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Assassin's Creed Odyssey launches this Friday and critics are already on the agenda.
The question that concerns everyone is whether Odyssey is just a rehash from last year Assassin & # 39; s Creed Origins, or if it's a good game in itself, deserving another purchase and dozens of hours of your game time.
I played part of the game (but not all) and I will have my first impressions later this week. But for the moment, let's take a look at the critical consensus.
Metacritical score: 86/100
Open Critic's Score: 86/100
From what I can say, it's higher than almost all the titles in the series: Assassin's Creed II, Assassin's Brotherhood & # 39; s Creed and Assassin's Creed IV: Black Flag all scored higher.
Last year, very well received The origins received a 81/100. It means that Odyssey is one of the best rated Assassin & # 39; s Creed games of all time, ranking at the top of the totem.
But that does not mean that it's not at least partly a relapse of the game completely overhauled from last year. The origins made a ton of changes to the Assassin & # 39; s Creed formula, and many of them are present in Odyssey as well as. The setting is also quite familiar.
here is our own Paul Tassi, who gave the game to 8.5 / 10:
I have the impression that this game is just … a little too much. A little so soon after The originsand a bit much where it takes literally nearly 60 hours to complete the four main quest lines and reach level 50. It's without the slightest parsimony, which would take a few dozen hours more, I'll am sure. For some, especially the crowd "dollars per hour of entertainment", it's a good thing. For others, this could be a game that you might not finish before next summer, given the time needed. For me personally, it was a little tiring, even with a generous window of 10 days with my review copy.
Again, it's more cake. The origins was delicious and Odyssey hits almost all the same notes, so there is a lot to like about it. But this series needs a little room for maneuver and I hope it will have some rest after that.
Brett Makedonski, of Destructoid, is a little more enthusiastic, giving the game a 9/10:
Alexios is one of the most memorable protagonists of Assassin's Creed, although I've never considered him an assassin. In a less important game, it would probably be forgettable. But Assassin's Creed Odyssey is superb in almost every respect. That's the most impressive Assassin's Creed, though sometimes it's like it's Assassin's Creed. It's as wide as the shoulders of Atlas and as strong as Hercules. This time, Ubisoft has struck a real Homer.
Although & # 39; it does not distribute partition Tom Phillips of Eurogamer certainly recommends the gamein the caller "Colossal in size, generous in scope, Odyssey looks like a series and the biggest game of Ubisoft. "
He keeps on:
I was worried that Odyssey would begin to feel bloated, but despite its length, this is not a word I would use. It's vast, there is nothing to do, but the optional premiums for goat hunting aside from the majority of your time with Odyssey are well respected. You are still at a few hundred XP of a new level and a new skill, or a mission that prevents you from completing the series of quests of an island or an island. a killer cultists behind the improvement of my spear. Tonight, I could finally find a monster from the First Civilization or unlock another map area to see what's on the horizon. Odyssey is a huge game – certainly one of the biggest, if not the the biggest game ever created by Ubisoft. It is an amazing creation, extraordinarily generous and solid, which, as its name implies, will live long in the stories.
Others share some of Paul's concerns while enjoying the experience.
The hardest test (at least in terms of score) that I have seen is that of Arthur Gies of The Escapist, who gave 6/10 to the game and described it as exhausting – an experience that it should more than likely pay real money to increase XP rates just to pass the slog:
Too often, the content of Odyssey's latest game stories is locked behind a deadly wall of progression. Each quest of the game is associated with a level. Although there is room for maneuver, nothing more than two levels above your character is meant to exceed your ability – more simply, you can not do enough damage to fight. effectively.
As the game progresses, more and more quests must be completed to move forward and frankly, I find it exhausting. It's hard to get rid of the impression that Assassin's Creed Odyssey is a game obsessed with the player's consumption of vegetables.
And here Joe Juba of GameInformer, awarding the game a 8.25 / 10:
The game does not lack content; Ancient Greece is bursting with activities such as camp cleaning, infiltration of forts and war. I enjoyed these goals, but I was craving for more less random scenarios and designed with more care. Instead, Odyssey feels like an ecosystem set up and left to run by itself with little interference from the authority. Too many quests push you to sneak among allies of the cookie cutter to deal with a standard assortment of guards on patrol while looting chests, burning war supplies or killing specific targets. With few exceptions, even the main missions and the key assassinations are based on these tasks. As a result, your actions during major beats often do not feel distinct or special from the rest of the experience.
Despite these problems, most critics were dazzled by the scope of the game and its attention to detail. An interesting choice system also separates this game from the rest of the series, with nine different endings depending on what you choose along the way.
For example, there is a moment in the game where you meet a group of priests about to kill a sick family of a kind of plague. You have the choice: kill the priests to save the family or let them do their business to prevent the spread of the disease. If you kill the priests, the whole region will be destroyed by the plague, but you obviously do not know it at that time. Choice matters in this game and it's a new frontier for Assassin's Creed.
Indeed, the game is much more an RPG than all the previous ones, including Origins. For better or for worse, maybe, but it's still enough for things to stay fresh and different — indeed, maybe new enough to warrant new intellectual property rather than continuing with it To infinity.
Look for more coverage of Assassin's Creed Odyssey here at Forbes Games in the coming days, and thanks for your visit!
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Assassin's Creed Odyssey launches this Friday and critics are already on the agenda.
The question that concerns everyone is whether Odyssey is just a rehash from last year Assassin & # 39; s Creed Origins, or if it's a good game in itself, deserving another purchase and dozens of hours of your game time.
I played part of the game (but not all) and I will have my first impressions later this week. But for the moment, let's take a look at the critical consensus.
Metacritical score: 86/100
Open Critic's Score: 86/100
From what I can say, it's higher than almost all the titles in the series: Assassin's Creed II, Assassin's Brotherhood & # 39; s Creed and Assassin's Creed IV: Black Flag all scored higher.
Last year very well received The origins received a 81/100. It means that Odyssey is one of the best rated Assassin & # 39; s Creed games of all time, ranking at the top of the totem.
But that does not mean that it's not at least partly a relapse of the game completely overhauled from last year. The origins made a ton of changes to the Assassin & # 39; s Creed formula, and many of them are present in Odyssey as well as. The setting is also quite familiar.
here is our own Paul Tassi, who gave the game to 8.5 / 10:
I have the impression that this game is just … a little too much. A little so soon after The originsand a bit much where it takes literally nearly 60 hours to complete the four main quest lines and reach level 50. It's without the slightest parsimony, which would take a few dozen hours more, I'll am sure. For some, especially the crowd of "hours of entertainment per hour", it's a good thing. For others, this could be a game that you might not finish before next summer, given the time needed. For me personally, it was a little tiring, even with a generous window of 10 days with my review copy.
Again, it's more cake. The origins was delicious and Odyssey hits almost all the same notes, so there is a lot to like about it. But this series needs a little room for maneuver and I hope it will have some rest after that.
Brett Makedonski, of Destructoid, is a little more enthusiastic, giving the game a 9/10:
Alexios is one of the most memorable protagonists of Assassin's Creed, although I've never considered him an assassin. In a less important game, it would probably be forgettable. But Assassin's Creed Odyssey is superb in almost every respect. That's the most impressive Assassin's Creed, though sometimes it's like it's Assassin's Creed. It's as wide as the shoulders of Atlas and as strong as Hercules. This time, Ubisoft has struck a real Homer.
Although & # 39; it does not distribute partition Tom Phillips of Eurogamer certainly recommends the gamein the caller "Colossal in size, generous in scope, Odyssey looks like a series and the biggest game of Ubisoft. "
He keeps on:
I was worried that Odyssey would begin to feel bloated, but despite its length, this is not a word I would use. It's vast, there is nothing to do, but the optional premiums for goat hunting aside from the majority of your time with Odyssey are well respected. You are still at a few hundred XP of a new level and a new skill, or a mission that prevents you from completing the series of quests of an island or an island. a killer cultists behind the improvement of my spear. Tonight, I could finally find a monster from the First Civilization or unlock another map area to see what's on the horizon. Odyssey is a huge game – certainly one of the biggest, if not the the biggest game ever created by Ubisoft. It is an amazing creation, extraordinarily generous and solid, which, as its name implies, will live long in the stories.
Others share some of Paul's concerns while enjoying the experience.
The hardest test (at least in terms of score) that I have seen is that of Arthur Gies of The Escapist, who gave 6/10 to the game and described it as grueling – an experience to which he would probably have to pay real money to increase XP rates just to get through the slog:
Too often, the content of Odyssey's latest game stories is locked behind a deadly wall of progression. Each quest of the game is associated with a level. Although there is room for maneuver, nothing more than two levels above your character is meant to exceed your ability – more simply, you can not do enough damage to fight. effectively.
As the game progresses, more and more quests must be completed to move forward and frankly, I find it exhausting. It's hard to get rid of the impression that Assassin's Creed Odyssey is a game obsessed with the player's consumption of vegetables.
And here Joe Juba of GameInformer, awarding the game a 8.25 / 10:
The game does not lack content; Ancient Greece is bursting with activities such as camp cleaning, infiltration of forts and war. I enjoyed these goals, but I was craving for more less random scenarios and designed with more care. Instead, Odyssey feels like an ecosystem set up and left to run by itself with little interference from the authority. Too many quests push you to sneak among allies of the cookie cutter to deal with a standard assortment of guards on patrol while looting chests, burning war supplies or killing specific targets. With few exceptions, even the main missions and the key assassinations are based on these tasks. As a result, your actions during major beats often do not feel distinct or special from the rest of the experience.
Despite these problems, most critics were dazzled by the scope of the game and its attention to detail. An interesting choice system also separates this game from the rest of the series, with nine different endings depending on what you choose along the way.
For example, there is a point in the game where you meet a group of priests about to kill a sick family with some sort of plague. You have the choice: kill the priests to save the family or let them do their business to prevent the spread of the disease. If you kill the priests, the whole region will be destroyed by the plague, but you obviously do not know it at that time. Choice matters in this game and it's a new frontier for Assassin's Creed.
Indeed, the game is much more of a role-playing game than any of the previous series, including Origins. For better or for worse, maybe, but it's still enough for things to stay fresh and different — indeed, maybe new enough to warrant new intellectual property rather than continuing with it To infinity.
Look for more coverage of Assassin's Creed Odyssey here at Forbes Games in the coming days, and thanks for your visit!