New Black Ops 4 Zombies And Black Market Update; Here are the full release notes



[ad_1]

Treyarch has released another update for Call of Duty: Black Ops 4. It balances the Zombies mode and launches the black market on all platforms.

At the launch of Black Ops 4, Zombies was slightly unfair to anyone attacking the mode alone or in teams of two. This new update makes the game mode a little easier for players not having a full team of four, but it also adjusts the Elixirs too powerful or too weak. According to the release update notes, solo players and teams of two people will gain experience more quickly and the last time zombie destruction will be twice as long. Hellhounds will not be repeated so often in Blood of the Dead and Classified in mixed rounds, and players will now be able to use four unique Elixirs per round.

The update also makes the black market active on all platforms. Thus, each player of Black Ops 4 can now start to win the items proposed in Operation: First Strike. The black market contains items specifically for multiplayer and blackout, including signature weapons, gestures, outfits, business cards, tags, stickers, and new characters. From October 27th, a limited time Halloween event will be put online and will feature cosmetic items with a "seasonal" theme.

Call of Duty: Black Ops 4 is available on Xbox One, PS4 and PC.

Call Of Duty: Black Ops 4, October 26, Release Notes

General

Black market

  • Black market and operation: First Strike is now available on all platforms.
  • Resolution of the delay in displaying black market reward images in the after action report.

Various

  • General stability fixes and enhancements to multiplayer, zombie and blackout modes.

Zombies

gameplay

  • Doubled the time elapsed on the last zombie per turn from 5 to 10 minutes.
  • Increased rate of XP win in single player and 2 player matches.
  • Reduced Frequency of Hellhounds that Breed in Mixed Rounds in Blood of the Dead and Classified.

Elixirs

  • Increase the maximum single use of Elixir per round of 3 to 4.
  • Reduced cooldown of common, rare, legendary and epic elixirs.
  • Reduced effective time on Aftertaste Elixir.
  • Reduced effectiveness of Head Scan Elixir.
  • Increased the cooldown of classic elixirs to balance the last zombie's recovery time.
  • Adjusted cooldown for all elixirs in Rush mode.
  • Fixed Elixir cooldown reduction effect tuned by time slip gain.

challenges

  • Fixed a problem that prevented players from completing the "Come Through" challenge.
  • Resolution of a problem where the prestigious challenges "Up Close" and "Death Slider" rewarded the same calling card.

Various

  • Resolution of a crash occurred when triggering brain rot on underwater zombies.

Multiplayer

Various

  • Solved the following problem: If a group lost the match, joining a match after a round of table records a loss.

Create a class

  • Resolution of a problem preventing reactive camouflage for the GKS Damascus to unlock properly.
  • Resolution of a problem allowing Access camouflage denied for conflict to display brighter than expected.
[ad_2]
Source link