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After living with the iPhone XR for a week, I can safely say that most people (who may not include those of you who read Engadget) will not care just not the resolution decline. It is true that you can see some pixels if you press your nose against the glass. It is also true that you can easily distinguish between XR and XS displays when zooming in on photos. However, in everyday and everyday uses, the difference is negligible. Yes, you may find that it's different from an Apple Premium screen, and yes, it would have been nice if Apple had opted for the 1080p standard. Still, I found this screen pretty good. And I seriously doubt that someone doing the upgrade from an older iPhone can complain. The colors are bright and vivid and the viewing angles are always excellent.
Apple's choice to switch to the LCD on the XR means that the company had to make some extra compromises. The frames around the screen are a bit thicker than on the XS, mainly because of the row of bright lights at the bottom of the panel. (Do not forget that unlike OLEDs, LCDs need to be backlit.) Since Apple can not leave the bottom frame thicker than the rest, there is still a little extra space around the screen . They do not harm the screen itself, but they are certainly noticeable.
Although this has nothing to do with the type of screen used, the lack of Apple's touch sensitive 3D Touch technology is noticeable. I know that a lot of people never actually use it, and that certainly would have resulted in an increase in the cost of the XR, but hey, he made his debut on the 6S in 2015, and let it falling into an otherwise superior phone feels a little strange.
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