Why old Pokémon games are harder to play



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The Pokémon franchise has been releasing games for 25 years, but recent titles in the series seem to be getting easier to beat compared to older entries.

For 25 years, the Pokemon The series has released games that allow players to assemble a team of six Pokémon, roam the region, and fight their way to becoming champion. However, those who have played the old titles may have noticed that they are more difficult to play. Older Pokemon the entries did not offer a number of modern quality of life improvements like Exp Candy, Mega Evolution or Dynamax to make leveling easier and battles less difficult. Many of these changes made the titles more accessible to new players, but some of the challenges from previous games are now missing from the series.

While many elements of Red and Blue Pokémon remain in modern titles like Sword and shield, the original Pokemon the games were limited in several ways. The routes between towns were longer, forcing players to carefully level their teams before leaving or risk a total knockout during encounters. It was also more difficult to find certain Pokémon with various types earlier in the games, due to a lack of species and more difficult availability of types across the region map. While Bug, Grass, and Normal types were abundant on the early departure routes Pokemon games, the powerful Water, Fire, and Psychic types were hard to find, and even harder to catch.


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However, the latter Pokemon games, players can start with almost any team they want thanks to online features like Surprise Trade and Wonder Trade, as well as the ability to trade Pokémon with anyone in the world. A player could trade for a rookie squad from any region with perfect IVs, giving them a wide range of types and the advantage in combat when it comes to stats. In Pokémon Sword and Shield, gamers don’t even have to worry about organizing the party while traveling, thanks to a storage PC that they can access from the main menu. With this, it’s practically possible to avoid running out of powerful Pokémon as long as the saves are stored and ready to fight. This, combined with the use of the Exp Candy earned in Max Raid Battles, significantly reduces the challenges of forming a Pokémon squad.

Removing hidden moves from Pokémon reduced overall difficulty

Pokémon Ruby Sapphire Surf

Unlike the easy-to-navigate routes of Sword and shield, previous Pokemon the games have created intricate mazes of terrain out of the wilderness between towns. With the use of hidden moves like Force, Rock Smash, Surf and many more, players had to make their way through caves and forests to get to their next destination. In Sword and shield, players can still ride the water using their Rotom bikes, but most of the previous features that made traveling interesting have been removed, creating a bland experience as players simply cross right away to fight a few NPCs . While these changes were probably meant to be balanced with the addition of the wild area, even the explorable and open expanses of land would be more interesting if players could find secret areas using hidden moves like diving or waterfall. .

While many of the changes to the Pokemon series were probably meant to help games be more accessible to all players, newer ones Pokemon the games could benefit from the establishment of difficulty modes. These modes could remove items like Exp Candy or prevent players from swapping their squad between cities. This would give those hoping for a more challenge Pokemon adventure the ability to experience classic limitations while exploring new regions and gameplay.

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