Super Smash Bros. Menu Overview Ultimate reveals more details and raises new questions



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On November 1st, the last extremely detailed live show took place on Nintendo's ultimate crossover controller. Super Smash Bros. Ultimate and gave us insight into many previously unknown game details. However, we were not shown so completely why fans were unaware of what happened to traditionally included fashions, such as home competition or a stage editor. Are they included? The answers were provided by Masahiro Sakurai, Ultimate Director of Super Smash Bros. and creator of the series, at Nintendo's Nintendo Live 2018 internal event. There, Mr. Sakurai appeared as a commentator for the local Super Smash Bros. tournament. Ultimate and has also previously presented the hit game Nintendo Switch. All new information has been summarized in the video by our American colleagues at GameXplain.


At the heart of Mr. Sakurai's presentation is the menu of Super Smash Bros. Ultimate. We have already seen excerpts here and there, but some regions have already been refused. Well, since Mr. Sakurai once guided us through the entire menu of the game, we can say with astonishment: Clbadic modes such as home competition, smash disk or even a new version of the stage editor – usually absolute standards for a Smash Bros. title. – are nowhere else. Were they intentionally hidden or should they be completely removed from the game, much like trophies that are not part of this spin-off? The official website of Super Smash Bros. Ultimate speaks at least of the fact that there are still more modes than those previously presented in the game. But we can not be sure for the moment. We have only certainties about the "clbadic" mode, which was also presented during the presentation and based on the individual difficulty principle of the predecessor.

A look in the great courted ghosts zone The game also provides a little more clarity on the distribution of individual game systems. While the Star of the Erring Lights adventure mode covers most of this area and is peppered with dozens of ghost battles, ghost battles can also be denied regardless of the adventure mode. These can be found in a separate menu item, it will open a kind of "display board" from which you can choose which spirit you want to challenge. Success gives you the chance to claim the spirit for yourself. The other elements of the Ghost Menu are about individualizing and managing ghosts so you can train them, feed them, or send them on an expedition. In the "Call" menu item, several ghosts can be used to summon a new spirit. For the installation of the Wii Fit Trainer, for example, the Whispy Woods and Mogelbaum ghosts are needed.

If we enter a very different area of ​​the game, in the collection, we find that there is an area for the video. Interestingly, it's explicitly stated here that you're looking at Sequences of the adventure mode can watch. Does this suggest that there will be more sequences than the cinematic intro? Until now, we can only speculate.

Finally, we can confirm by the presentation of Mr. Sakurai also more Mii costumes will play in the game, as has been shown until now. Fans have been able to find a costume for Xenoblade Chronicles 2's Nia character. Perhaps other characters from JRPG's cast are represented in costume. At least one Rex costume is already guaranteed as a bonus for Super Smash Bros's hunting pbad. Ultimate.

You can watch the full recording of Mr. Sakurai's performance here:


What do you think? Could you overcome the fact that traditional modes are disappearing? Or maybe we get that by a later update?

Source: YouTube (GameXplain), YouTube (Nintendo).

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