It's good to have fate back



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Me, like many other hardcore destiny players, have been canceled in the past year but returned to the game yesterday for the launch of Abandoned. It's a strange, wild and comforting sensation, like slipping into a pair of familiar shoes. Or, more precisely, like riding on a familiar treadmill.

Some background: between September 2014 and August 2017, I played about 600 hours destiny. And came Destiny 2, that I loved at first, but that bounced for several reasons: my friends had all gone from the PS4 to the PC, the raid was not as fun to repeat as it was. Oryx or Wrath of the Machine, and I did not find many reasons to continue playing. I've pierced Curse of Osiris and hardly even touched Warm before uninstalling the game from my PS4, I was wondering if this game was more for me.

destiny had been a regular habit in my life for three years. I had grown the Relic Iron, ground the crucible, and I knew Venus's disposition about as well as I know my apartment. And then it was over.

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In the last few months, however, I have started to feel the tug again. After Bungie is committed to doing Destiny 2 more enjoyable for hardcore gamers – by adding activities, revising the weapon system and reorganizing microtransactions, among others – the buzz began to develop. Whispers and group texts from my destiny Some friends suggested that developers do things correctly. They even added secrets to the game.

So with the release of Abandoned yesterday and the launch of Destiny 2The second year, I came back, using a level booster to launch a brand new character on PC. I'm rusty, and no matter how much PvP skill I've ever had, he atrophied, but he destiny the mode was surprisingly comforting.

It will take at least a few weeks before we all understand Abandoned and have an idea of Destiny 2the second year, but what I've played so far has been great. The premise is that there is an escape to the alumni prison, a high security prison located destinyPurple Reef, led by the Awakened Prince Uldren. (If you feel like it, do not worry, that makes sense when you play.) Alongside eight Fallen Barons, Uldren kills your Cayde-6 buddy and you're in charge of revenge, whether or not you care actually from Cayde-6.

Until now, I have chased six of these barons, all of whom were fantastic boss fights, with their own mechanical twists and their fun encounters. There is the Rifleman, a master sniper who conjures clones of himself all over the map. And the crazy bomber, who drops the mines to allow you to defuse the fight. And quite a few other creative fights, often involving vehicles or other gadgets. There are also tons of new bonuses to collect, as well as an end-of-game zone called Dreaming City that I have not even unlocked yet.

There is a lot to do. I love the new PVE-PVP Gambit hybrid business and really appreciate the increased speed of Crucible play in general. I'm digging AbandonedThe story, and had a good time with all the new missions. It will take time before I can really evaluate this game, and we will have much more coverage in the next few days as we play more, but so far I am satisfied.

I also enjoy trying to understand yet another complicated upgrade and resource system, as I take over and try to understand what all these new currencies are doing. It's never easy with destiny– Just this morning, I discovered that old blue objects had different power limits than new ones – but that's only part of the fun, is not it? not? It's so good to have destiny back.

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