Warframe takes the "Battle Pass": an episodic radio drama



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Digital Extremes has changed the daily alert system of its Warframe free loot shooter, used for six years, and replaced it with a combat pass system called Nightwave, which transforms its structure. reward in a larger story.

Nightwave is the name of a new radio station on which players can dial a number on their spaceship. It is led by a new character called Nora Night, who uses a pirated broadcast signal to share rumors and conspiracy theories about the rich, the powerful and the dangerous. Whenever players log in, she will have a list of daily and weekly challenges to complete in order to build their reputation with her and earn Nightwave-specific rewards such as resource making, weapon modifications and rewards. Armor sets. After a number of weeks, everything resets and a new set of challenges and rewards becomes available, which is reminiscent of the seasonal updates already present in games like Rocket League and Fortnite.

What's really cool about Nightwave is its subtlety in the rest of the world of Warframe. Digital Extremes treats Nightwave as a radio play. There will be individual series that will each last about 10 weeks, and inside each series will find a handful of episodes that slowly move the story forward before resetting with a new bow.

The current series, entitled Saturn's Wolf Six, is centered on a malignant criminal who has managed to get out of a prison hidden deep in the clouds of gas on the planet. Three other fugitives followed him and everyone now has a random chance to breed in any mini-boss mission. Defeat them and you build up with Nora. Defeat the wolf and he could drop one of the components needed to manufacture the giant hammer with which he fights. Nora's daily and weekly challenges, like killing X number of fashionable enemies Y, each net has 1,000, 3,000 or 5,000 people standing beside her, depending on the difficulty.

For every 10,000 places, you reach a new rank of up to 30, with a new price at each level. In addition, this first series adds a new motto called Wolf Creds, which is assigned several levels and can be spent in the Nora store for other tasks such as equipment modifications, special skins and new models. weapons. Once the series is over, all these elements will be replaced by a new set of loot on the theme of the next plot.

This is a lot, but also a huge improvement over the previous daily challenge system, which usually consisted of simply getting to a specific node on the map and repeating an old mission to get a surplus of money. It was mostly useless for veteran players and boring for newcomers. The new battlefield type system not only provides a set of interesting rewards for connecting from time to time to perform some missions, but also allows you to infuse WarframeThe universe with another level of fun plot.

"Avidity, Brutality, Oppression, true stories, all, and the system is full," says Nora at the beginning of her broadcast, "Dreamers, you listen, the system needs you to do your good deeds of the day. Nora needs it, needs you to act, to change things, listen to the news, dreamers, listen to him or whatever. "

Warframe has always struggled to feel like a single, unified game with a clear, global story, not because it does not exist, but because it is scattered in the game in small pieces because of its fragmented structure. Who knows how the current series will end or what will be next, but for now, the beginning of Nightwave seems to be a smart way to convey the mysterious atmosphere of the game by attaching it to the rumble of loot on which the core of this one is based.

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