Patch 8.0 for the World of Warcraft MMORPG still causes Blizzard headaches. The update that is getting ready for the next battle of addons for Azeroth has had some problems. For one, the developer is currently not quite sure how to fix it. It is said that the fight in the initial levels feels so slow.
Update 8.0 introduced a number of changes to the World of Warcraft MMORPG "target =" _ blank "> World of Warcraft including a new combat calculation Do not make more millions of points of damage, but "only" thousands of others, but this makes the fighting in the initial levels extremely slow.
Blizzard does not know where the problem lies
Fight harder that before, they feel much harder, it just takes longer to kill a monster, but that should not be the case, and Blizzard does not know where the problem lies, said the Game Director Hazzikostas agrees, but he also thinks that having the feeling and the speed of the matches is the top priority right now, the team also wants to make it clear that he's not sure. There was no intention of stopping the fighting However, developers can not detect at This is an anomaly in the data collected.
That's only when Blizzard twice tested the same fight with identical characters, once with version 7.3.5 and once with patch 8.0.1, true. Currently, WoW's team is researching the reason for this behavior and will correct the problem as soon as it is discovered
Source: PCGamer
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