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The Star Wars game being developed at EA Vancouver is "still very much alive" after the departure of Uncharted designer Amy Hennig, she said Thursday night
. The Star Wars project she was working on was "on the shelf" after she left EA in January – instead, she was telling that she had worked as a creative director.
"To clarify, I left EA six months ago, shortly after the Visceral closure (with most of the team), " she tweeted . "The story we were developing was basically abandoned, but the Star Wars game from EA Vancouver is still alive and I wish my colleagues the best."
His First comments to Eurogamer suggest that the developer could have moved to a non-Star Wars project.
"The Vancouver studio is working on something very different," she said on the site. "Once you go to a more open world, it's a game so different from the one we were doing, everyone loved what we were doing and I'd love that we would be resurrected, but that's it." is complicated. "
The adventure-game survived EA's decision of to close his original studio Visceral Games, when development moved to his Vancouver branch. The company said that it "changed the game for a wider experience" from a linear approach
EA did not immediately respond to a request for comment.
Hennig, best known for his work on the first three Uncharted games and the Legacy of Kain series, is currently working on creating his own studio for VR projects, with a smaller team. She has already criticized the nature of the development of triple A and its periods of intense "crunch".
Earlier this month, at E3, EA said the Titanfall Respawn Entertainment studio is working on Star Wars. Jedi: Fallen Order, an action-adventure game that will be released in 2019.
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