The 5 most difficult critical quotes from respected critics



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The development of the game is difficult. Studios are celebrated when they offer innovative concepts that go off the beaten track when the results are fun and engaging experiences. Unfortunately, innovative ideas do not always materialize and this seems to be Bethesda's problem Fallout 76.

Fallout 76Credit: Bethesda

Most of the major publications have weighed in the latest edition of the hit series and let's just say that the results of the review have not been favorable.

The fallout, without pun intended, seems to be a fairly sharp drop in prices on Black Friday. Xbox and PS4 users can get the game for only $ 39. This is partly due to the biggest shopping day of the year, but you have to think that bad reviews can also be a factor.

To the credit of Bethesda, its developers are working to improve the experience as much as possible. Unfortunately, players rarely venture back to play games that they have already referred to as "busts", and most publications will not publish second reviews.

The sad reality is probably Fallout 76 had the chance to impress at launch, and he failed by most accounts. Take a look at what five respected critics had to say about the game.

Edmund Tran from Gamespot

At launch, Fallout 76 It's a bad experience. There are echoes of the show's admirable qualities, but look beyond this facade, cute Vault Boy animations, well-known radio tracks, and you will not find any heart anymore – just an unimportant undefended wasteland to be destroyed again and again.

Repetition is an undesirable trait that is regularly mentioned when examiners discuss Benefits 76.

Jason Coles of the sixth axis

If the only way for a game to be entertaining is to get your friends to joke while you're traveling together, then it's a failure for most games. He failed to be fun, he failed to be entertaining in himself.

Has this already become a joke? Before the release of the game, there were a number of YouTubers who did not care about the game, but it must be taken with a grain of salt because many members of this group will create sensational videos to draw views. However, it seems that much of what has been said is accurate.

Johnny Hurricane of Gamers Heroes

Fallout 76 feels like an early access ticket and should have been labeled as such. The game was not ready for launch and even the hardcore fans of Fallout will have a hard time ignoring its problems.

Many say Fallout 76 feels unfinished. Hurricane and Forbes, Paul Tassi, refer to the underdeveloped features of games.

Paul Tassi of Forbes

This experience is not spoiled by other players lurking or harassing me, nor by breaking the immersion, it is marred by the mere concept of being on a live server itself and by the fact that it was thrown before captivating story elements could be created to populate this map.

Brandin Tyrrel from IGN

In an effort to do everything, Fallout 76 can not do it enough to form an identity. His multiplayer spirit deprives his research of all the moral decisions that make the series a success. All that remains is a jumble of systemic ideas that never seem to work together and contradict each other regularly.

Going back to the concept of trying to do too much, IGN's Tyrrel identifies this misstep from Bethesda. This may be a problem that developers encounter when producing a title that is the continuation of a beloved series. In that case, safer would have left Bethesda a lot less sorry.

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The development of the game is difficult. Studios are celebrated when they offer innovative concepts that go off the beaten track when the results are fun and engaging experiences. Unfortunately, innovative ideas do not always materialize and this seems to be Bethesda's problem Fallout 76.

Fallout 76Credit: Bethesda

Most of the major publications have weighed in the latest edition of the hit series and let's just say that the results of the review have not been favorable.

The fallout, without pun intended, seems to be a fairly sharp drop in prices on Black Friday. Xbox and PS4 users can get the game for only $ 39. This is partly due to the biggest shopping day of the year, but you have to think that bad reviews can also be a factor.

To the credit of Bethesda, its developers are working to improve the experience as much as possible. Unfortunately, players rarely venture back to play games that they have already referred to as "busts", and most publications will not publish second reviews.

The sad reality is probably Fallout 76 had the chance to impress at launch, and he failed by most accounts. Take a look at what five respected critics had to say about the game.

Edmund Tran from Gamespot

At launch, Fallout 76 It's a bad experience. There are echoes of the show's admirable qualities, but look beyond this facade, cute Vault Boy animations, well-known radio tracks, and you will not find any heart anymore – just an unimportant undefended wasteland to be destroyed again and again.

Repetition is an undesirable trait that is regularly mentioned when examiners discuss Benefits 76.

Jason Coles of the sixth axis

If the only way to entertain a game is to have your friends joking about it while you're traveling together, then it has failed for one of the things most games should be. He failed to be fun, he failed to be entertaining in himself.

Has this already become a joke? Before the release of the game, there were a number of YouTubers who did not care about the game, but it must be taken with a grain of salt because many members of this group will create sensational videos to draw views. However, it seems that much of what has been said is accurate.

Johnny Hurricane of Gamers Heroes

Fallout 76 feels like an early access ticket and should have been labeled as such. The game was not ready for launch and even the hardcore fans of Fallout will have a hard time ignoring its problems.

Many say Fallout 76 feels unfinished. Hurricane and Forbes & # 39; Paul Tassi refer to the underdeveloped features of games.

Paul Tassi of Forbes

This experience is not spoiled by other players lurking or harassing me, nor by breaking the immersion, it is marred by the mere concept of being on a live server itself and by the fact that it was thrown before captivating story elements could be created to populate this map.

Brandin Tyrrel from IGN

In an effort to do everything, Fallout 76 can not do it enough to form an identity. His multiplayer spirit deprives his research of all the moral decisions that make the series a success. All that remains is a jumble of systemic ideas that never seem to work together and contradict each other regularly.

Going back to the concept of trying to do too much, IGN's Tyrrel identifies this misstep from Bethesda. This may be a problem that developers encounter when producing a title that is the continuation of a beloved series. In that case, safer would have left Bethesda a lot less sorry.

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