Two updates for Big Destiny 2 coming this month alongside the Festival of the Lost



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A number of changes, as well as a seasonal event, are on the way to Destiny 2 in the coming weeks. Bungie has announced preliminary details on two updates to be released before the end of October, as well as the start date of the Festival of the Lost.

The annual Halloween event begins on October 16th. We do not know much about what to expect from this Lost Festival – we'll give more details next week – but Bungie says there's a "new challenge". The only specificity offered was the following: "This includes a disguised party and you are all invited.This ends with a quest to solve a murder."

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Update 2.0.4 should also arrive on October 16th. This will bring a number of welcome changes. Once you have completed a lost area, you will be able to hover over the map to see its name (which can be difficult to follow but that is important to know for certain activities). Edge Transit, the legendary grenade launcher that falls too often to Forsaken, will become less common, as three more weapons will join what Bungie calls the mythical Pool World: Through Fire and Flood, Zenobia D and Crooked Fang-4fr.

Scouting rifles, which dealt less damage than expected, will benefit from increased PvE and Gambit damage (but only against AI enemies). In addition, transmission effects will be added to the Flair area of ​​the collection. This will allow you to pay to recover everything you have unlocked. The monitoring of these began when Forsaken was launched on September 4th. However, only those that you actually have in your inventory will be unlocked – to get a ship equipped with a new transmat effect will not add that effect to your collection.

Update 2.0.5 will be available later in the month, October 30. This is provisionally configured to make some of the changes that have been mentioned previously. Sleeper Simultant will be developed in Gambit because it will only receive two ammo packs of Power ammunition, instead of four. The masterpiece hearts can be obtained in new ways as they will be offered as rewards for some of Spider's Wanted bonuses, as well as Scrapper bonuses. And the exotic duplicates will be less common (but still possible), while the exotic Forsaken Exotics, ever more elusive, will have a better chance of falling.

The first release notes shared by Bungie are presented below. The company notes that things could still change by the way out. Also note: Even though Bungie does not appear in the list below, you are adjusting your chances of stumbling on the special Primeval of Gambit needed to launch the Malfeasance Quest, but the other rewards that you'll find in this game are: it may fall will become rarer.

Update 2.0.4 (October 16) Preliminary Release Notes

  • Added the ability to fly over lost areas to see their name once a player looted them
  • Players can now follow up to three lawsuits
  • Added by fire and flood, Zenobie D and Crooked Fang-4fr to the legendary pool – Edge Transit will have company
  • Increased Damage to PvE Scout Rifle and Non-Gambit Gambit Enemies
  • Fixed a bug where Prime Engrams went straight to the Postmaster at the end of the Crucible matches; they will now appear alongside other end-of-match rewards
  • Addition of transmat effects to Collections, in the category Flair
  • The monitoring of acquired transmat effects started with the launch of Forsaken on 4 September; The transmat effects obtained (inventory or post master), used or dismantled after this date will be unlocked in Collections.
  • Transmat effects are unlocked when added to the player inventory, NOT when you get ships for which they were pre-nested.
  • We have identified a very rare problem where the Gambit invasion portal would not reactivate once used, and we are currently developing a fix.
  • We are in the process of developing a patch for a problem where One Thousand Voices can cause a shrill sound when you shoot by shelling or jumping.

Update 2.0.5 (October 30) Preliminary Release Notes

  • Rebalancing the functionality of the Distribution / Dynamo benefits, forcing players to be close opponents for super-energy benefits
  • Slight increase in sword damage in PvE to respond to player comments
  • Slight increase in damage caused by the PvE fusion rifle
  • Increasing Viability of Malfeasance in PvE and Gambit Activities
  • Adjust Titan banner shield visibility, allowing players to more easily see the effects
  • Setting exotic rewards to reduce the number of duplicates
  • Players can still receive duplicates, but there will be better chances for exotic Forsaken when they receive exotic rewards.
  • The chance of losing a unique Nightfall reward will increase each time one night is over without a single fall.
  • Adding masterpiece cores as rewards for specific "Wanted" bonuses and Scrapper general bonuses
  • Reduce the time required to delete just one material from your inventory
  • We are developing a fix for a problem in which a team will defeat the Primal Servant of the Ascendant, but the opposing team will receive a credit for killing it.
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