Super Mario Party returns the series to the classic formula – The Quad



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"Mario Party" has provided previous generations with countless hours of fun. So many controllers and friendships have been lost as a result of mini-games in this endless quest to win the favor of the gods of the GNA and to pray for you to find yourself in the circle of winners.

However, that changed when Nintendo made the strange decision to group all players in a car. Rather than making the right decisions on the game board in order to get you in the right position for a star, the chart was no more than a giant sprint towards the end, in which you only controlled 25 % Match.

Personally, I think this change made in "Mario Party 10" was due to Nintendo's fear of the reputation that Mario Party had acquired. While winning a resounding success, Nintendo wanted no part in the game, because people knew it as the game that "ruined friendships". Nintendo cultivated the image of a family friendly gathering that you can enjoy on a video game. "Mario Party 1" to "Mario Party 9" was therefore the antithesis of this idea. The changes have therefore been made to match the company's ethic.

This change made "Mario Party" almost unplayable, and the whole world reacted, countless corners of the internet lamenting that the game had taken the same path as "Donkey Kong" and " Pac-Man ", as well as other older games to the company's interference and lost their contact.

"Super Mario Party," released October 5, allowed the franchise to return to its origins and bring the original idea of ​​four separate people to a table seeking stars, coins and positioning.

My god, the game is fun. It's so nice to be able to sit with your family to play a "Mario Party" game and enjoy it.

My whole family, from my parents to my sister, is made up of "Mario Partiers". We played through "MP9" on our Wii several times this year. It is therefore important to keep in mind the nostalgia factor that I bring. in this piece, as it is true that it is a simple game by the standards of the franchise and that can distance people.

The boards are smaller, the standard dice (and I'll get there) the dice only go to 6 and the stars only cost 10 pieces instead of 20, although that may discourage people, I find that It is both a crutch and a welcome change at the same time. The new systems put in place require older and longer games. Now, you can have allies accompany you and boards need a number of people to explore some green space, but some casual players really want to play in the game in half an hour. you can now do it easily.

Let's go into these systems now, because I think they are excellent. So first, the dice. In addition to the standard die of 1-6, each character has a specific die. Mario, the versatile star, has a dice that carries symbols 1, 3, 3, 3, 5 and 6, which means that it's likely to run through an average number of spaces, where Bowser has a riskier dice that is 9, 10 and 11, while also having two gold faces -3, which means that if he has the opportunity to go further, he can also lose some gold and sit where it is already.

This new feature is brilliant because every character now has a unique playing style that makes character selection more than just selecting a skin with which to play. Mario and Peach reward a slow but steady pace, while Bowser and his henchmen reward a faster pace but also stay in the same space from time to time. I loved playing some characters and hated playing, and it was so much better than choosing Luigi because he is Luigi.

The ally system I've already talked about is the way you change the use of your dice. When you come across an allied space, a random character falls and follows you for the rest of the game. They also give you their dice, so if Mario is following you as Goomba, you can now get Mario's die to increase your slow and steady pace. On top of that, there are now games in which allies count as extra lives and can help you increase your chances of winning. The only drawback of the system is that it does not seem to happen enough and that it is very likely that a character has 2 to 4 allies, while the rest of the players have none – this which makes it a hope to win this ally. Games.

In addition, the increased use of the Switch's motion commands is interesting, but remains a gadget. In reality, team games are rewarded with more coins if the group makes a high move after winning, which gets older after the first games.

So, all in all, it's refreshing to get a "Mario Party" game that looks like a "Mario Party" game. Although I'm not necessarily a fit back, I'm very happy to see the game in the form I fell in love with at the start and I can not wait to play it more and see where this franchise can take the new one. mechanics set up by this fun game.

Eric Ryan is a fifth year student specializing in English. [email protected]

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