking of serendipity, while others are fully reenacted by the players. They do not always care if they're right, they just love the open challenge.


CREDIT: Rockstar Games

"For me, finding complex layers in a great story is a hobby and a passion," said Ryan Dillane, who created a website and subreddit to help solve mysteries in the upcoming "Red Dead Redemption 2". "I did it all, from the Chilead map and UFOs to where I am now, following the path of the gold to see where he leads me. "

All Rockstar games are known for these types of Easter eggs, the most notable being Mount Chiliad in "Grand Theft Auto V.". The players spent hundreds of hours ironing the symbols they had found on top of a mountain at stake. "I would say I spent 10 to 20 hours a week digging into that kind of things, "added Dillane. "It depends if I'm on the track of something. It will be the same for 'Red Dead Redemption 2', we will dig constantly over the first few weeks and beyond. "

As soon as "Red Dead Redemption 2" will be available later in the week, hunters will review the main story before exploring any tracks that they may find. It's safe to say that they'll have their hand searching for secrets in every nook and cranny in a developed version of the "Red Dead Redemption" card – although it's likely they'll still be at the ready. hunt in eight years.

"One of the most important things we discovered and understood during the first Red Dead Redemption was that the physical pace of the world was slower and we had to reward you for taking it into account," he said. said Bader. "Your fastest means of transportation is a horse and we really enjoyed creating a world that lived up to that pace."

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