Yes, "Fortnite" should be worried about "Call of Duty: Blackout"



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The critics of the beta are there and, in general, everyone seems very impressed by Blackout, the Call of Duty attack in the royal battle genre, not trying to stay in the shooting landscape, the game the most popular of the year, every year, indefinitely.

But all this shooter experience and several hundred million dollars per game have produced a very refined and very entertaining version of Battle Royal that should interest its competitors, even market leader and global phenomenon, Fortnite.

Obviously, the competition most similar to Blackout will be the version of Battlefield V, as current competitor, and also PUBG, the "creator" of the trend. Unfortunately for PUBG, Blackout is playing a much more polished version, and with PUBG already down and bleeding players to Fortnite for a while now, Blackout will only widen those wounds (though PUBG has already been so massively successful , does not matter).

But if Blackout is the hit it seems to have imposed, Fortnite also does not seem to be safe from a potential flight. You can say "oh, they are so different," but playing a Battle Royale title is a commitment, especially if you are trying to pass a battle before the end of a season. , and a decision will often be made. Previously, in recent months, players chose Fortnite at the expense of PUBG, but it is possible that this fall, the story is darker than Fortnite.

Fortnite has ruled the world in the spring and summer, but nothing can remain, and there are signs that the game has already reached its peak. The recipes, although massive, begin to flatten. Player growth, even if we do not have the latest numbers, has probably slowed down a bit, even though we have not reached the peak yet. But this fall, we could start seeing our first real declines.

Fortnite is about to launch Season 6 on the back of its mysterious Cube with new skins and additions of cards and weapons to come. But by covering the game almost continuously for six months, while my plays are still read a lot more often than most other games, we're out of the crazy zone where we were a few months ago, where guides and others could put up to one million views each easily. The decline may be "massive" or "extremely important," but I see such enthusiasm in both my work and social media.