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The level required for some quests in Chapter 7 has been adjusted to improve the progress flow of the main path.
Re-crafted "Call to Arms" ability – Lieutenants now evolve with player level, healthier, and more damage.
Adding a deadly trick to the game when you try to deliver the battle of Megaris Conquest to a level too low.
Process quest goal adjusted to match the description of the quest.
The Trojan will now appear during the game in the quest "Holy Favors".
Fixed an error in the description area of the quest "The problem follows"
During the quest "Sacred Vows", players will now receive more information to complete the goal if the cutscene has been skipped.
Fixed a problem after the quest "Memories Awoken" that could prevent Phobos from being available.
Fixed a problem making the quests targeting the mercenaries had no purpose.
Fixed a problem in boss battles with mythical creatures: the game could sometimes be frozen when the creature was about to die.
Fixed a problem during the "Minotour of Strength" quest line: wrong names or goals could be displayed.
Fixed a problem with the quest "An illness that was growing" that could be prevented from appearing after entering Athens.
Fixed a problem during the quest "Abandoned by the Gods" where the crowd was absent when Kleon spoke in front of the crowd.
Fixed a problem with the "On the other side of the border" quest: Women sometimes teleported to the quest giver when they interacted with him again.
Fixed a problem during the quest "Death and Disorder" where Aspasia would die for no reason after the end of the dialogue
Solve the following problem: If you are on fire during the "Perikles Symposium" quest, NPCs will try to extinguish the fire.
Issue resolved: recruiting Athenian soldiers did not change the quest counter.
Fixed a problem during the quest "The Perikles Symposium": Talking to Sokrates before his dialogue with Thrasymachos could cause Sokrates to refuse to talk to the player later.
Fixed a problem during the quest "We are treasure hunters": Obelia could sometimes slip into the hull of the ship under certain circumstances.
Fixed a problem where Markos was saying that a plague had hit Kephallonia as players chose to kill the family.
Fixed a problem that prevented players from facing a major character too early during a party.
Fixed a problem that prevented the "The Veil of the Bear" quest from completing if the skins were picked up and sold before speaking to the quest giver.
Fixed a problem with Bounty on chef quests that sometimes lacked his quest goal.
Fixed various issues for which some procedural quests did not appear.
Fixed a rare problem during the quest "He waits" where the player could be raised in the air under certain circumstances.
Fixed a problem after a cutscene during the quest "The Battle of 300" that could prevent the activation of Photo mode.
Fixed a problem after the quest "A fight with Talos", Talos still being posted as a bounty hunter.
Fixed a problem during "Civil unrest" triggering a reward dialog before completing quest tasks.
Fixed a problem during the quest "A Trial for the Family" where Odessa sometimes attacked the character after all ambushes were killed.
Fixed a problem during the quest "Ashes to Ashes": the use of "Follow the Road" meant that the horse would stop at the entrance of the cave, thus preventing the players to reach Athens.
Fixed a problem during the quest "Port of Lawlessness" where a door was missing during the cinematic with Brasidas.
Fixed a problem during the quest "The Great Break" that could cause a problem with Adrestia when the player refuses to leave Kephallonia.
Fixed a problem during the quest "The Gates of Atlantis": The quest objectives filled were still displayed in the quest log.
Fixed a problem during the quest "Where all started" where the player takes damage from his opponent's Abyss-Earth ability before the ability effect is displayed.
Fixed an issue where a torch flame could be visible in cinematics without wanting to.
Solve the following problem: The quest "On the Footsteps of the Gods" appears everywhere on the map as a nearby quest.
Issue resolved: The "Positive Change" impact quest could be available during the "Knights" quest even if conditions are not met.
Solved the following problem: The quest "The Priest of Asklepios" does not update once you have located and accepted the three support quests.
Fixed a problem that prevented the game from activating the "With Maintaining" quest when the player denies spending the night with Alkibiade.
Fixed a problem of overlapping audio in the quest "Test of Courage".
Fixed a problem with the quest objective of the quest "Sharks and Spartans".
Fixed some issues with dialog lines during modern day sequences that were disabled.
Fixed various issues where objects could block players' view during cutscenes.
Fixed a problem that allowed some quest chains to be unlocked at the beginning of the progress.
Fixed a problem during the quest "Learn the Ropes" where Barnabas's dialogue could not be triggered under certain circumstances.
Fixed a problem during the quest "Abandoned by the Gods", where the quests are not visible after a quick trip to the statue of Athena from outside Athens.
Fixed a problem during the "Perikles's Symposium" quest, where players sometimes could not interact with Sokrates, which made the quest impossible to complete.
Fixed a problem during the quest "Reaching Athens" that could cause the player to fall through the card under certain circumstances.
Fixed a problem during the quest "Impiety Spartan" where the shrine could not be destroyed.
Fixed a problem during the quest "To help a girl": the player could stay locked in the room with Bardas under certain circumstances.
Fixed a problem during the quest "We are going to get up": the screen could remain unclear under certain circumstances.
Fixed a problem during the campaign "We are treasure hunters" that could prevent the update of the quest's objective after the looting of the Minoan treasure.
Fixed an issue that prevented queries from being canceled at the death of a quest giver.
Fixed a problem during the quest "The final push" that could prevent the start of the conquest battle.
Fixed a problem during the quest "And Red Streets" that caused Phoibe to lack blood effects when it was not clear.
Fixed a problem during the quest "Bully the Bullies" which could cause the disappearance of characters for a short time during the cutscene.
Fixed a problem during the quest "Death and Disorder" that could cause lighting problems during the dialogue.
Fixed a problem during the "Debt Collector" quest that could cause Duris to stay in the vanquished state.
Fixed a problem during the quest "Heart of Stone": the witch's hands could sometimes slip into his clothes.
Fixed an issue during the "Snake in the Grass" quest where Elpenor sometimes opened his eyes when he was already dead.
Fixed a problem during the quest "Snake in the Grass": the character could sometimes be backing towards the end of the dialogue.
Fixed a problem during the quest "The Competitor", where the second fighter could sometimes appear late.
Fixed a problem during the quest "The doctor will see you now": the patient's head could slide across the bed.
Fixed a problem during the quest "While Love" where Mikkos's hands were crossing his body.
Fixed a problem during the quest "We are going to get up": Kleon's body sometimes began to shake.
Fixed a problem where the quests tracked would not guide players to the correct NPCs.
Fixed a problem with the quest "Talos Fist Stone": Talos' body could disappear under certain circumstances.
Fixed a problem during the quest "A god among men" preventing the quest giver from floating over puddles during the dialogue.
Fixed a problem during the "Lumbering Along" quest that could make a NPC completely immobile.
Problem solved: Iatrokles level does not match player level.
Fixed a problem when reloading, where additional mercenaries can be selected for a quest already in progress.
Adding an automatic backup before starting the cutscene with Medusa
Improved the transition from the loading screen to the conquest battle sequence.
Fixed a problem when fighting the Calydonian Wild Boar where the charge attack did not cause any damage.
Fixed a problem when fighting the Minotaur boss: the Minotaur health bar remained on the screen until the player recorded and reloaded the content.
Fixed a problem that prevented a follower from adopting behavior that was leaking involuntarily.
Fixed a rare problem where a NPC guard could get stuck in a supine position after being knocked over.
Fixed a problem that could interrupt the intro of the Battle of Conquest when the character was in the water.
Fixed a problem that prevented the legendary reward of killing cultists in certain circumstances.
Fixed an introductory animation problem during conquest battles that might appear off.
Fixed a problem that could prevent the cancellation of the boarding process when a crew member was boarded.
Fixed a problem that could prevent the player from confirming Master's death.
Fixed a problem that could prevent the purpose of the quest from being updated when an alpha animal was tamed and that it was also an objective quest.
Fixed a problem that caused crew shields to appear during the raise immediately after hugging.
Issue resolved: No rewards notification was displayed at the end of a weekly contract.
Fixed a problem that sometimes prevented the alpha wolf from getting out of the game zone and becoming inaccessible to players.
Fixed a problem that caused the crew to remain on the Adrestia during the boarding sequences.
Issue resolved: The "Burn War Supplies" lens was not updated properly.
Fixed a problem during the boarding sequence that could sometimes cause adrestia problems in the other ship.
Fixed a problem that prevented the player from confirming the murder of cultist Silver Griffin under certain circumstances.
Fixed a problem with the conquest battle at Phokis where the leader would not change when defeating the invading faction.
Fixed a problem when fighting in the Nikomedes Arena where players could sometimes observe a glowing shape over his head.
Adding a storage vault to the Adrestia allowing players to store up to 350 inventory items.
Added quiver upgrades increasing the maximum number of arrows that it can hold.
The level required for some quests in Chapter 7 has been adjusted to improve the progress flow of the main path.
Fixed the strike zone of Athenian commanders.
Crew members can no longer be set on fire and killed at rest with torches.
Increase the olive wood earned by boarding and cleaving.
The attack with Medusa's stone gaze will now affect players in shock.
NPCs will now attack the character while they are on the felucca.
Players will now be shown to be able to use torches to destroy crates.
Rebalancing of various capacities and improvement of the visual.
Rejuvenated "Call to Arms" Skill – Lieutenants now evolve with player level, healthier, and more damage.
Camera angles reworked for assassinations.
Fixed various issues with Overpower Attacks ability.
Fixed a problem that prevented the engraving "-1 cost in adrenaline for adrenaline mastery abilities" upon entry into the arena.
Fixed an issue where Myrrine and Brasidas were teleported to Naxos after saving Lagos.
Fixed a problem with an incorrect injury reaction to death when performing area skills from the back.
Fixed a problem related to "Rushed Assassination" that was not working if it was used immediately after the "In Ares Combat" ability.
Fixed an infinite loading screen problem that may occasionally appear when the player dies while fighting the Minotaur.
Fixed an issue where NPCs killed by a lieutenant could remain in a standing position.
Fixed a problem where the player would die after parrying an attack while he had 0 life points.
Fixed a problem whereby a single lieutenant appeared in the form of a corpse when summoned with the ability to "Call to Arms" and then defeated.
Fixed a problem that prevented players from progressing on the quest "A Tale That Beats" if Rhexenor is killed before speaking to Aikaterine.
Calculation of damage from fixed fire, poison and elemental damage.
Fixed an animation problem where Scoura sometimes glided to the ground for a few seconds.
Fixed a problem in edge combat that could cause a slow fall animation when the player flipped an NPC over the edge.
Fixed a problem in Photo Mode where players could see a placeholder texture when activating at the time of the impact of a Ground Smash.
Fixed a problem during the "Battle of Pylos" quest preventing Brasidas from joining a combat pocket and leaving the battlefield if the player had not yet joined the battle.
Fixed a problem that could cause an offset animation when finishing the last enemy near a wall.
Fixed a problem that could cause a boat crash when loading a backup.
Fixed a problem that could cause irregular rotations of mercenaries during a simultaneous brawl with 3 mercenaries.
Fixed a problem that allowed the Lieutenant's NPCs to count on completing the quest.
Fixed a problem when NPCs were going to fight, they took a moment to decide to remove their sheath and join the fight.
Issue resolved: Brontes could not slow down when using Overpower Arrow ability.
Fixed a problem where the change of lieutenants just before boarding prevented them from joining.
Fixed a problem that prevented Himilko from taking damage after loading a completed quest.
Fixed a problem where hunter damage was too low for a lower level.
Fixed a problem preventing mercenaries from attacking on a boat.
Problem solved: NPC belts could cut into the character.
Fixed a problem preventing players from receiving adrenaline while killing the pet dog of a mercenary.
Fixed a problem that prevented Ardos from falling into the pit when he was pushing him into a corner of the ledge.
Fixed a problem that sometimes prevented the PTO from causing damage.
Fixed a problem that tamed animals became aggressive after changing the game language.
Fixed a problem where the bonus could increase when mercenaries witnessed a crime committed by the player.
Issue resolved: The player remained in combat after killing an untamed animal before resuming normal behavior.
Fixed a problem that allowed leaders to drop weapons in addition to the usual loot.
Fixed a problem with Mercenary pet levels that could sometimes display an incorrect level.
Fixed a problem with locking Chameleon ability on an NPC.
Fixed a problem with the Vanish capacity that was not working during the climb of ships.
Fixed calculation of loaded bullet damage leading to higher than expected numbers.
Fixed several game exploits.
Fixed various issues with Rass Assassinations.
Fixed various issues with Heroic Strike ability.
Fixed a problem preventing Rage's ability to work under certain conditions.
Fixed an issue where the leap of faith was not triggering and could not be used.
Fixed a problem that sometimes allowed the player to breed inside Adrestia after the ship was destroyed.
Fixed a problem with the "Ring of Chaos" ability that sometimes could not trigger properly but still consume adrenaline.
Fixed a problem with the character physics of the player when he is defeated when using the "Warrior Wings" skill.
Fixed a problem alternating Rain of Arrows and Predatory Fire while the character was squatting.
Solved the following problem: During the quest "Write on Wall", the player and the quest giver would be transported to Agellos if the interactions were completed too quickly.
Issue resolved: Eyelashes could sometimes have a placeholder texture after a transition from kinematics to play.
Fixed a problem preventing players from suffering fire damage from burning cloth in the arena.
Fixed a problem that prompted players to perform accelerated assassination or domination attacks on an NPC behind a wall, even in the event of a failure of the web.
Fixed a problem with the ability to "leap of faith" (Lvl 3) that could cause problems when jumping from a lower height.
Fixed a problem with the "Multishot" ability that could cause too much damage by using it on a single target.
Fixed various problems with distraction ability.
Fixed a problem where Clio could be killed by a member of the crew.
Fixed a problem that could prevent the lieutenants or the crew from attacking the enemy crew when the skin of the crew was changed before the start of the process. ;boarding.
Resolution of a problem resulting in the appearance of startup effects in Photo mode.
Fixed a problem during the "Beloved" quest where the quest giver became scared and ran away if the player clashed with him.
Fixed a problem that prevented players from changing their ship after completing a boarding, until they leave.
Fixed a problem that could give the impression that the sails of the enemy ship were intact when it was off – after a quick drive to Adrestia.
Fixed a problem whereby the number of victims with a dagger was considered a challenge related to the loss of a personal benefit.
Fixed a problem that sometimes prevented players from climbing on an enemy ship.
The following benefits could not pile up with themselves: critical good health, critical low health, critical damage, accumulation of elements
Correction of the following benefits not working on the intended objectives: Damage against Athenians, Damage against Spartans
Added an icon at the speed of the player to indicate that it was etched.
Adding a celebration to the game when the players have solved an Ostraka.
Added that the map legend now appears in full screen.
Added notifications to prints that can not be stacked.
Adjust the image of the Hunter's waist size armor inventory to better reflect his appearance in the game.
Adjusted the placement of the Cultist level indicator so that it does not overlap with other elements of the user interface.
Adjust the image of the store Black Unicorn to better reflect its appearance in the game.
Change the font color of the location of "Stymphalos Armored Bird" in gold for the purposes of "The Prince of Persia Quest".
Fixed some issues with the Season Pass vignette in the Featured tab of the in-game store.
Fixed Shadow Offset on Map for 'Hephaestus Foundry'
Improved speed of sale of items at the blacksmith
Fixed a problem that could prevent the temporary activation of the Drachmae booster and temporary XP.
Issue resolved: Several points of interest could be displayed as incomplete, even if they were already completed.
Fixed a problem where the goal markers of interest did not sometimes disappear from the map after being looted.
Issue resolved: An incorrect amount of orichalcum is displayed on the screen.
Issue resolved: The XP bar was empty when level 50 was reached.
Fixed a problem that could cause problems displaying on the map or with menu backgrounds
Fixed a problem that could prevent the trophy / achievement "Kissing Aphrodite" from unlocking.
Fixed a problem that could prevent players from disposing of the Cultists crew skin after defeating Hydra.
Fixed a problem that sometimes prevented the cursor from being in certain circumstances.
Fixed a problem with the point of interaction of the Forge where players could see 2 points of interaction instead of one.
Fixed an error in the description area of the quest "Family Ties".
Fixed a problem in the last words of Alexios that could prevent the display of Greek word subtitles.
Fixed a problem that allowed players to exchange lieutenants during a naval fight.
Issue resolved: "Arena not available" notification could sometimes remain on the screen.
Fixed a problem where two mercenaries would have the same name and description.
Fixed a problem with the HUD that prevented the selection of the correct mosaic when you fly over from the right.
Fixed various camera problems.
Fixed a problem that could block the display of special destruction on the screen after reaching the maximum level.
Issue resolved: No bad pictures or none would be displayed as a quest picture in the quest menu.
Issue resolved: Capabilities could be displayed as ready to use by mistake.
Fixed several disparities between spoken lines and subtitles.
Fixed various problems with UI / HUD display.
Fixed a problem in the description of the localization tooltip in Polish.
Fixed a problem whereby lieutenants and killed animals would not be taken into account in some game challenges.
Fixed a problem that caused Mysterious Fragments to change location in the inventory when dismantling armor or weapon equipment.
Fixed a problem that could prevent the display of the amount of orichalk looted.
Fixed various translation issues in Russian localization of map elements and key menu.
Improved behavior of AI in the animal.
The mercenaries will not seem too concentrated in the cities.
Elementary mercenaries will use their reinforced weapon less often.
Phobos will no longer be stuck in some areas of Chios.
Rearrange various items in the game that floated in the air or looked badly placed.
Deletion of a leader in Corinth because it is supposed to be only 1 and not 2.
The level of the leader of Macedonia is now synchronized with that of the region.
The Cultist vessel with Sokos aboard will no longer be present after being defeated.
Problem solved: Kassandra hummed like a male voice.
Fixed a problem due to which Zoisme and Kallias appeared in Gaia Cave and could no longer be reached.
Fixed a problem in a Corinthian fort where the player could go under the stairs.
Fixed a problem that prevented lions from spawning involuntarily alongside wolves in the dens
Fixed a problem that sometimes prevented crew members from crossing the ship's floor.
Fixed an issue preventing the contract counter from updating when drowning targets.
Fixed a problem due to which curtains on the Adrestia sometimes seemed to come off the ship.
Fixed a problem that prevented a mercenary from getting stuck in a closed house in Fort Samikon.
Fixed a problem where the recruitment of Boetia's leader did not reveal Denienara's information.
Fixed a texture problem in the forge where the golden pattern of the circle could sometimes disappear.
Fixed a problem in Elis where there was neither buyer nor seller, but many people walking near the market.
Fixed a problem in Epidaurus where the crowd station seemed empty.
Fixed a problem that could prevent players from fondling leopards.
Fixed a problem to prevent defeated Lieutenants from getting off with their ships instead of returning to Adrestia.
Fixed a problem due to which a floating torch near the point of interest of the Temple of Eileithyia engulfed became the ultimate destroyer of the feluccas.
Fixed a problem that could result in a double of the cult leader when a faction regained control instead of regaining the power of the original sector.
Fixed a problem that allowed NPCs to reappear after being recruited by the player.
Fixed an issue where pets did not follow the player after he left the fight.
Fixed a problem due to which Predator Animals was chasing the player too long.
Fixed a problem preventing Ptolemaeus and Talos from being recruited after becoming mercenaries.
Fixed a problem where the trader's location in Akrokorinth seemed empty
Fixed a problem preventing the surface shark from attacking players.
Fixed a problem that sometimes allowed wolves thought to be in caves to appear on the outside after birth.
Corrected in a problem in Melos where the cultist vessel was no longer responding after exiting the conflict zone.
Problems solved with mercenaries who did not fight in certain circumstances.
Fixed various problems with photo mode that might block the camera or cross objects.
Correction d'un problème qui empêchait les joueurs de rester coincés à l'intérieur d'un navire lorsque de grosses vagues apparaissent.
Correction d'un problème qui empêchait parfois les mercenaires de se faire piller quand ils se mettaient à niveau tout en étant inconscients.
Correction d'un problème au cours de la quête «Collecteur de dette» qui pouvait amener les PNJ à déclencher une réaction involontaire lorsque le joueur sifflait pendant le didacticiel de l'assassinat.
Correction d'un problème où une prime est générée lors de la mort de bandits en Korithia avant que le Monger soit éliminé.
Correction d'un problème en raison duquel les animaux de compagnie mercenaires loups et ours ne pouvaient pas être marqués avec Ikaros.
Correction d'un problème avec l'arrière-plan en dehors du loft de Layla.
Correction d'un problème faisant que les animaux Alpha fuyaient le combat après avoir exécuté ‘Leap of Faith’ dans sa grotte.
Correction d'un problème qui pouvait interagir avec les PNJ dans l'océan
Correction d'un problème où l'ours alpha courait en place et ne pouvait pas attaquer.
Correction d'un problème avec les navires des PNJ qui pouvaient parfois arrêter de bouger soudainement.
Correction de plusieurs cas où les joueurs pouvaient rester coincés à l'intérieur d'objets.
Correction d'un problème avec les corps de requin qui pourraient commencer à se contracter sur le sol.
Correction de plusieurs problèmes avec les minerais d’orichalque qui étaient soit égarés, soit impossibles à piller.
Correction de divers textes affichés.
Correction de diverses anomalies graphiques.
Les bombes à lancer apparaîtront désormais dans les mains du PNJ lorsqu’elles seront lancées.
Correction d'un problème d'éclairage lors de la pause du jeu lors d'une bataille de conquête.
Correction d'un visuel inapproprié lors de l'utilisation simultanée de flèches explosives et d'un coup dévastateur au niveau 3.
Correction d'un problème faisant que le terrain apparaissait parfois en basse résolution.
Correction d'un problème qui pouvait faire disparaître les ombres après avoir quitté le tombeau d'alcathous dans Megaris.
Correction d'un problème qui permettait à un vaisseau Light Trireme d'avoir un skin d'espace réservé au lieu de son skin actuel.
Correction d'un problème avec le séchage des peaux d'animaux dans le monde qui n'avaient pas de textures sur un côté.
Correction d'un problème avec les navires prêts à embarquer où le mât ne se briserait pas immédiatement.
Résolution de divers problèmes dans lesquels l'armure pouvait apparaître étirée ou coupée à travers d'autres objets.
Correction d'un problème qui empêchait parfois les bras d'Hérodotos de se glisser dans sa robe.
Correction d'un problème avec certains effets FX qui pouvaient parfois s'afficher de manière incorrecte ou étaient totalement absents.
Correction d'un problème avec la flamme de la torche qui pouvait parfois ne pas être affiché.
Correction d'un problème avec les effets Water Splash devant le bateau.
Correction d'un problème en raison duquel Adrestia apparaissait au-dessus de l'eau avec des textures à chargement lent après le changement des hommes.
Correction d'un problème entraînant la disparition d'objets de structure dans Akrokorinth.
Correction d'un problème lors de la quête "Serpent dans l'herbe", ce qui faisait que le leurre d'Elpenor se téléportait hors de la trajectoire de Predator Shot.
Problème résolu: un arbre sur le champ de bataille de Messenia était en feu en permanence.
Problème résolu: les soldats ennemis restaient bloqués dans des animations d'attaque si le joueur avait un faible HP, suspendu à Adrestia.
Résolution du problème suivant: les flèches explosives et explosives ne seraient pas allumées en feu après avoir annulé une capacité d'arc.
Problème résolu: certains post-effets étaient perdus en entrant en mode Photo.
Correction d'un problème qui entraînait un emplacement incorrect pour la gravure légendaire «+ 15% de dégâts de poison et d'accumulation»
Correction d'un problème d'animations accroupies défectueuses dans certaines circonstances.
Correction d'un problème montrant les points faibles lors de l'embarquement des navires mercenaires.
Problèmes d'affichage résolus avec certains sommets
Correction de plusieurs problèmes avec les boîtes récupérables.
Correction de divers problèmes liés à l'éclairage mondial.
Correction de divers problèmes avec la peau Pegasos pour Phobos.
Résolution de divers problèmes de texture pouvant apparaître en basse résolution dans certaines circonstances.
Correction de divers problèmes de texture avec les navires clivés.
Correction d'un problème graphique pouvant apparaître à un endroit spécifique de Phokis dans certaines circonstances.
Correction d'un problème qui entraînait des modifications de la couleur ambiante et de la lumière causées par les capacités qui demeuraient actives lors de l'entrée en mode Photo.
Correction d'un problème qui rendait le monde flou après avoir affronté Nikolaos.
Correction d'un problème avec les yeux de Phoibe.
Correction de la texture vacillante du mildiou dans le labyrinthe du Minotaure.
Correction de divers problèmes cinématiques.
Correction d'un problème causant la corruption de la foudre pendant un orage en mode Photo.
Correction d'un problème qui empêchait la ceinture spartiate et la ceinture spartiate de figurer sur le personnage du joueur.
Correction d'un problème qui faisait que le corps de Cyclope continuait à flotter après avoir utilisé «Sparta Kick» pour l'achever.
Problème résolu: le jeu était brièvement visible lors des transitions cinématiques.
Résolution du problème suivant: le portrait de Stentor s’affiche différemment lorsqu’il est recruté en tant que mercenaire.
Correction d'un problème avec les casques de mercenaires pouvant parfois apparaître avec une faible résolution.
Correction d'un problème avec le changement visuel de l'animal de compagnie du PNJ.
Échangé la bande son de «Leonidas Fallen» avec une version améliorée.
Correction de la synchronisation audio lors de «Leonidas Betrayed».
Correction de plusieurs inadéquations de dialogue et de sous-titres.
Correction des problèmes de voix off lors du combat avec Kurush au début du jeu
Correction d'un son qui pouvait retarder la musique de combat lors des combats de boss des créatures mythiques.
Correction d'un problème lors de la quête «Sparring with Roxana» »avec un dialogue en écho.
Correction de divers problèmes audio.
Avant de supprimer toutes les sauvegardes, les joueurs seront désormais mis en garde contre toute perte de progression.
Amélioration des temps de chargement de l'application de jeu
Les joueurs ne seront plus élastiques lorsqu'ils seront tués par ‘Sismic Jump’.
Correction d'un problème qui ralentissait extrêmement le temps de chargement entre le flashback et le dialogue.
Correction d'un problème lors de la quête «A-Musing Tale» faisant que FPS reste inférieur à 25 au cours de la scène cinématique.
Correction d'un problème qui pouvait geler le jeu pendant une longue période après la dernière ligne de dialogue de la quête «Coeur de pierre».
Correction d'un problème empêchant les sauvegardes automatiques de se déclencher pendant les moments importants.
Problème résolu: les comptes des clubs Ubisoft ne sont pas synchronisés au cours de la même session où vous avez créé un compte Ubisoft.
Correction d'un problème qui obligeait le joueur à rester en mode javelot lors de la sortie et de la reprise de la commande de navire, en maintenant RT.
Problème résolu: le bouton «Retour» ne fonctionnait pas dans le menu de la boutique Oikos du Olympians.
Correction d'un problème de création de sauvegardes automatiques lors de la présentation des cultistes.
Correction d'un problème lié à la réussite / au trophée «Je suis une légende» qui ne pouvait pas être déverrouillé même si toutes les conditions étaient remplies.
Correction d'un problème en raison duquel les joueurs sortaient du monde après avoir rechargé leur dernier enregistrement alors qu'ils jouaient dans la quête «Une rencontre venimeuse».
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