New 'Overwatch' Update Mercy Buffs, Roadhog, Reaper, and More



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A new update is now live for Overwatch Deadlock's Ashe in the mix officially, but significant changes to other heroes on the roster as well. If you like to play the healer or go ham on DPS, we have a feeling Fans of Blizzard's FPS will be pleased with the latest changes.

The team also addresses the issue of "Unlock All" option in the Hero Gallery. Ready to see what's new? Let's get started with the latest hero changes:

slide 1 of 3Mercy, Reaper, Symmetra
Mercy_Overwatch_008

According to Blizzard:

Mercy

  • Valkyrie
    • Ultimate cost reduced 15%
    • Healing per second increased from 50 to 60

Developer Comments: Mercy's has been updated to a new level. These changes should restore some of its ultimate strength and let it build up more quickly.

Reaper

  • Hellfire Shotguns
    • Spread randomization reduced by 50%
    • Spread pattern adjusted
  • The Reaping
    • Life steal increased from 20% to 30% of damage dealt

Developer Comments: Reaper's specialty is fighting at a very close range. The more likely to spread the word and increase in ability to overcome the problem.

Symmetra

  • Photon Projector
    • Primary fire beam loads up 20% faster

Developer Comments: It's still difficult to use Symmetra's Photon Projector effectively. By speeding up the primary fire load rate, it takes time to increase its potential and will be stronger when it is presented with targets to charge up.

slide 2 of 3roadhog
roadhog
(Photo: Blizzard)

It seems like Blizzard had a lot about the recent Roadhog changes, including alterations to its Chain Hook and Scrap Gun:

  • Chain Hook
    • Decreased the delay before a hooking target from 0.5 seconds to 0.3 seconds
    • Now greatly reduced the target's momentum upon being hooked
    • Cooldown now begins immediately, instead of pulled
  • Scrap Gun
    • Spread pattern for both primary and secondary fire
    • Spread randomization reduced by 50%
  • Whole Hog
    • Maximum velocity knockback increased by 25% (from 8 to 10 meters per second)
    • Horizontal recoil it was a little

Developer Comments: Roadhog is receiving several major changes to make it more consistent. His Chain Hooks had problems with breaking the enemy's enemies. It will be slow down in the air, and wait for it before it starts reeling them in. Since Chain Hook's cooldown now begins immediately on the road. We have also moved some of the projectiles closer to the center of the spread pattern on his Scrap Gun, which gives him a more consistent damage output for its primary and alternate fire. Previously, there was a long-standing bug that caused close-range targets to fly much more than expected. After this bug was fixed, we still wanted to keep some of the knockback provided, so we've increased the overall velocity cap to maintain some of that functionality.

slide 3 of 3Fixed Bug

As far as the rest of the game is concerned, they are important to keep the gameplay experience balanced and enjoyable for all. This includes immersive features such as these lines, as well as any other game.

For the full bug fix notes:

HAVE.

  • Fixed a bug that caused Mei bots to attempt landing headshots on Wrecking Ball while he was immune to them in Roll mode
  • Fixed a bug that caused bots to get stuck near Point A on Eichenwalde

Heroes

Brigitte

  • Fixed a bug that prevented Brigitte's Whip Shot from going on cooldown if it was interrupted before the chain retracted

Doomfist

  • Fixed a bug that prevented victims of Doomfist's Rocket Punch from ragdolling if they were eliminated by it
  • Doomfist's Rising Uppercut from damaging enemies
  • Fixed a bug that prevented Doomist's Seismic Slam from dealing damage if he hit by a knockback ability the moment he landed

Junkrat

  • Fixed a bug that caused Junkrat to return to his idle animation if he was stunned while using RIP-Tire

Lúcio

  • Fixed a bug that caused some allied heroes to say their "under attack" voice lines when receiving a friendly Sound Barrier

Orisa

  • Fixed bug that prevented Orisa's Fortify from canceling Doomfist's Rising Uppercut air control effects

Reinhardt

  • Fixed a bug that allowed Reinhardt's Earthshatter to hit Brigitte when it's blocked with her Barrier Shield if she's strafing during high latency periods

roadhog

  • Fixed a bug that prevented Chain Hook from going on cooldown if it was interrupted before the chain retracted
  • Fixed a bug that prevents Chain Hook from destroying breakable objects when pulling the target backward
  • Fixed a bug that caused Roadhog's Whole Hog visual effects to cover a wider area than the spread of projectiles

Symmetra

  • Fixed a bug that prevents Symmetra to charge up

Torbjörn

  • Fixed a bug that prevented Santaclad Torbjörn's ultimate voice when playing Molten Core
  • Fixed a visual issue that prevented Molten Core's magma globules from appearing in the correct place with his Barbarossa or Blackbeard skins equipped
  • Fixed an animation issue that caused Torbjörn's claw arm to suddenly appear when overload and molten core were used in quick succession
  • Fixed a bug that allowed Torbjörn

draw

  • Tracer to accelerate slightly slower and decelerate slightly faster than other heroes

Wrecking Ball

  • Fixed a bug that prevents you from writing to a Loot Box

Zarya

  • Fixed a bug that allows you to charge through a Graviton Surge without getting trapped

Hero Gallery

General

  • Fixed an issue that caused some heroes to be twitched when viewed in the Hero Gallery
  • Fixed a bug that prevented players from rotating heroes in the Hero Gallery while the UI was hidden

Social

  • Fixed a bug that the players controlled the lines of heroes

Game Browser and Custom Games

Maps

  • Fixed Assault Escort and Escort Maps
  • A Hollywood skyline in Hollywood's skyline to appear pitch black

Overwatch is now live on Xbox One, PlayStation 4, and PC.

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