Xbox One becomes another feature that changes the game



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A new feature has been introduced this week in the Xbox Alpha console. It introduces a great new feature in the Microsoft Xbox One family of consoles.

This time is the introduction of Dolby Atmos audio mix for users of home theater systems. In other words, a treatment that can turn a non Dolby Atmos sound into Dolby Atmos. Or at least, something close.

In addition, this new ascending mix treatment is not just approved by Dolby; It was designed by Dolby, with all the decades of experience of the brand.

If you're not familiar with Dolby Atmos, it's a so-called "object-based" sound platform that creates a three-dimensional sound space around you in which the sound effects are placed, rather than the sounds just appearing at your speakers.

All games in the Xbox One family will soon sound better thanks to the next big Microsoft software update.Photo: Microsoft

The extra sense of immersion that this can create compared to non-object-based audio systems is remarkable – and particularly effective with gaming. & Nbsp;

Xbox introduced Dolby Atmos sound for gaming and movie discs in 2017. Since then, the audio format has delivered fantastic results with games that have chosen to support audio functionality. Especially Assassin's Creed: Origins, new Metro Exodusand, perhaps better, Shadow Of The Tomb Raider. The prospect of being able to enjoy this kind of immersive sound quality with all games on Dolby Atmos-compatible home theater systems is really tempting. & Nbsp;

Atmos everywhere

To be clear, the Dolby Atmos mix is ​​not as efficient as the true Dolby Atmos encoded at the source. However, Dolby's knowledge and audio experience should help ensure that Atmos' up-mix mix gives all game soundtracks a tangible edge in the presence and immersive impact. & Nbsp;

If you're a Xbox One owner with a home theater system and you're already using the Dolby Atmos features of the console, you may be a bit confused at this point. After all, you will probably have noticed that when Dolby Atmos for Home Theater is enabled in the menus of your Xbox One, your AV receiver or Atmos sound bar always indicates that it is receiving Dolby Atmos, even if the game or movie You do not actually have Dolby Atmos soundtrack being played / viewed. & nbsp;

The Dolby Atmos mix designed for Shadow Of The Tomb Raider was truly exceptional.Photo: Shadow Of The Tomb Raider, Square Enix

Contrary to what you might think, this does not mean that you already enjoy the upward mix of Atmos from your console. In fact, all that happened was that the console was producing non-Atmos audio formats in their native state, but in a "container" of audio transmission enhanced by Dolby metadata. & Nbsp;

Why do this? Because when today's AV receivers and soundbars need to switch between non-Atmos and Atmos sound sources (and vice versa), they must reset internally – a process that, with many AVRs and receivers, can cause a problem. a temporary loss of sound, and may even in some cases make sure that the audio does not come back at all.

So Microsoft decided to have the Xbox Ones send all the sound, whether it's true Atmos or not, to the Dolby MAT container, so that AV receivers do not continue to trigger their problematic internal resets. Although this meant that the AVRs could not apply any upmixing features that they could carry.

Fix the fix

This approach to prevent Xbox users from being dropped when using Dolby Atmos for Home Theater also meant that the consoles could not apply the Atmos upmix to non-Atmos sources – because they had to basically treat all output audio files like Atmos, was not. & nbsp;

The latest update offered to users of the Xbox on the Alpha Insider ring however means that the Dolby Atmos Home Theater Mode can now recognize correctly when a game or disc does not provide a real Atmos source, and applies Dolby's upmixing algorithms. . & nbsp;

It is true that AV receivers often offer similar upward mixing options, of course. But running the Xbox makes audio playback errors much less likely.

Dolby Atmos sound can take your gameplay to a whole new level. And the new upmix feature will allow you to experience at least one flavor of Atmos with ALL games.Photo: Dolby

The new upmix feature for home theater setups will be set to "on" by default. In fact, in the current version with Alpha Insiders, it is set to "enabled" permanently. However, Steven Wilssens, Audio Manager at Xbox Audio, tells me that by the time the new feature is ready to be deployed across the Xbox community, it will provide the ability to enable or disable the up-mix (for those who prefer to listen to non-Atmos sounds). sources in their original format). & nbsp;

In case you want it, the Dolby Atmos for Xbox One Headphone mode has always supported Dolby Atmos upmixing. After all, headphones do not have the reset issues associated with AV receivers and soundbars. & Nbsp;

Good news also for helmet users

However, the latest update of the Xbox operating system, combined with an upcoming update of Dolby Access, will also offer a new feature to headset users: a selection of different sound profiles. These include selectable gaming, music, and movie options that optimize the sound based on the content.

The new Dolby upmix feature comes just weeks after we learn that Xbox consoles have support for the DTS: X-based audio system on games. It also highlights the persistent lack of object-based audio features for Sony games. & Nbsp;

If you found this story interesting, you might also like:

Xbox One Games Dolby Atmos: Full list

Dolby Atmos Game Review on Xbox One: The Secret Weapon of Microsoft

Xbox is about to get another great new feature

Xbox and Windows 10 come to get another great audiovisual feature – but there is a problem

PS Pro 4K and Xbox One X – What is the King of Resolution?

Something weird is happening with Netflix on PS4, Xbox One X and Xbox One S

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A new feature has been introduced this week in the Xbox Alpha console. It introduces a great new feature in the Microsoft Xbox One family of consoles.

This time is the introduction of Dolby Atmos audio mix for users of home theater systems. In other words, a treatment that can turn a non Dolby Atmos sound into Dolby Atmos. Or at least, something close.

In addition, this new ascending mix treatment is not just approved by Dolby; It was designed by Dolby, with all the decades of experience of the brand.

If you're not familiar with Dolby Atmos, this is an "object-based" sound platform that creates a three-dimensional sound space around you in which the sound effects are placed, rather than to simply produce sounds on your speakers.

All games in the Xbox One family will soon sound better thanks to the next big Microsoft software update.Photo: Microsoft

The extra sense of immersion that this can create compared to non-object-based audio systems is remarkable – and particularly effective with games.

Xbox introduced Dolby Atmos sound for gaming and movie discs in 2017. Since then, the audio format has delivered fantastic results with games that have chosen to support audio functionality. Especially Assassin's Creed: Origins, new Metro Exodusand, perhaps better, Shadow Of The Tomb Raider. Thus, the prospect of being able to enjoy something that approaches this kind of immersive sound quality with all games on Dolby Atmos compatible home theater systems is tempting.

Atmos everywhere

To be clear, the Dolby Atmos mix is ​​not as efficient as the true Dolby Atmos encoded at the source. However, Dolby's knowledge and audio experience should ensure that Atmos' upward mix will give all the soundtracks of the game a crush on immersive presence and impact.

If you're a Xbox One owner with a home theater system and you're already using the Dolby Atmos features of the console, you may be a bit confused at this point. After all, you will probably have noticed that when Dolby Atmos for Home Theater is enabled in the menus of your Xbox One, your AV receiver or Atmos sound bar always indicates that it is receiving Dolby Atmos, even if the game or movie re play / watch does not actually have a real Dolby Atmos soundtrack.

The Dolby Atmos mix designed for Shadow Of The Tomb Raider was truly exceptional.Photo: Shadow Of The Tomb Raider, Square Enix

Contrary to what you might think, this does not mean that you already enjoy the upward mix of Atmos from your console. In fact, all that is happening is that the console has released non-Atmos sound formats in their native state, but in a so-called enhanced audio transmission case with Dolby metadata.

Why do this? Because when today's AV receivers and soundbars need to switch between non-Atmos and Atmos sound sources (and vice versa), they must reset internally – a process that, with many AVRs and receivers, can cause a problem. a temporary loss of sound, and may even in some cases make sure that the audio does not come back at all.

So Microsoft decided to have the Xbox Ones send all the sound, whether it's true Atmos or not, to the Dolby MAT container, so that AV receivers do not continue to trigger their problematic internal resets. Although this meant that the AVRs could not apply any upmixing features that they could carry.

Fix the fix

This approach to prevent Xbox users from being dropped when using Dolby Atmos for Home Theater also meant that the consoles could not apply the Atmos upmix to non-Atmos sources – because they had to basically treat all output audio files like Atmos, was not.

The latest update offered to users of the Xbox on the Alpha Insider ring however means that the Dolby Atmos Home Theater Mode can now recognize correctly when a game or disc does not provide a real Atmos source, and applies Dolby's upmixing algorithms. .

It is true that AV receivers often offer similar upward mixing options, of course. But running the Xbox makes audio playback errors much less likely.

Dolby Atmos sound can take your gameplay to a whole new level. And the new upmix feature will allow you to experience at least one flavor of Atmos with ALL games.Photo: Dolby

The new upmix feature for home theater setups will be set to "on" by default. In fact, in the current version with Alpha Insiders, it is set to "enabled" permanently. However, Steven Wilssens, Audio Manager at Xbox Audio, tells me that by the time the new feature is ready to be deployed across the Xbox community, it will provide the ability to enable or disable the up-mix (for those who prefer to listen to non-Atmos sounds). sources in their original format).

In case you want it, the Dolby Atmos for Xbox One Headphone mode has always supported Dolby Atmos upmixing. After all, headphones do not have the reset issues associated with AV receivers and soundbars.

Good news also for helmet users

However, the latest update of the Xbox operating system, combined with an upcoming update of Dolby Access, will also offer a new feature to headset users: a selection of different sound profiles. These include selectable gaming, music, and movie options that optimize the sound based on the content.

The new Dolby upmix feature comes just weeks after we learn that Xbox consoles have support for the DTS: X object-based audio system for gaming. It also highlights the persistent lack of object-based audio features for games on the Sony PS4.

If you found this story interesting, you might also like:

Xbox One Games Dolby Atmos: Full list

Dolby Atmos Game Review on Xbox One: The Secret Weapon of Microsoft

Xbox is about to get another great new feature

Xbox and Windows 10 come to get another great audiovisual feature – but there is a problem

PS Pro 4K and Xbox One X – What is the King of Resolution?

Something weird is happening with Netflix on PS4, Xbox One X and Xbox One S

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