Cyberpunk 2077 removes genre option in character creator



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CD Projekt RED has confirmed Cyberpunk 2077 will not have any genre options in his character creator.

In an interview with Metro, Marthe Jonkers, lead artist of the concept, discussed the upcoming game and the decision to remove the feature.

When asked if the recent controversy (about a uniqueness used in an advertisement in the game) had changed the way CD Projekt Red would deal with these problems, Jonkers revealed that the studio was looking to create a game "Really inclusive" and that the genre option had been removed for that:

Metro: Traditional science fiction tends to be strangely sexed, yet we see in the real world that this is the first thing people think about when new technology comes along. But CD Project continues to hurt itself with the representation of gender and trans issues. Have you changed your approach to these kinds of things in the last year?

Jonkers: You know, we really want to create a really inclusive video game.

Metro: I've already spoken to a number of your developers and it's obvious to me that they're trying to do the right thing, but it's such a difficult subject.

Jonkers: Of course, if you talk about certain things, you expect people to have an opinion about it and we respect it. And it's good that people are giving us comments. And our character creation menu, for example, compared to the latest demo, we now give you many more options. For example, you no longer choose your gender. You do not choose "I want to be a female or male character", you now choose a body type. Because we want you to create the character of your choice.

So you choose your body type and we have two voices, a male voice, a woman. You can mix and match. You can simply connect them as you wish. And then we have lots of skin tones, tattoos and extra hairstyles. So we really want to give people the freedom to create their own characters and play as they want. "

The subway went on to ask if, because of the aforementioned controversy (and other suspicions), the studio had brought more people to consult. Jonkers explained how CD Projekt Red requests feedback (usually via a physical sales feedback form) and that the team wanted to address complex topics.

"Metro: Have you specifically looked for more people to consult on the game, since all these controversies began to break out?

Jonkers: Our team is very international and very diverse, but we have asked for a lot of feedback. We always ask for feedback and even when we show these demos, we always ask people to tell us what they think.

[…] We just want to know what we can improve because we want to do a very good game and we really want to make a game that everyone is comfortable with. But at the same time, we will tackle difficult problems. It's a cyberpunk world after all.

Metro: Are issues of gender identity and self-identity directly addressed in missions and stories or are they simply involved in character creation tools?

Jonkers: We're getting into a lot of … complicated subjects, I would say. Because we wanted to create a very credible cyberpunk world. Cyberpunk 2020 was also a world with a very dark side and we also show it in Cyberpunk 2077, but we paint a picture and let the player interpret it. We let the player see what he thinks of the situation and how he will manage it.

So we try to create a kind of realistic world, we try not to run away from cyberpunk themes. But at the same time, we give the player the freedom to approach situations as he wishes. "

In case you missed it, you will find our complete overview for Cyberpunk 2077 this year's E3, here.

Cyberpunk 2077 is launched on April 16, 2020 on Windows PC (via Steam, GOG), PlayStation 4, Stadia and Xbox One.

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