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The campaign 'Fix PUBG & # 39; of PUBG Corp., which aimed to fight the worst bugs and performance problems of the royal battle game, is now officially over.
The campaign, launched by the developer in August, apparently solved 100 bug and quality-of-life issues, improved player arbitration, improved server performance, and improved performance. more than 2 million accounts via an anti-cheat campaign.
Obviously, the end of the campaign does not mean that PUBG is now bug-free, or that PUBG Corp is satisfied with the current situation of the game. In a Steam article, he admitted to having already tried to broadcast bets too quickly. gameplay and have "neglected the important issues" for the players. He does not want that to happen again. "Something like this requires not only considerable effort, but also extra care so that the bugs remain fixed and do not impact anything," he said.
For 2019, the developer will therefore favor the "stability and quality of the compilation" to the new features or content of the game. "At first, it would probably slow down our build rate, but as these processes become more efficient, we hopefully provide the new content as quickly as before, while maintaining our new stability and our first goal of quality, "he said.
"Although we can not say how long it will take, we promise you that we will do our best to reach this stage as soon as possible."
He also detailed some planned changes in creating matches in PUBG, including a new user interface that will better display the estimated standby time as well as the current ping. "With an improved user interface based on personal preferences, players will be able to play in the environment and mode / card of their choice, even if the match takes a little longer," he said. he declares. "In the end, we want to provide players with useful information to assess the situation and choose between latency and optimal performance themselves if the matching pool does not support both."
Read Steam's full post for more details.
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