The update of the Black Ops 4 zombies corrects a ton of staggering problems



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the latest Call of Duty: Black Ops 4 The update is a big problem and targets a wide variety of global bugs, some of which could very well be considered revolutionary games. If you thought last week's update was bulky, wait.

Regarding the novelties of the Zombies mode, the patches on which Treyarch focuses are all four cards. This includes UI improvements, bugs, and game scenarios that have caused game failures for players around the world. Although this fix corrects many of these issues that reduce the quality of playing time, the work is far from over, but the studio promises to closely monitor the information provided by the players in order to quickly resolve these problems.

With the four cards being the subject of a single checkup, here's what's new for those who love Black Ops 4 & # 39; s Zombie fashion courtesy of Reddit:

  • Stability

    • Global – Fixed crashes that may occur:

      • While the Mystery Box is loaded on the map.
      • When you interact a second time with an object that should not be used or with which an interaction.
      • When an enemy climbs or covers a ramp or terrain in order to clear a path in the play area.
      • When updating player statistics in the After Action screen.
      • When disconnecting and reconnecting the controller during a match, the player remains stuck on the "Please reconnect controller" message.
      • After disconnection then one player revived another.
      • At the outbreak of the Winter's Wail explosion.
      • When a player disconnects within a certain time after joining the party.
      • When the zombies moved away from the slaughtered players.
      • When a player is shot using the Ragnarok DG-5.
      • When a bot has decided to kill the last enemy of the round.
      • When the player has disconnected after using point drops and before having recovered them.
      • When a player disconnected from the infernal Hell Storm has disappeared.
      • When a player used the Burned Elixir.
      • When the inventory is updated during the collection of an article.
      • When the grenades of a player have been restored at the beginning of the next turn.
      • When a player disconnects while a power up is interrupted.
      • When the player is disconnected from his group while he was in the screen Custom Games.
      • When calculating the player's final score on the Game Over screen.
      • When interacting with the craft table to make an object for the first time.
      • When Dying Wish and Winter Wail cooldown elements of the UI were on the screen.
      • When updating statistics and the player's score when tracking precipitation multipliers.
      • When the player is disconnected when opening a door.
      • When you kill zombies with the Ragnarok DG-5.
      • When triggering the Kill-O-Watt effect.
      • When you trigger the effects of Frostbite.
      • In rare cases, when zombies appeared on the map.
    • Blood of the Dead – Fixed crashes that could occur:

      • When an offline player in the next round of Hellhound was being determined.
      • Related to the user interface during high rounds.
      • While following the guardian of the cell block during the main quest.
      • When a player disconnects by watching the bird during the main quest.
      • When you kill zombies at a ghost banjo in the main quest.
      • When the player is disconnected by following the ghost dog during the main quest.
      • When the player is disconnected while climbing on the basket.
      • When the player was shot down, they grabbed the Magmagat from the fireplace.
      • While running the unfinished Magmagat on the map.
      • When the player farthest from the gateway disconnects during the glove event.
      • For the host during the final battle against the boss.
      • When a power-up was abandoned.
      • When loading in Blood of the Dead.
    • Filed – Fixed crashes that may occur:

      • Related to the user interface during high rounds.
      • When the metal detector sounds, the player goes through them.
      • When the player is out of a teleporter.
      • When a player disconnects after being the first to teleport into the panic room.
      • When a player disconnects while he is in a metal detector.
      • At a ranked Rush match.
      • While the mystery box has moved.
      • When you place the teleporter modifier when playing on a split screen with 3 or 4 players.
    • Voyage of Despair – Fixed crash that may occur:

      • When you create enemies in the first round of the battle against the boss.
      • When you reach the first round of Stoker creation with the Fabulous Weapon quest turned off in Custom Mutations.
      • When using the Kraken Upgrade Table.
      • When the flying car takes damage during the improved Shield quest.
    • IX – Fixed crashes that may occur:

      • When special enemies appeared during some parts of the main quest.
      • By helping other players to complete their challenges.
      • When a player disconnects and his blade trap is disabled.
    • tutorial

      • Fixed a crash that may occur with robots in the tutorial.
  • gameplay

    • Global – Resolved issues in which:

      • The text for XP obtained from each challenge level was missing from the After Action report.
      • The player could get stuck permanently if he was seized by the language of the Blightfather.
      • The user interface of the concoctions remained on screen when switching from the Lab screen to the Identity screen.
      • The user interface incorrectly indicates to the player that Prestige unlock tokens could be used to permanently unlock custom class slots.
      • If a prestige master player did not win any XP during a match (by launching the game and leaving it immediately, for example), the ranks displayed would be incorrect, the XP bar would be completely full and there would be no no indication of the quantity. XP was needed up to the next level.
    • Blood of the dead

      • Resolution of a problem that prevented the Hell's Retriever from taking a power bonus when it was launched at certain angles.
      • Correction of incorrect subtitles indicating that the vote for bonuses was that of the prefect.
      • Closed a feat in Michigan Avenue that allowed players to use the Ragnarok DG-5 to jump on the guardrail on the top floor.
      • Resolution of a rare problem preventing players from advancing in the portal of new industries during the main quest, despite the destruction of a ghost completely emptied into the blade trap.
    • Classified

      • Closing a feat in the War Room allowing players to use the Ragnarok DG-5 to jump on a terminal.

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