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Our time with the Oculus quest left us impressed. Facebook has strongly encouraged Quest's features, such as its lack of cables and the fact that it is not powered by an external PC. Mark Zuckerberg, CEO of Facebook, even said he could offer performance similar to that of the Rift. We certainly appreciated the freedom of using a headset designed for wireless use from scratch.
Still, if Facebook and Oculus leaders are optimistic about Quest's potential, those looking to buy the $ 400 VR helmet should listen to CTO's warning, John Carmack, who has more realistically considered the capabilities of this helmet.
"A big, high-end PC can use up to 500 watts of power," said Carmack, noting that the Quest consumes about 5 watts of power. "There is almost a difference factor of 100 in the total power […]"Between the two devices.
While the Rift is as powerful as the PC to which it is connected, the Quest's performance is more consistent with that of the latest generation of game consoles. "Quest is close to a previous console, such as & ### 39, an Xbox 360 or a PS3, in terms of processor and graphics processor, and what you can do, "said Carmack during his keynote presentation on the second day of Connect.
To overcome the mobile hardware available on the Quest, Oculus engineers implement all the necessary tips to achieve a high level of performance. With Dead and Buried, a great multiplayer game that is essentially a VR laser tag, the team has eliminated some of the GPU's voltages with cooking lighting.
"On Rift, you can have shadows in real time everywhere," says Gabor Szauer, developer relations engineer at Oculus. "In quest, we have all the lighting in the scene." The differences between the two lighting techniques are not obvious, and removing shadow effects in real time reduces the hardware cost of rendering the scene. Other techniques include texture compression and reducing the number of objects in a scene. In total, Szauer said the games may seem "pretty similar" to Rift, while drastically reducing the hardware requirements.
The competitor of Oculus Quest? Nintendo Switch
Although they have targeted different types of games and different players, Oculus believes that the device that will be the most competitive to attract the attention of players is the Nintendo Switch.
"In reality, we will find ourselves competing with the Nintendo Switch as a device," said Carmack. "I do not think there are so many people going to say to each other. "I'm not going to buy a PS4, I'm going to buy a Quest instead." I think that there are people who will say, "I am a player, I have a mark of choice for the main console.And maybe I have a PC on which I I will take a quest as a mobile device. "
The Quest also adopts Nintendo's strategy of making games fun and immersive without focusing on technical specifications. The Nintendo Switch is not a device capable of competing with larger home consoles such as the Xbox One and PlayStation 4, but it's still a fun experience thanks to its hybrid connection and mobile modes.
"The home scenario on this topic is that we bring back all the good Rift experiences, all the conveniences of Go, and that we bring it all together," Carmack said. "Appeal to anyone who could never have used mobile experiences before, and that could be really great."
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