comparison on the future of video games



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It was thought that the year 2019 would be a historic year in the video game with the arrival of a new player in this industry and the release of two new consoles of new generation. It will indeed be a good year with the announcements of its consoles and the arrival of the new player, but it will still wait until the end of the year 2020 for the new consoles actually arrive on the market. However, after the E3 2019 (of which you will find our big summary right here), we are able to confront the three supports which will be the future of the video game, history to see a little which announces the most impressive.

Google Stadia draws first!

Nearly 16GB per hour to play Google Stadia

It is in March 2019 that Google officially entered the video game industry during the GDC 2019 (Game Developers Conference). During this conference, the American giant presented its streaming platform and the different possibilities of the latter as well as its power (which in addition to that, may evolve over the months). Possibility of playing in 4K, 60FPS, with 8K and 120FPS lens very soon, ability to play everywhere, on your TV, your smartphone, your PC, your tablets, creating a development studio for exclusive games, in short, Google Stadia entered this industry without blushing with a very well conducted conference.

A few weeks ago, Google wanted to cut the grbad of the E3 by announcing the first Stadia Connect in history! A 30-minute video (in the tradition of PlayStation's Nintendo Direct or State of Play) to unveil the first games, the release date, and the Stadia award. A strategy not really winning since this second speech Google did not really convinced.

So, to date, what can we say about Google Stadia? If only it will be the first platform of video games … Without consoles! Only based on streaming, its main argument is "power" with a platform that will evolve constantly. However, for this, it will cost € 9.99 per month for a subscription that will not include access to unlimited games! Indeed, some of the games (those who will come out) will be to buy separately. In addition, do not expect to take advantage of the offer without a good internet connection and especially … without an unlimited connection!

  • GOOGLE STADIA FEATURES
    -> GPU 10.7 Teraflops
    ->
    Custom x86 processor clocked at 2.7 GHz with AVX2 SIMD and 9.5 MB L2 + L3 cache
    -> 16 GB of RAM (shared between the processor and the graphics processor), up to 484 GB / s of bandwidth
    -> SSD storage (in the cloud)
    -> 4K and 60FPS resolution
    -> 5.1 Surround Sound
    -> Subscription system: Free basic offer and "Pro" offer at 9.99 €
    -> Requires a very good connection to enjoy (35MB / S for 4K, 15MB / S for 1080p and 5MB / S for 720p)
    -> Launch November 2019 (2020 for the free offer)

Sony breaks the silence with the PlayStation 5

So in April 2019 that Sony came out of its long silence (indeed, since the E3 2018 the firm is particularly discreet with the cancellation of its PlayStation Experience in December 2018 and the announcement of its absence of the E3 2019). And it's a very discreet ad: A simple post on social networks to announce the PlayStation 5 via an interview with Mark Cerny (architect console). A strategy well led by Sony who, a month and a half of the E3 he will not participate, can still talk about him.

A console that looks like a monster of power and technology, well decided to forget Stadia. If Sony lets filter information dropper, its first details are mouth watering! Between the backward compatibility, the speed of ultra-fast console, the natural optimization of PS4 games on the new console, the ability to play online with former PS4 players … Sony is already starting to seduce his community!

  • CHARACTERISTICS OF THE PLAYSTATION 5
    -> AMD Ryzen third generation processor (released on PC this year). A processor of 8 hearts 7nm Zen 2
    -> A graphics card will be a customized variant of the Radeon Navi,
    -> Compatible with ray tracing
    -> An AMD chip discussed below will have a custom part making the console compatible with 3D audio,
    -> Compatibility with PSVR PS4
    -> Backwards compatible PS4 games
    -> SSD hard drive to eliminate load times
    -> Resolution 8K / 120FPS
    -> Natural optimization of PS4 games on PS5
    -> Ability to play online on PS5 with PS4 players
    -> Subscription system: PS Plus and PS Now
    -> No connection required
    -> Release scheduled for the end of 2020

Microsoft remains cautious with Project Scarlett

Project Scarlett Microsoft

© Microsoft

So last week, during the E3 2019 that Microsoft was the last to leave the silence. If Phil Spencer (boss of the Xbox branch) had already half-word confirmed the existence of the project since last year, it was during the Xbox E3 2019 conference that the project was unveiled. No image of the console, an announcement very similar to that of the Xbox One X with an interview of the team members, then the logo that appears showing a small "Holiday 2020".

Fortunately, Phil Spencer relaunches the subject by unveiling the first features of the console that promises … Ultra powerful too! Specs that are very similar to or even identical to those unveiled by Sony to date on the PlayStation 5.

  • CHARACTERISTICS OF THE SCARLETT PROJECT
    ->
    APU processor with large RAM GGDR6
    -> An AMD custom chip
    -> C
    Compatible with ray tracing
    -> SSD hard drive designed to eliminate load times
    -> Resolution 8K / 120FPS
    -> Four times more powerful than the One X / Forty times more performance
    -> Subscription system: Xbox Live / Xbox Game Pbad
    -> No connection required
    -> Launch for the end of 2020

Review: Sony and Microsoft on an equal footing, Google already in trouble?

In short, the PS5 and Xbox Scarlett seem to leave on the same basis with a small advantage for Scarlett (for the moment) with the exclusivity of the Navi 20 (while the PS5 is currently only equipped with the Navi 10). Both consoles, however, seem to be quietly ahead of a Google Stadia that will already be in trouble. However, Stadia will arrive at least a year in advance and Google will have a little time to adjust the level of service so that it can reach roughly the power of its two main rivals.

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