Release Notes for Fortnite Update 5.40: High Stakes, Grappler and More Details



[ad_1]

Epic Games released Fortnite 5.40 patch notes, detailing all changes, changes, and additions to Battle Royale and Save the World modes on PS4, Xbox One, PC, Switch, iOS, and Android.

As previously confirmed, the star of this update is the High Stakes event, which allows players to face it in a burglary scenario. As part of this limited time mode, a new route tool has also been introduced called Grappler. This weapon allows players to jump on the map, which is useful both by jumping into battle or by escaping quickly. There are also new challenges for High Stakes.

High Stakes presents a new MTL called The Getaway, in which Victory Royale is obtained by getting one of the four jewels that appear on the map and that escape safely into a Getaway van. Wearing a jewel will give you health and shields over time, but your movements will be slowed by 10%.

No caption provided

There has been a variety of balance changes implemented, while the rarity of a number of weapons and objects has changed (although this does not affect not their effectiveness). Previously announced storm changes are also in place, inflicting damage to some structures towards the end of games. In addition, the revolver has been moved to the vault, which means you will not find it in the game anymore (at least for the moment).

In Save the World, meanwhile, there is a new set of challenges for the Horde. "With better health and the ability to beat the players with big pushbacks, these Husk's are not a joke, get your team together and take it now," says Epic. A new Harvester Ninja has also been added to this mode.

Take a look at Fortnite: Battle Royale's 5.4 release notes set below, courtesy of Epic. If you want to see the details of Save the World, you can see them via Epic Games.

Release Notes for Fortnite Update 4.50

Royal Battle

The details of the getaway

  • Jewelry:

    • The jewels can be found in special safes located at the edge of the first storm circle. Safes take a long time to open, so make sure the area is clear before attempting to claim a Jewel!

    • Four Jewels will be in play on the map AT ALL TIMES. If a player escapes with a jewel or is lost in the storm, a further drop in supply will result in a replacement.

    • When a jewel is picked up, it will be visible on the map for 30 seconds.
    • Wearing a Jewel will give players health and shields over time, but will also slow them down by 10%.
  • Vans Getaway
    • Four TOTAL Getaway Vans will be on the map, three coming early in the game and another coming towards the end.
    • Escapade Vans float in the air, Jewel carriers must build and interact with them to make a getaway.
    • The goal is to find or steal a jewel and take it to one of the pickup trucks to get a Victory Royale.
    • Once arrived, safety drops and evacuation voids will be visible on the map at all times.
  • 12 red drops "Pursuit" Supply land at the very beginning of the match. These carry a variety of long-range weapons and other items, and are the only way to get the new Grappler in this mode.
  • The quantities harvested increased by 50%.
  • Only rare or superior weapons will be found in this mode.
  • Rifts, Rift-To-Go and Launchpads have been removed to reduce the mobility of Getaway Van commitments.
  • Profile stats (K / D & Wins) are tracked in this mode, but umbrellas are not awarded for wins.

Weapons And Objects

  • Grappler added.
  • Shoot a nearby object to shoot.
  • Can be found in vending machines, booty on the ground, treasure chests, supply drops and llamas for supply.
  • Chain several strokes to cover great distances.
  • Has 15 charges Thrown when the charges are exhausted.
  • Epic rarity
  • Revolvers vaulted
  • Rare color settings
  • Some elements have been removed or modified to better reflect their effectiveness. This only affects their colors and other characteristics remain unchanged.
  • Withdrawn submachine gun removed common
  • Rare rocket launcher removed
  • The availability of Epic and Legendary Rocket launchers has slightly increased to compensate.
  • Increased launch rate for Epic Rocket launchers by 18.57%
  • Increased the fall rate of legendary rocket launchers by 2.05%
  • Legendary sniper rifle with bolt
  • Rare pistol removed
  • Remote explosives have increased from Rare to Epic.
  • Port-à-Fort declined from Epic to Rare.
  • The semi-automatic Sniper rifle has gone from Epic and Legendary to Uncommon and Rare.
  • Increased the frequency with which semi-automatic sniper rifles fall to align more closely with their rarity class.
  • Increased semi-automatic sniper drop rate uncommon 9.29%
  • Increased drop rate of rare semi-automatic snipers 9.29%
  • The double guns have decreased in the rarity of Epic and Legendary to Rare and Epic.
  • The suppressed pistol has decreased rarity between Epic and Legendary to Rare and Epic.
  • Burst Assault Rifle Accuracy Settings.
  • When you hold the trigger down, the first 2 bursts are more accurate.
  • The benefits of diffusion have increased from 35% to 40%.
  • The Crouch cover allowance reduced from 25% to 20%.
  • Jumping / Jumping reduced from 25% to 10%.
  • Sprint Spread's penalty went from 50% to 30%.
  • Increase the number of drop drops for Boogie Bomb from 1 to 2.
  • Increased the maximum size of the stack for the stink bomb from 5 to 6.
  • Increase the maximum stack size for shield potions from 2 to 3.

Bugfix

  • Fixed a problem that prevented the audio and effects of playing on other players who consume a shield potion.

gameplay

  • In the moving storm phases, when the storm reaches its destination, this will cause an energy surge that destroys the structures built by the players on the wall of the storm.
  • Motion controls now work consistently on input types on Nintendo Switch and Mobile. Options have been added to the parameters to allow you to change the axis of rotation.
  • Motion dead zone has been removed.

Bugfix

  • Fixed a problem that caused two landing effects to drop under certain circumstances.
  • Fixed inconsistencies with auto pickup when landing on pickups and when pickups are launched from containers.

Performance

  • Improved loading performance on Nintendo Switch to reduce problems with late loading of buildings (low-resolution buildings during skydiving).
  • Fixed a significant performance regression related to effects. This caused a poor framerate in version 5.30 (especially on Nintendo Switch).

l & # 39; Audio

  • Increased volume of the sound of the placement of explosives at a distance.
  • Improve the sound quality when you exit Bus on Mobile / Nintendo Switch platforms.
  • Improves the spatialization of open chest sound for other players nearby.

Bugfix

  • Reduction of spam "pickup" objects when microphones slide on the hills.
  • Fixed several sound issues in the user interface.

User interface

  • Emote Picker is now available in the lobby, not limited to playing the first selected emote in your locker.
  • The full-screen card now supports touch on the Nintendo switch.

Bugfix

  • The article store now displays the article description during the inspection.
  • Road Trip week 8 and 9 display the correct completion value now.
  • Fixed the following issue: Challenge pools do not display the correct number of stars in the Challenge tab.
  • Fixed issue where style preview would not always be centered in the view properly.
  • The Battle Pass banner rewards no longer show an empty description box.
  • Fixed a problem that caused the relaunch of a daily quest in Battle Royale not to select the new quest.
  • The style gift boxes will now display the 3D preview of the character with the applied style.
  • Fixed a problem due to which navigation in the bin could result in decreased performance.
  • Fixed a problem that caused the replacement of the Challenges tab to cause certain information to be blocked on the screen.
  • Solve a problem where a continuous click on the "Select Game Mode" page prevented it from closing.
  • Fixed a problem due to which using the touch key to open / close the map prevented the d-pad commands from responding.
  • Fixed a problem with the loading screen displaying incorrect information for members of the non-leader group.

Art and Animation

Bugfix

  • Fixed a problem that could prevent player models from appearing during the game.
  • Fixed a problem with the spray quality appearing temporarily pixelated for some sprays.
  • Fixed traces of the glider's taillight backlight clipping with geometry.

Replay system

Bugfix

  • Fixed effects of eliminating duplicates on the recording drive.

Mobile

  • Adding VOIP to Android.
  • Extended support for Essential-PH, Motorola, HTC and Sony Xperia devices.
  • Major optimization of memory on Android devices equipped with Adreno GPUs. This resolves performance degradation due to memory pressure.
  • Implement a new audio mixer, which addresses sound quality and consistency issues.
  • Field objects now have tooltips.
  • The custom HUD layout tool now has a more consistent application / cancellation flow.
  • The player health bar and the team health bars are now moving in the Layout tool of the custom palette.
  • Dragging and dropping an object from the shortcut bar now drops the entire stack. To divide a stack, drag and drop with the inventory window open.
  • Dragging and dropping an item from the stop bar no longer stops consumption.
  • UI prompts now appear on vehicles to enter and change seats.

Bugfix

  • Fixed some screen resolution issues in some Android environments.
  • The screen no longer expires without the input of the user on iOS.
  • Adjustment of steering sensitivity on vehicles.
  • Players can now thank the bus driver.
  • Gyroscopic controls are now usable regardless of the orientation on iOS.
  • A turbo-construction problem sometimes stuck when using the shortcut bar for turbo-build.
  • Fixed the challenges button to use big buttons on the mobile.
  • Fixed an issue where the switch between pickaxe / weapon did not allow to change weapons.
  • Street Racer Bike Gliders mobile escape issues have been repaired. The bikes must be clean now.
  • No longer be able to interact with the user interface behind the screen challenges.
  • Players who encounter problems accessing the home screen suddenly when they press on certain Samsung Galaxy devices can do the following to resolve the problem.
  • Go to Settings> Display> Navigation> Home button Press this key> Disable the function
[ad_2]
Source link