Why will the PlayStation Classic end up disappointing you?



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Surely no surprise and much to the delight of many retro players who grew up with the original PlayStation and iconic games like Final Fantasy VII, Sony has announced the PlayStation Classic. This is a $ 99 mini console comes with 20 popular PlayStation games and two redesigned DualShock controllers. But there's one crucial thing missing from this release that Nintendo's NES Classic has in store: a lasting appeal.

PlayStation Classic vs. PlayStation OriginSony

The first PlayStation was praised for pushing polygonal 3D graphics into the mainstream of the game, and it certainly succeeded. Ambitious titles like Final Fantasy VII had graphics that at the time we called Jaw-Dropping and Realistic. But it is also a machine that only contains 2 MB of system memory and 500 KB of texture memory.

In 1997, developers like Square made absolutely technical compromises to bring their creative visions to life. And 21 years later, it's obvious.

But forget the technical restrictions. We have to agree that games like Final Fantasy VII and Gran Turismo and Tekken 3 looked amazing! They do not look amazing anymore. In fact, it's a bit difficult to revisit them these days. Your tinted glasses of pink can break.

Do not believe me on my word. This is what Sony executive Jim Ryan thinks about the company's older games, via my colleague Ollie Barder. "

"I was at a Gran Turismo Recent event where there were PS1, PS2, PS3 and PS4 games, and PS1 and PS2 games, they had old looks, like why would anyone play this? "

It's not wrong Let's take a look at Gran Turismo (Certainly, a game in which I sank for hours probably affected my health, and the manuals provided were exceptional). Go to around 4:15, where the gameplay begins.

Let's look at the introductory sequence for Final Fantasy VII.

It's hard

I do not feel the same about the games of the SNES era. In 1994, the same year, PlayStation launches a 16-bit game called Donkey Kong Country would somehow impress the world more than most 32-bit jugglers Sony and Sega were releasing. You can cite some technical reasons for this, such as the use of Silicon Graphics workstations by Rare or just brilliant artistic direction, but from a subjective point of view, these 16-bit games are always timeless.

Super Mario Kart, The legend of Zelda: a link with the past, Contra III. These were games whose characters and worlds were not trying evoke realism as Tekken 3 or Gran Turismo with technology that simply can not deliver it as it can today.

The majority of games on the SNES Classic are timeless. Can we say as much of the PlayStation Classic "Nintendo

With the old 3D-based polygon games, our imagination filled the gaps between what was on the screen and what we perceived as realistic. There is science behind all this; the same thing happens in VR. With the 16 – bit era, the caricature – like appearance of worlds and characters has occurred because of the limited technology available, and I think this era is better for it. The developers have accepted the limitations and, for the most part, have created timeless games.

As Jim Ryan of Sony clearly expressed, these PlayStation Classic games are really old. They were absolutely phenomenal for the period, but they do not feel evergreen like the majority of SNES games.

And please understand something, I would write exactly the same article if a N64 Classic was announced tomorrow. As legendary as they are, I have no desire to play Golden eye or Perfect dark or Turok again. Not even Super Mario 64.

I will still buy a PlayStation Classic because I will of course. I have fond memories of this console and lots of games for her. But I think the novelty will disappear faster than I would like once the vision of the first 3D graphics begins to infiltrate.

You want to talk about it? Contact me on Twitter and Facebook.

Listen to my original music on SoundCloud.


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Surely no surprise and much to the delight of many retro players who grew up with the original PlayStation and iconic games like Final Fantasy VII, Sony has announced the PlayStation Classic. This is a $ 99 mini console comes with 20 popular PlayStation games and two redesigned DualShock controllers. But there's one crucial thing missing from this release that Nintendo's NES Classic has in store: a lasting appeal.

PlayStation Classic vs. PlayStation OriginSony

The first PlayStation was praised for pushing polygonal 3D graphics into the mainstream of the game, and it certainly succeeded. Ambitious titles like Final Fantasy VII had graphics that at the time we called Jaw-Dropping and Realistic. But it is also a machine that only contains 2 MB of system memory and 500 KB of texture memory.

In 1997, developers like Square made absolutely technical compromises to bring their creative visions to life. And 21 years later, it's obvious.

But forget the technical restrictions. We have to agree that games like Final Fantasy VII and Gran Turismo and Tekken 3 looked amazing! They do not look amazing anymore. In fact, it's a bit difficult to revisit them these days. Your tinted glasses of pink can break.

Do not believe me on my word. This is what Sony executive Jim Ryan thinks about the company's older games, via my colleague Ollie Barder. "

"I was at a Gran Turismo Recent event where there were PS1, PS2, PS3 and PS4 games, and PS1 and PS2 games, they had old looks, like why would anyone play this? "

It's not wrong Let's take a look at Gran Turismo (Certainly, a game in which I sank for hours probably affected my health, and the manuals provided were exceptional). Go to around 4:15, where the gameplay begins.

Let's look at the introductory sequence for Final Fantasy VII.

It's hard

I do not feel the same about the games of the SNES era. In 1994, the same year, PlayStation launches a 16-bit game called Donkey Kong Country would somehow impress the world more than most 32-bit jugglers Sony and Sega were releasing. You can cite some technical reasons for this, such as the use of Silicon Graphics workstations by Rare or just brilliant artistic direction, but from a subjective point of view, these 16-bit games are always timeless.

Super Mario Kart, The legend of Zelda: a link with the past, Contra III. These were games whose characters and worlds were not trying evoke realism as Tekken 3 or Gran Turismo with technology that simply can not deliver it as it can today.

The majority of games on the SNES Classic are timeless. Can we say the same thing about the PlayStation Classic "Nintendo

With the old 3D-based polygon games, our imagination filled the gaps between what was on the screen and what we perceived as realistic. There is science behind all this; the same thing happens in VR. With the 16 – bit era, the caricature – like appearance of worlds and characters has occurred because of the limited technology available, and I think this era is better for it. The developers have accepted the limitations and, for the most part, have created timeless games.

As Jim Ryan of Sony clearly expressed, these PlayStation Classic games are really old. They were absolutely phenomenal for the period, but they do not feel evergreen like the majority of SNES games.

And please understand something, I would write exactly the same article if a N64 Classic was announced tomorrow. As legendary as they are, I have no desire to play Golden eye or Perfect dark or Turok again. Not even Super Mario 64.

I will still buy a PlayStation Classic because I will of course. I have fond memories of this console and lots of games for her. But I think the novelty will disappear faster than I would like once the vision of the first 3D graphics begins to infiltrate.

You want to talk about it? Contact me on Twitter and Facebook.

Listen to my original music on SoundCloud.


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