The Xbox One mouse and keyboard era will begin in the "next few weeks," says Microsoft.



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Enlarge / A future Xbox One controller.

Here at Ars, we're old enough to remember when Microsoft first said that full keyboard / mouse support on Xbox One was "in months." (That was more than 27 months ago, for those who keep track.)

In any case, Microsoft announced via a blog Tuesday that the support of the mouse and keyboard, promised for a long time, will finally be set up for Xbox Insider members "in the coming weeks". This could mean that the functionality is 27 weeks far, we assume, but Microsoft also promises more information during a November 10 presentation of its Inside Xbox video series, in less than seven weeks.

Microsoft's description of the features is very similar to the details shared in a recent developer presentation that took place in June. This includes a partnership with Razer to promote the feature and the fact that support for the mouse and keyboard on Xbox One will remain very optional for developers.

"Developers can now create support for mice and keyboards in their games if and how they want them," writes Microsoft. "It's important to note that mouse and keyboard support for games is added to each title, at the discretion of the developers."

Microsoft explicitly mentions Warframe like "one of the first titles testing the mouse and keyboard inputs". This is a little surprising given that Microsoft has already made efforts to test matches between Xbox One players linked to a controller to PC mouse and keyboard players. Weapons of war. According to Microsoft, the first tests resulted in "closely related" battles, which led to a cross-platform game for the game to be deployed permanently.

While some developers will no doubt welcome this new world of control options on the console, Fortnite The developer Epic Games has already stated that it is taking steps to separate the mouse and keyboard players that are currently using third-party adapters for the control system to work on the consoles. Eve The developer Jeff Kaplan, meanwhile, took a slightly different approach on the subject. Last year, he said he wanted console manufacturers to fight against these adapters.[ing] mouse and keyboard for all players. "

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