Keyboard and mouse controls are finally available on Xbox One this week



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Keyboard and mouse-based mouse solutions, such as the Razer turret, will soon be fully compatible with the Xbox One.
Enlarge / Keyboard and mouse-based mouse solutions, such as the Razer turret, will soon be fully compatible with the Xbox One.

Razer

It's now two years and four months since Microsoft's Phil Spencer announced for the first time to PCGames that Xbox One's keyboard-mouse support was "not years away, but months away." Whatever the case may be, the feature will only be available in two days, as Microsoft announced this weekend that support for the traditional PC-based control system would be extended to Xbox One players on Wednesday 14th. November.

In addition to Fortnite and Warframe, which is expected to receive new control options this week, Microsoft announced that the following Xbox One games would be compatible with the mouse and keyboard in November:

  • Bomber
  • Deep Rock Galactic
  • Strange brigade
  • Vermintide 2
  • Thunder of war
  • X-Morph Defense

Seven other titles will add support for the mouse and keyboard "in the future," according to Microsoft:

  • Children of Morta
  • DayZ
  • Master of Minions
  • Moonlight
  • vigor
  • Warface
  • Wargroove

As Microsoft has already mentioned, Xbox One developers have full control over the implementation of the mouse and keyboard in their games. Epic has already worked on input-based matching to separate mouse and keyboard players from controller-related players in Fortnite matches well before the deployment of Xbox One.

In addition to software support, Microsoft has also announced an "Xbox-designed" keyboard family, which will include a dedicated Xbox button for system-level menu jumping, as well as dynamic key-lighting features in games such as Xbox. than X-Morph Defense and Warhammer Vermintide 2. Razer is the exclusive manufacturing partner announced up here for this program and has promised a mechanical and wireless "Xbox-designed" mechanical keyboard that would "reinvent the game on the couch" as a result of an unveiling at CES in January.

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