"No Man's Sky", update 1.70, adds Abyss Mission & Submarine



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No Man's Sky Update 1.70 is being deployed on PS4, Xbox One and PC. The substantial patch adds Abyss underwater content, a submarine to build and a wide assortment of bugfixes for existing content. Read the release notes below through a Hello Games blog post.

No Man's Sky Release Notes 1.70

New content

  • Improved aquatic biomes: better flora and variety.
  • The aquatic missions of the abyss take place in the deepest waves.
  • Shipwrecks: Find cargo ships and underwater structures carrying secret cargoes.
  • Submarine: A new Exocraft called Nautilon allows you to explore the underwater depths in a submarine-like vehicle.
  • New basic pieces to improve the underwater civilization.

GAME AND VISUALS SUBMARINES

  • Increased diversity of underwater biomes.
  • Improved movement of characters in the water.
  • Improved swimming on the surface.
  • Improved swimming for custom characters.
  • Allowed to use the torch under water.
  • Underwater cameras and improved swimming.
  • Improved behavior of the camera when approaching the water surface.
  • Added support for jetpacking under water.
  • Increased likelihood of oxygen formation as a submerged secondary resource.
  • Increased depths to which underwater buildings can appear.
  • Drones prevent you from spraying underwater or following you in depth.
  • Adding submarine emotes only.
  • Improved underwater character and sound of swimming.
  • Improved placement of underwater accessories and density of objects.
  • The improved modification of the terrain under water and the correction of a problem that could quickly propel the player up.
  • Improved colors of the water surface and underwater effects.
  • Improved foam effect on the edges of the water and objects.
  • Fixed an issue where a line could be seen around underwater objects and underwater horizon.
  • Visual improvements of water at night.
  • Removed a pixelated hard edge seen at the water's edge.

CREATURES OF FISH AND UNDERWATER WATER

No mans Sky 170 sea monster With new biomes, new threats await explorers under water. Hello games

  • Improved detection that the player is in a building underwater.
  • Improvement of the general behavior of the shoals.
  • Increased spawning rate of fish and creatures underwater.
  • Improved movement and behavior of predatory fish.
  • Improved Logic for Underwater Creatures Breeding
  • Enhanced movement of underwater creatures of the cow and rodent type.
  • Enhanced and added to the audio of fish creatures and submarines.
  • Added jellyfish, clams, crabs and abyssal horrors.

IU

  • Censure disabled in text chat with friends.
  • Adding more options to the inventory transfer menu.
  • Remove unnecessary user interface data to improve load times and memory footprint.
  • Disable resizing of the field beam when it is impossible to use it.
  • Resolved cases where quick menu items were poorly highlighted.
  • Fixed issues with vehicle inventory transfers.
  • Correction of danger icons for protection technicians against secondary hazards.
  • Fixed a crash caused by the opening of the inventory when using the ship communicator.
  • Improvement of the control of certain objects in the construction menu.
  • Fixed a break problem in the binocular user interface.
  • Fixed an occasional crash in the character customizer.
  • Various fixes and minor improvements in text and location.

BASES AND BUILDINGS

  • Added possibility for abandoned buildings, ruins, freighters and spaceships to break under water.
  • Fixed a problem where players could fall through the walls of the storage room.
  • Authorized storage spaces must be placed in a grid.
  • Minor improvements to the indoor camera.
  • Corrected volume of NPC speeches inside players' bases.
  • Fixed a problem that caused store terminals placed in databases to hide parts.
  • Modification of the limits on the construction of certain objects rewarded by the Quicksilver bot.
  • Addition of a new underwater shelter building.
  • Adding a dozen new basic pieces.

FREIGHTERS, SHIPS AND SPACE

  • Improved frigate reproduction in multiplayer games when players are on board.
  • Fixed the following issue: Player ships appear incorrectly in a new system after warping.
  • Fixed cases where specific frigates would always suffer the same type of damage.
  • Issue resolved: Several fleet missions were automatically transmitted simultaneously.
  • Added the ability to scan frigates and cargo ships using Analysis Visor.
  • Added the possibility for players to repair the frigates of their friends.
  • Fixed problems with the characters on the freighter after the player is gifted.
  • The dust prevented is permanently active on the frigates' landing areas.
  • Improved ejection of your vessel in confined spaces, preventing launch by low suspended ceilings and walls with anomalies.
  • Improved positioning of players coming out of ships and returning to the landing areas.
  • Issue resolved: The frigates were unable to reset their resource collection after assigning resources to the player.
  • Fixed a crash caused by the anomaly of some systems.
  • Added a marker for off-screen black holes.
  • Frigate icons less intrusive.
  • Prevention of the convocation of the anomaly if it is already present.
  • Added the ability to detect planets with water from the galactic map.
  • Fixed a problem that prevented the player from landing his ship after changing missions while watching a mission marker.
  • Addition of a vehicle shop at the space station.
  • Fixed issues where players could be stuck in the landing areas of ships.

MISSIONS AND PROGRESS

  • Addition of the Dreams of the Deep mission.
  • Addition of a new story to the underwater ruins.
  • Addition of a number of new substances, goods and aquatic products.
  • Improvement of the return marker on the portals that the player has gone through.
  • Fixed a problem where some missions always gave an identical reward.
  • Improved ability of missions to select locations for sending small groups of buildings.
  • Fixed a problem that prevented protection technicians from meeting only one hazard at a time.

VEHICLES

No Sky 170 submarine The 1.70 update of "No Man's Sky" adds an Exocraft submarine. Hello games

  • Reduced vehicle muzzle radius to ensure particle formation at the point of contact.
  • Improved colors of the vehicle boost effect.
  • Disabled the building search capability in the vehicle's default scan because it has been replaced by an enhanced scan.
  • Remove decals from the default vehicle, allowing the player to add them.
  • Improved colors of vehicle decals.

CREATURES

  • Fixed cases where birds could fly in the ground.
  • Improved animation of the rodent tail.
  • Improved creature sweep in multiplayer.
  • Issue resolved: Filters for generation of creature parts did not apply correctly to all genres.
  • Fixed a problem where biological horrors could become non-hostile after attacking an exocraft.

SYSTEM

  • Improved uniform shader resolution on PC, performance optimization.
  • Fixed a problem that could cause a long pause on a black screen when starting the game.
  • Improvements to multiplayer permissions for lobby use.
  • Modify the default multiplayer permissions so that they are more permissive in Design view.
  • Fixed various infrequent crashes.
  • Implementation of various performance, system, and stability fixes.

While No Man's Sky Update 1.70 proves that Hello Games has used its time wisely. As suggested in lengthy detail, The Abyss focuses primarily on improving aquatic features introduced with NEXT earlier in the year. The latest updates focused on above-ground aspects such as terrain tessellation, but this is the first Polish pass for sub-surface content.

It is no secret that underwater vehicles such as Nautilon greatly expand the exploratory properties of the infinite universe of Hello Games. This means that all the extra space below your favorite planets will not be lost. In many ways, the added underwater flexibility increases the size of the space that players can cross without increasing the reach of the universe. The 1.70 update is another impressive patch of what has turned out to be one of the biggest rebound stories in the industry.

No Man's Sky is now available on PS4, Xbox One and PC. Update 1.70 is deployed today on all platforms.

What are your thoughts on No Man's Sky update 1.70? Will you spend time with the Abyss missions? Tell us in the comments section!

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