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It has been more than two years since Nvidia launched its GTX 10-series video cards in mid-2016, with intermittent launches of more powerful models filling gaps between today and today. In particular, the GeForce GTX 1080 Ti took care of the enthusiastic crowd when it was discontinued in March 2017, but the launch of the RTX 20 series put an end to his time as the best dog. Both GeForce RTX 2080 and RTX 2080 Ti have been launched in parallel with the deployment of new graphics technologies – ray tracing and deep learning super-sampling (DLSS) – but they also offer even greater power than the previous one generation of video cards for PC. The question we are exploring, in particular, is how much new NVIDIA GPUs are faster than their predecessors.
These cards are very expensive, of course. The RTX 2080 Ti offers a suggested retail price of $ 1,000 while the Founders Edition (which comes directly from Nvidia) costs $ 1,200. The RTX 2080 takes over with its suggested retail price of $ 700 and that of the Founders Edition which costs $ 800. For this review, we have Founders Edition units for each map, provided by Nvidia, although the SKUs of the forum partners are available at launch.
Technical details
GeForce RTX cards are powered by the Turing GPU architecture, and they offer more than just better performance for superior performance because of their tri-fold approach. Essentially, the Turing Streaming (SM) multiprocessor supports traditional performance with better shaders and 14 TFLOPS outputs. The Tensor Core is an AI engine that can incorporate deep learning technologies into real-time graphics, previously relegated only to workstation GPUs. Finally, the RT Core 's attack tracing rays in real time. The latest generation Pascal GPU architecture is simply not able to track real-time AI and ray tracing.
Nvidia strives to spread the word about ray tracing in games, which fundamentally alters the functioning of lighting, shadows and reflections. This is a more realistic representation of the light's behavior and its effects on the environment. You can see Ray Tracing in action with Metro Exodus and Battlefield V. Although this technology has been used in movies, rendering in real time for games has not been possible since PC gaming hardware has never been designed for this. with the RT Core (hence the nickname "RTX"). The same can be said of artificial intelligence. DLSS is the first example of Tensor Cores at work; This is a new method of anti-aliasing that uses a deep neural intelligence network to effectively and efficiently clean movements between multiple images, with negligible impact on performance.
Keep in mind that this is the first time that consumer-level hardware has these capabilities and it will take time for games to take hold and take advantage of them. To date, 11 games should include real-time ray tracing, most of which have not yet been launched. The relatively easy implementation of DLSS means that more games can use and use the technology; 25 games are currently on the dock for DLSS, many of which have already come out.
Battlefield V – Official GeForce RTX Real-Time Launching Demonstration | Gamescom 2018
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The table below shows the technical specifications between the three video cards used in our benchmarks: the GTX 1080 Ti, the RTX 2080 and the RTX 2080 Ti (all versions of Founders Edition).
RTX 2080 Ti | RTX 2080 | GTX 1080 Ti | |
---|---|---|---|
CUDA Cores | 4352 | 2944 | 3584 |
Basic clock | 1350 MHz | 1515 MHz | 1480 MHz |
Boost Clock | 1635 MHz | 1800 MHz | 1582 MHz |
VRAM | 11 GB of GDDR6 | 8GB GDDR6 | 11GB GDDR5X |
Speed of memory | 14 Gbps | 14 Gbps | 11 Gbps |
Memory interface | 352 bits | 256 bits | 352 bits |
Number of transistors | 18.9 billion | 18.9 billion | 12 billion |
Toresor Tores, FLOPS | 544, 114 | 368, 85 | N / A, N / A |
RT Cores | 68 | 46 | N / A |
The Rays | 10 Giga Rays / sec | 8 Giga Rays / Sec | 1.1 Giga Rays / sec |
RTX performance | 78 billion RTX-OPS | 60 billion RTX-OPS | 11.3 trillion RTX-OPS |
ROPs | 88 | 64 | 88 |
TDP | 260 W | 225W | 250 W |
MSRP (FE) | $ 1,000 ($ 1,200) | $ 700 ($ 800) | $ 600 ($ 700) |
Of course, the RTX 2080 Ti makes significant leaps on the GTX 1080 Ti on paper. But as you will see in the test results, the RTX 2080 remains in sync with the GTX 1080 Ti, although it has, among other things, fewer CUDA Cores and ROP units. This is due to the additional broadcast multiprocessors, the high clock speeds and the overall efficiency of the Turing architecture.
Methodology
Our test bench consisted of all the high-end equipment we could muster to match the power of video cards and mitigate potential bottlenecks. For our CPU, we used a liquid-cooled Intel Core i7-8700K processor with a NZXT Kraken X62 on an ASUS ROG Maximus X Hero motherboard. As far as memory is concerned, we used 16GB (8GB x 2) of DDR4 HyperX Fury RAM in dual channel configuration and a Samsung 970 EVO NVMe m.2 SSD for storage. The WHQL driver version 411.51 was used for all three video cards on the Windows 10 Professional 64-bit platform.
With our review, we mainly aim to test how the new cards handle game performance at a resolution of 4K (3840×2160) and maximum graphics settings. Since not all PC gaming enthusiasts made the leap to 4K, we also did the same tests in 1440p (2560×1440); for those who use high-refresh monitors, you will want to know how many images will be extracted from these cards. We included eight different performance tests with three different cards between two resolutions. The conditions for each benchmark differ slightly, as you will see in the tables and explanations below.
Reference results
Shadow of the Tomb Raider
In Shadow of the Tomb Raider, we used the "highest" graphical preset that includes parameters such as HBAO + and time antialiasing (TAA or TXAA), as well as shadows and the maximum level of detail. The integrated reference takes you through populated villages and vast tropical landscapes that encompass environments and scenarios of the game itself.
At 4K, the RTX 2080 Ti averages 60 FPS on the point while the RTX 2080 displays 47 FPS, which represents an increase of 46.3% and 14.6% over the GTX 1080 Ti, respectively. Ranging to 1440p, the RTX 2080 Ti can achieve an average of 106 FPS and the RTX 2080 gets 87 FPS; a jump of 35.9% and 11.5% compared to the GTX 1080 Ti.
Ghost Recon: Wildlands
Ghost Recon: The integrated Wildlands landmark consists of an overflight that crosses two villages and a vast landscape while testing the impact of particle effects with fire and explosions. This is one of the most demanding tests when using the "Ultra" graphics preset, which uses HBAO + and time-based anti-aliasing.
The RTX 2080 Ti manages an average of 47 FPS at 4K and the RTX 2080 gets an average of 39 FPS, which is an improvement of 23.7% and 2.6% over the GTX 1080 Ti. At 1440p, the two RTX cards handle on average over 60 FPS with an increase of 22% and 3.4% over 1080 Ti. Overall, the RTX 2080 is very close to 1080 Ti.
Middle-earth: Shadow of War
It may not be the best game on the list, but Middle-earth: Shadow of War has a neat benchmarking tool and many graphical settings to do things like tessellation, ambient occlusion and temporal anti-aliasing. The test itself is a quick flyby that captures the vegetation, the large pulling distance and the crowd of NPCs.
At 4K, the RTX 2080 Ti has no problem staying above 60 FPS while the RTX 2080 is very close to hitting 60 FPS on average. Based on our results, the new maps are respectively 44% and 12% faster than the GTX 1080 Ti. For the 1440p, the RTX 2080 Ti and 2080 will be able to take advantage of high refresh rates and run faster than GTX 1080 Ti by 36.9% and 10.7% respectively.
Final Fantasy XV
The PC port of Final Fantasy XV became a showcase of the amount of candy you could pack in a game; It has technologies such as Nvidia Turf Effects, HairWorks and VXAO. You do not actually need Final Fantasy XV to run the reference utility because it is a separate program available for free. It's a long series of sequences that provides a complete picture of the game's requirements. One tricky thing is that performance is measured by a score rather than an explicit breakdown of FPS data. A general rule for this test is to simply divide the score by 100 to get a rough estimate of your average SPF.
With this in mind, the RTX 2080 Ti can reach about 60 FPS on average at 4K with the highest graphics settings, while the RTX 2080 displays about 48 FPS. The scores show a respective increase of 31.3% and 5% compared to the GTX 1080 Ti. With 1440p, the RTX 2080 Ti and 2080 can certainly take advantage of the high refresh rates and represent a 29.2% and 6% performance improvement over the GTX 1080 Ti.
Hitman
Hitman from 2016 is at the bottom of the scale in terms of graphically demanding games, but its built-in reference tool helps to give a little more context as to the effectiveness of the 47 agent for murder his targets. The test passes through different sections of the Parisian level that includes a lot of crowds and light effects since it happens during a fashion show.
All cards are more than capable of handling 4K with maximum settings as they are well above the average of 60 FPS. Even at 1440p, each card excels and can take advantage of high refresh rate monitors. The performance is almost identical between the RTX 2080 and GTX 1080 Ti.
Grand Theft Auto V
The PC version of Grand Theft Auto V can prove overwhelming when it comes to testing because there are no graphics presets but a multitude of options to choose from. Here we put all the quality parameters on Very High, used the Nvidia PCSS shadows and 4x MSAA with TAA (the highest MSAA parameter can be combined with TAA). The GTA V Reference Tool performs five distinct operations that test different scenarios. For the figures in our chart, we calculated the average of the SPFs of each series.
Using the 4K resolution and all these whimsical settings, the RTX 2080 Ti is roughly at an average of 60 frames per second, with a 13.5% improvement over the GTX 1080 Ti – the RTX 2080 also remains true in our 1440p test. Those who have a high refresh rate monitor should be happy to know that the RTX 2080 Ti is more than able to take advantage of the additional Hertz.
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided can be a big hitter. And when you use the "Ultra" graphics preset, even the best video cards have trouble reaching 60 FPS in 4K. We have disabled MSAA because it is not necessary for these high resolutions, especially when we already use TAA. The integrated benchmark passes through a market relatively contained in the chapter of Golem City.
Even though the RTX 2080 Ti averages only 50 FPS in 4K, this is a 38.9% improvement over the GTX 1080 Ti. In 1440p, the new map is able to maintain an average of 85 FPS; an increase of 28.8%. The RTX 2080 shows slight improvements over the GTX 1080 Ti, giving a lump of 8.3% and 6.1% in 4K and 1440p respectively.
Metro last light
The Metro series has always been a flagship game to push the boundaries of PC hardware. Even at age five at this point, it can still test your system when you use the SSAA parameter at significant resources.
The RTX 2080 Ti can get an average of 47 FPS while the RTX 2080 averages 38 FPS, near the GTX 1080 Ti. If you are on a 1440p screen, feel free to use SSAA because each card has an average greater than 60 FPS. At this resolution, we see the RTX 2080 Ti and 2080 coming off the 1080 Ti with an improvement of 39.1% and 12.5%. Without SSAA, all these cards provide a lot of juice to run Metro: Last Light smoothly.
Temperatures and overclocking
Video card | Idle temp | Charge Temp | GPU Peak Clock |
---|---|---|---|
RTX 2080 Ti | 31 C | 77 C | 1875 MHz |
RTX 2080 | 30 C | 74 C | 1980 MHz |
GTX 1080 Ti | 36 C | 84 C | 1886 MHz |
Thanks to the EVGA Precision X1 video card utility, we were able to closely monitor the resting temperatures, charging temperatures, and clock frequency of each GPU during testing. The GTX 1080 Ti is infamous for its hot running and reaches a peak temperature of 84 ° C. Fortunately, both RTX cards are cooler with the 2080 peaking at 74 C and 2080 Ti peaking at 77 ° C.
The clock speeds of the base GPU varied during the tests and each card could be adjusted according to its maximum efficiency. The RTX 2080 Ti showed the most room for a higher clock speed reaching 1875 MHz, which represents an increase of 38.9% and 14.7% over stock speeds and more. 39, acceleration, respectively. The RTX 2080 peaked at 1980 MHz, representing an increase of 30.7% and 10% over its base clock. In these tests, the GTX 1080 Ti was able to operate with clocks 27.4% and 19.2% faster than its base and acceleration speeds.
Verdict
So, to answer the main question posed above, can Nvidia's new video cards shoot 4K 60 FPS in the most demanding games using the highest graphics settings? The RTX 2080 Ti can certainly in most cases, and when it can not, it certainly gets closer. Its slightly lower counterpart RTX 2080 is also not a sacred one; It is very similar to the GTX 1080 Ti in terms of in-game FPS using equal settings, but stands out in most games.
That said, Turing's architecture paves the way for innovations in 3D graphics, making the RTX 20 series truly stand out. With the RTX 2080 and RTX 2080 Ti, you'll get more than just performance because they're designed to perform real-time ray tracing and AI-based anti-aliasing that previous cards can not handle. .
If you are looking for the definitive card for 4K performance, the impressive RTX 2080 Ti will be your best bet, but it's a high asking price of $ 1,000 to $ 1,200. Unless you want to do everything in 4K or want to be one of the first users of the new graphics technology, the RTX 2080 Ti is a bit heavy. The RTX 2080, from $ 700 to $ 800, is impressive in matching or exceeding the GTX 1080 Ti while being ready for ray tracing and DLSS. Those on a GTX 1080 or RX Vega 64 will probably want to stay in place, but the RTX 2080 is an attractive upgrade option if you're using midrange hardware or if you're creating a high-end system for the future. Whatever the case may be, RTX cards are incredible pieces of PC gaming hardware that can outperform FPS improvements, even if they will cost you.