Sea of ​​Thieves: Cursed sails land with skeletal crews July 31



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Rare has four teams all working on new updates for the Sea of ​​Thieves multi-player online pirate simulator, and after the launch of The Hungering Deep in May, the development studio follows with Cursed Sails on July 31. is the second major update of Sea of ​​Thieves content and introduces enemy ships equipped with computer-controlled skeletons and more.

Sea of ​​Thieves is one of the biggest games of Microsoft in 2018. It has more than 4 million players It is one of the flagship titles of its Xbox Game Pass service similar to Netflix .

Cursed Sails adds skeletal crews to the world of Sea of ​​Thieves, but it also comes with a time-limited narrative campaign. threat to players starting at the end of the month. Players will also have the chance to obtain limited-time cosmetic loot to show their characters that they have participated in this event. They can also locate new secondary queries that reveal where the skeletal ships are coming from. After a few weeks, Rare will pull this story out of the game, but you'll still find undead ships sailing on the high seas.

In addition to skeletal crews, Rare also adds new, optional brigantine ships to the players. . It's a medium-sized ship that the studio has designed specifically for three-man crews. This means that the trios should have fewer disadvantages in fighting galleons of four people in the future.

Cursed Sails does, of course, part of Rare's efforts to continue introducing new ways for players to interact with his world. With The Hungering Deep, Rare has added a new underwater threat and means for crews of different vessels to communicate and work together. During my conversation with Sea of ​​Thieves boss, Joe Neate, at the Electronic Entertainment Expo, he said the Hungering Deep features were halving the inter-ship combat rate. Now, with new enemy ships on the sea, players' behavior could go through another big change.

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